我正在尝试ProtoMember中的AsReference选项进行递归引用。如果我使用公共构造函数创建AnOwner,然后序列化/反序列化,则AnOwner.Data将变为null。有人可以解释内部发生的事情以及是否支持递归引用?谢谢!
[ProtoContract()]
public class SomeData
{
[ProtoMember(1, AsReference = true)]
public AnOwner Owner;
[ProtoMember(2)]
public string Value;
/// <summary>
/// ProtoBuf deserialization constructor. In fact, Serializer did not complain when this is missing
/// </summary>
private SomeData()
{
}
public SomeData(string value)
{
Value = value;
}
}
[ProtoContract()]
public class AnOwner
{
[ProtoMember(1)]
public SomeData Data;
/// <summary>
/// ProtoBuf deserialization constructor
/// </summary>
private AnOwner()
{
}
public AnOwner(SomeData data)
{
Data = data;
Data.Owner = this;
}
}
编辑: 经过深思熟虑,我设法以这个小型演示的形式理解它,我将在这里分享。对于当前的实现(v2 beta),如果为两者指定了AsReference = true,则无论是哪个,也不管是哪个对象都传递给Serializer.Serialize()。
public class Program
{
using System.IO;
using ProtoBuf;
using System;
public static void main();
{
AnOwner owner1, owner2;
AnOwner owner = new AnOwner();
SomeData data = new SomeData();
owner.Data = data;
data.Owner = owner;
string file = "sandbox.txt";
try { File.Delete(file); } catch {}; // Just in case, cos' it felt like some caching was in place.
using (var fs = File.OpenWrite(file)) { Serializer.Serialize(fs, owner); }
using (var fs = File.OpenRead(file)) { owner1 = Serializer.Deserialize<AnOwner>(fs); }
using (var fs = File.OpenRead(file)) { owner2 = Serializer.Deserialize<AnOwner>(fs); }
Console.WriteLine("SomeData.i: {0}, {1}, {2}, {3}", owner1.Data.i, owner1.Data.Owner.Data.i, owner2.Data.i, owner2.Data.Owner.Data.i);
Console.WriteLine("AnOwner.i: {0}, {1}, {2}, {3}", owner1.i, owner1.Data.Owner.i, owner2.i, owner2.Data.Owner.i);
System.Diagnostics.Debug.Assert(owner1 == owner1.Data.Owner, "1. Expect reference same, but not the case.");
System.Diagnostics.Debug.Assert(owner2 == owner2.Data.Owner, "2. Expect reference same, but not the case.");
System.Diagnostics.Debug.Assert(owner1 != owner2, "3. Expect reference different, but not the case.");
}
}
[ProtoContract()]
public class SomeData
{
public static readonly Random RAND = new Random(2);
[ProtoMember(1, AsReference = true)]
public AnOwner Owner;
// Prove that SomeData is only instantiated once per deserialise
public int i = RAND.Next(100);
public SomeData() { }
}
[ProtoContract()]
public class AnOwner
{
public static readonly Random RAND = new Random(3);
[ProtoMember(1, AsReference=true)]
public SomeData Data;
// Prove that AnOwner is only instantiated once per deserialise
public int i = RAND.Next(100);
/// <summary>
/// ProtoBuf deserialization constructor
/// </summary>
public AnOwner() { }
}
答案 0 :(得分:4)
基本上,它不是直接序列化AnOwner ,而是使用以下一个或多个序列化伪造(并不存在)对象:
序列化跟踪对象时,会检查内部列表;如果对象在那里(之前已经看到),则写入旧密钥(仅)。否则,将为该对象生成并存储新密钥,并写入新密钥和对象。在反序列化时,如果找到“新密钥”,则反序列化对象数据并且针对该密钥存储新对象(实际上这里的顺序有点复杂,以处理递归)。如果找到“旧密钥”,则使用内部列表来获取旧的旧对象。
对于几乎所有对象,比较是基于引用相等性的(即使覆盖了相等性)。请注意,对于字符串,这种情况略有不同,对于字符串进行比较,因此字符串"Fred"
的两个不同实例仍将共享密钥。
我相信支持大多数递归方案,但如果您遇到问题,请告诉我。