我当前的项目中有几个自定义小部件。我希望将样式表应用到它们中,当我在Qt Creator中这样做时,它似乎有效。但是,在执行程序时,不使用样式表。 Qt小部件的样式表正常工作。
有没有人有任何建议?这是一些相关的代码。
WidgetUnits.h
#ifndef WIDGETUNITS_H
#define WIDGETUNITS_H
#include <QList>
#include <QWidget>
#include <QPainter>
#include <Widgets/JECButton.h>
#include <Unit.h>
#include <Time.h>
namespace Ui
{
class WidgetUnits;
}
class WidgetUnits : public QWidget
{
Q_OBJECT
public:
explicit WidgetUnits(QWidget *parent = 0);
~WidgetUnits();
void setNumTimes(const int& numTimes);
public slots:
void updatePictures(const Time* time);
protected:
void paintEvent(QPaintEvent *event);
private:
void checkNewQueue(const QList<QList<Unit*>*>* units);
Ui::WidgetUnits *ui;
const int pictureWidth; // The width of the Unit pictures.
const int pictureHeight; // The height of the Unit pictures.
QList<QList<JECButton*>*> buttonPictures; // The Units' pictures. The outer QList stores the QList of pictures for a given tick.
// The inner QList stores the JECButtons for the specific tick.
};
WidgetUnits.cpp
#include "WidgetUnits.h"
#include "ui_WidgetUnits.h"
WidgetUnits::WidgetUnits(QWidget *parent):
QWidget(parent),
ui(new Ui::WidgetUnits),
pictureWidth(36),
pictureHeight(36)
{
ui->setupUi(this);
}
WidgetUnits::~WidgetUnits()
{
delete ui;
}
void WidgetUnits::updatePictures(const Time *time)
{
// Only showing units that started to get built this turn.
checkNewQueue(time->getUnits());
checkNewQueue(time->getBuildings());
checkNewQueue(time->getUpgrades());
// Updating the position of the remaining pictures (after some were removed).
// Checking the maximum number of Units made in one tick.
int maxNewQueue = 0;
for (int a = 0; a < buttonPictures.length(); ++a)
{
if (buttonPictures.at(a)->length() > maxNewQueue)
{
maxNewQueue = buttonPictures.at(a)->length();
}
}
if (buttonPictures.length() > 0)
{
this->setGeometry(0, 0, buttonPictures.length() * 130,
maxNewQueue * (pictureWidth + 10) + 20);
QList<JECButton*>* tickButtons = 0;
for (int a = 0; a < buttonPictures.length(); ++a)
{
tickButtons = buttonPictures.at(a);
for (int b = 0; b < tickButtons->length(); ++b)
{
tickButtons->at(b)->move(a * 130, b * (pictureHeight + 10));
}
}
}
update();
}
void WidgetUnits::checkNewQueue(const QList<QList<Unit *> *> *units)
{
if (units != 0)
{
const Unit* currentUnit = 0;
JECButton* currentButton = 0;
for (int a = 0; a < units->length(); ++a)
{
buttonPictures.append(new QList<JECButton*>());
for (int b = 0; b < units->at(a)->length(); ++b)
{
currentUnit = units->at(a)->at(b);
// Verifying that there is an item in the queue and the queue action was started this turn.
if (currentUnit->getQueue() != 0 && currentUnit->getAction()->getTimeStart() == currentUnit->getAction()->getTimeCurrent()
&& (currentUnit->getAction()->getType() == Action::BUILD || currentUnit->getAction()->getType() == Action::TRAIN ||
currentUnit->getAction()->getType() == Action::UPGRADE))
{
buttonPictures.last()->append(new JECButton(this));
currentButton = buttonPictures.last()->last();
QImage* image = new QImage(currentUnit->getQueue()->getUnitBase()->getImage().scaled(pictureWidth, pictureHeight));
currentButton->setImage(*image);
currentButton->setGeometry(0, 0, currentButton->getImage().width(),
currentButton->getImage().height());
currentButton->setColorHover(QColor(0, 0, 225));
currentButton->setColorPressed(QColor(120, 120, 120));
currentButton->setImageOwner(true);
currentButton->setVisible(true);
}
}
}
}
}
void WidgetUnits::setNumTimes(const int &numTimes)
{
// Appending new button lists for added ticks.
for (int a = buttonPictures.length(); a < numTimes; ++a)
{
buttonPictures.append(new QList<JECButton*>());
}
}
void WidgetUnits::paintEvent(QPaintEvent *event)
{
QWidget::paintEvent(event);
}
任何帮助将不胜感激。
小部件是可见的 - 我设置了一个工具提示,它显示了它(它与它所在的QScrollArea
的颜色相同。)
JEC
答案 0 :(得分:55)
我有类似的问题,并使用jecjackal的评论解决了。正如sjwarner所说,以答案的形式会更加引人注目。所以我会提供它。为了任何未来的观众的利益。再说一遍,这不是我的答案!感谢jecjackal!
正如在Qt的样式表参考中所说,将CSS样式应用于从QWidget继承的自定义窗口小部件需要以这种方式重新实现paintEvent():
void CustomWidget::paintEvent(QPaintEvent *)
{
QStyleOption opt;
opt.init(this);
QPainter p(this);
style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
}
如果不这样做,您的自定义小部件将仅支持背景,背景剪辑和背景原始属性。
您可以在此处阅读:Qt Stylesheets reference在“可插图小部件列表”部分 - &gt; QWidget的。
答案 1 :(得分:11)
答案要比编写自己的paintEvent
:子类QFrame
而不是QWidget
容易得多,而且它会立即生效:
class WidgetUnits : public QFrame
{
Q_OBJECT
....
答案 2 :(得分:5)
为了完整起见,PyQt中存在同样的问题。您可以通过添加类似的代码将样式表应用于子类QWidget:
def paintEvent(self, pe):
opt = QtGui.QStyleOption()
opt.init(self)
p = QtGui.QPainter(self)
s = self.style()
s.drawPrimitive(QtGui.QStyle.PE_Widget, opt, p, self)
答案 3 :(得分:3)
我和pyside有同样的问题。我发布我的解决方案只是为了完整性。 Pieter-Jan Busschaert提议,它几乎就像在PyQt中一样。 唯一的区别是你需要调用initFrom而不是init
def paintEvent(self, evt):
super(FreeDockWidget,self).paintEvent(evt)
opt = QtGui.QStyleOption()
opt.initFrom(self)
p = QtGui.QPainter(self)
s = self.style()
s.drawPrimitive(QtGui.QStyle.PE_Widget, opt, p, self)
您需要确保的另一件事是您通过以下方式在css文件中定义自定义窗口小部件:
FreeDockWidget{...}
并不像经常推荐的那样
QDockWidget#FreeDockWidget{...}
答案 4 :(得分:0)
为我自定义小部件调用setAttribute(Qt::WA_StyledBackground, true)
。
答案 5 :(得分:0)
将 Qt :: WA_StyledBackground 设置为 true 只能在您记得向班级添加 Q_OBJECT 时有效。通过这两项更改,您无需重新实现 paintEvent 。