我正在尝试使用以下代码将元素添加到滚动视图中:
int missionCount;
[connection release];
NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding];
NSDictionary *missionsDict = [responseString JSONValue];
/*NSArray *luckyNumbers = [json objectWithString:responseString error:&error];*/
NSLog(@"user Info array is: %@", missionsDict);
// NSDictionary *array = [luckyNumbers1 objectForKey:@"data"];
NSDictionary *missionsData;
missionsData = [missionsDict objectForKey:@"data"];
NSLog(@"missionsData is: %@", missionsData);
NSEnumerator *inner = [missionsData objectEnumerator];
missionsScroll.contentSize = CGSizeMake(768, 1005);
id value;
int badgeY1;
int badgeY2;
int badgeY3;
badgeY1 = 146;
badgeY2 = 188;
badgeY3 = 188;
while((value = [inner nextObject])) {
NSLog(@"value is: %@", value);
NSLog(@"progress is: %@", [value objectForKey:@"progress"]);
NSLog(@"user Info array is: %@", missionsDict);
NSLog(@"name is: %@",[value objectForKey:@"reward_definitions"]);
NSLog(@"missionsData is: %@", missionsData);
NSDictionary *moreData;
moreData = [value objectForKey:@"reward_definitions"];
NSEnumerator *inner2 = [moreData objectEnumerator];
id value2;
int badgeX;
int badgeCount;
badgeX = 0;
badgeCount = 0;
while((value2 = [inner2 nextObject])) {
UIProgressView *progressView;
progressView = [[UIProgressView alloc] initWithFrame:CGRectMake(323, badgeY1, 372, 9)];
float progressValue;
progressValue = ([[[value objectForKey:@"progress"] objectForKey:@"earned"] floatValue] / [[[value objectForKey:@"progress"] objectForKey:@"possible"] floatValue]);
NSLog(@"progressValue is: %f", progressValue);
[progressView setProgress:progressValue];
[missionsScroll addSubview:progressView];
UILabel *missionName;
missionName = [[UILabel alloc] initWithFrame:CGRectMake(66, badgeY1, 227, 21)];
missionName.backgroundColor = [UIColor clearColor];
missionName.textColor = [UIColor whiteColor];
missionName.font = [UIFont fontWithName:@"Heiti TC" size:23.0];
missionName.text = [value objectForKey:@"name"];
[missionsScroll addSubview:missionName];
UILabel *requirementsLabel;
requirementsLabel = [[UILabel alloc] initWithFrame:CGRectMake(66, badgeY2+25, 227, 21)];
requirementsLabel.backgroundColor = [UIColor clearColor];
requirementsLabel.textColor = [UIColor whiteColor];
requirementsLabel.font = [UIFont fontWithName:@"Papyrus" size:19];
requirementsLabel.text = @"To complete you need:";
[missionsScroll addSubview:requirementsLabel];
NSLog(@"Image URL is: %@", [value2 objectForKey:@"image_url"]);
NSURL *url1 = [NSURL URLWithString: [NSString stringWithFormat:@"%@", [value2 objectForKey:@"image_url"]]];
NSData *urlData1 = [NSData dataWithContentsOfURL:url1];
UIImage *image1 = [UIImage imageWithData:urlData1];
UIImageView *badge = [[UIImageView alloc] initWithImage:image1];
[badge setFrame:CGRectMake(badgeX, badgeY2+70, 70, 70)];
[missionsScroll addSubview:badge];
[badge release];
badgeCount = badgeCount+1;
NSLog(@"badgeCount is: %i", badgeCount);
if (badgeCount == 4) {
NSLog(@"Badge Count = 4");
badgeY2 = badgeY2 +70;
badgeX = 0;
badgeCount = 0;
} else {
NSLog(@"Badge Count ≠ 4");
badgeX = badgeX +75;
}
}
NSLog(@"1st While loop done");
// NSLog(@"reward_definitions is: %@", [missionsData objectForKey:@"id"]);
// NSLog(@"Image URL is: %@", [[value objectForKey:@"reward_definitions"] objectForKey:@"image_url"]);
//if ( [array isKindOfClass:[NSDictionary class]] ) {
badgeY1 = badgeY1 +200;
badgeY2 = badgeY2 +200;
badgeY3 = badgeY3 +200;
missionCount = missionCount+1;
}
NSLog(@"While loops done");
for (int a; missionCount > 4; a = a+1) {
missionsScroll.contentSize = CGSizeMake(776, missionsScroll.contentSize.height+200);
}
滚动视图中没有显示任何内容。
答案 0 :(得分:2)
发生的事情并不明显,但首先要检查的是视图的有效位置(不是nil)以及此代码在主线程上运行。
将这些内容放入并发布结果。
NSLog(@"missionsScroll: %@", (missionsScroll==nil)?@"NIL":@"OK");
NSLog(@"progressView: %@", (progressView==nil)?@"NIL":@"OK");
NSLog(@"missionName: %@", (missionName==nil)?@"NIL":@"OK");
NSLog(@"mainThread: %@", ([NSThread isMainThread])?@"OK":@"Background Thread");
答案 1 :(得分:1)
您的代码非常复杂且难以阅读。也许您可以检查复杂的坐标计算是否按预期工作,例如
NSLog(@"Frame of badge %@", NSStringFromCGRect(badge.frame));
答案 2 :(得分:1)
你的while循环迭代了多少次?外环增加了标签的y位置。但标签只会在下一个运行循环的运行循环/开始结束时显示。如果您使用具有高y值的标签退出此方法,则您将看不到它们。 (在运行此代码时,更改y值的次数无关紧要。显示只会在完成后更新。)
**更正**您似乎每次在while循环中添加新视图。所以实际上我希望你在最终显示子视图时会出现多个子视图副本。
(这里有很多代码需要解决。如果我的回答很接近,你可能会得到更好的答案,但是会修改一些代码并隔离问题。)