我在使用新的WPF应用程序时遇到问题,该应用程序尝试向文本框显示高速字节流。字节来自一个串口,我已经制作了一个较旧的WinForms应用程序,处理流很好,有一个后台线程从串口读取并通过调用委托发布到UI。
现在这个WPF应用程序的问题是我正在使用基本的MVVM方法。 UI上的文本框绑定到VM上的属性,该属性基于INotifyPropertyChanged触发PropertyChanged事件。当数据准备通过读取串口的服务上的订阅事件发布到ui时,我使用以下内容:
Action dispatchAction = () => { FormattedStream += s; };
_currentDispatcher.Invoke(dispatchAction);
FormattedStream是UI绑定的VM字符串属性。
WPF应用程序在WinForms版本中没有发生的事情是WPF应用程序变得缓慢且无响应,因为它无法跟上流以及WinForms应用程序和根据我的任务经理,wpf app正在使用/需要更多的处理器。
我想知道的是,是否有一些解决方案来处理流式传输(高速)数据到WPF UI。
ETA:我也尝试使用BeginInvoke而不是Invoke,当使用BeginInvoke时,流会持续几秒钟然后冻结。调用是我可以连续流式传输到UI的唯一方法。
ETA:这是代码:
//窗口/视图
public partial class MainWindow : Window, IView
{
public MainWindow()
{
InitializeComponent();
}
public IViewModel ViewModel
{
get { return DataContext as IViewModel; }
set { DataContext = value; }
}
public void ScrollToCaret()
{
txtBoxOutPut.ScrollToEnd();
if (txtBoxOutPut.Text.Length > 10000)
txtBoxOutPut.Text = txtBoxOutPut.Text.Remove(0, 9000);
}
public event Action ComPortSelected;
public event Action StartPortReader;
public event Action StopPortReader;
private void Start_Click(object sender, RoutedEventArgs e)
{
StartPortReader.Invoke();
}
private void Stop_Click(object sender, RoutedEventArgs e)
{
StopPortReader.Invoke();
}
}
// ViewModel
public class ViewModel : IViewModel, INotifyPropertyChanged
{ private readonly ISerialPortReaderService _portReaderService; private readonly Dispatcher _currentDispatcher;
public ViewModel(IView view, ISerialPortReaderService portReaderService)
{
View = view;
View.ViewModel = this;
View.StartPortReader += View_StartPortReader;
View.StopPortReader += View_StopPortReader;
_portReaderService = portReaderService;
_currentDispatcher = Dispatcher.CurrentDispatcher;
_portReaderService.ByteArrived += _portReaderService_ByteArrived;
}
private void _portReaderService_ByteArrived(string s)
{
Action dispatchAction = () => { FormattedStream = s; };
_currentDispatcher.Invoke(dispatchAction);
}
private void View_StopPortReader()
{
_portReaderService.Stop();
}
private void View_StartPortReader()
{
_portReaderService.Start(SelectedPort);
}
public IView View { get; private set; }
public void ShowView()
{
View.Show();
}
private StringBuilder _FormattedStream = new StringBuilder();
public string FormattedStream
{
get
{
return _FormattedStream.ToString();
}
set
{
_FormattedStream.Append(value);
PropertyChanged(this, new PropertyChangedEventArgs("FormattedStream"));
View.ScrollToCaret();
}
}
private string _SelectedPort;
public string SelectedPort
{
get
{
return _SelectedPort;
}
set
{
_SelectedPort = value;
PropertyChanged(this, new PropertyChangedEventArgs("SelectedPort"));
}
}
public ReadOnlyCollection<string> AvailablePorts
{
get { return GetAvailablePorts(); }
}
private ReadOnlyCollection<string> GetAvailablePorts()
{
var ports = System.IO.Ports.SerialPort.GetPortNames();
return new ReadOnlyCollection<string>(ports.ToList());
}
public event PropertyChangedEventHandler PropertyChanged = delegate { };
}
//串行端口阅读器服务
public class SerialPortReaderService : ISerialPortReaderService
{ private SerialPort _port = new SerialPort(); 私人只读IThreadRunner _threadRunner;
public SerialPortReaderService(IThreadRunner threadRunner)
{
_threadRunner = threadRunner;
}
public void Start(string comPort)
{
if (_port != null && !_port.IsOpen)
{
_port.PortName = comPort;
_port.BaudRate = 4800;
_port.Open();
_threadRunner.Start(() =>
{
var b = new byte[20];
var bArray = _port.Read(b, 0, 20);
foreach (var b1 in b)
{
next10Bytes.Append(b1 + ", ");
}
BytesArrived(next10Bytes.ToString());
next10Bytes.Clear();
Thread.Sleep(10);
});
}
}
private StringBuilder next10Bytes = new StringBuilder();
public void Stop()
{
if (_port.IsOpen)
{
_threadRunner.Stop();
_port.Close();
}
}
public event Action<string> BytesArrived;
}
//我使用的线程管理器
public class ThreadRunner : IThreadRunner
{ 私有线程_thread; 私人布尔_isRunning;
/// <summary>
/// Will continuously run in a while loop the action submitted in a separate thread
/// </summary>
/// <param name="toDoAction"></param>
public void Start(Action toDoAction)
{
if (_thread != null && _thread.IsAlive)
Stop();
_isRunning = true;
_thread = new Thread(() =>
{
while (_isRunning)
{
toDoAction.Invoke();
}
});
_thread.Start();
}
public void Stop()
{
_isRunning = false;
if (_thread != null && _thread.IsAlive)
{
_thread.Abort();
_thread.Join(new TimeSpan(0, 0, 1));
}
}
public bool ThreadIsRunning
{
get { return _isRunning; }
}
}
答案 0 :(得分:0)
从Petoj提到的我创建了一个新窗口,仍然使用流媒体服务,但只有窗口本身订阅了bytesarrived事件并通过Dispatcher.Invoke手动附加到txtbox并且低,看到解决了问题,没有减速并没有大量的CPU使用率。
故事的道德之处在于,每次添加到字符串时,绑定或至少绑定到一个字符串会导致速度变慢。