VisualStateManager无法在UserControl上启动动画

时间:2011-08-21 15:12:01

标签: c# .net silverlight windows-phone-7 visualstatemanager

我正在尝试使用Windows Phone 7 Silverlight项目中的VisualStateManager在UserControl上启动动画,但它不起作用。 GoToState只是继续返回false。

代码由VisualState行为组成,当更改datacontext上的State-property时,该行为运行GoToState,这在单击UI中的按钮时发生:

我做错了什么?

XAML:

    <Grid>
        <UserControl x:Name="_testSubject" l:VisualStates.CurrentState="{Binding State}" />
        <Button VerticalAlignment="Bottom" Content="Change state" Click="Button_Click" />
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup>
                <VisualState x:Name="State2">
                    <Storyboard>
                        <ColorAnimation From="Red" To="Green" Duration="0:0:10" Storyboard.TargetProperty="Background" Storyboard.TargetName="_testSubject" />
                    </Storyboard>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
    </Grid>

C#:

public class Test : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;
    void OnPropertyChanged(string name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(name)); }
    string _state;
    public string State { get { return _state; } set { _state = value; OnPropertyChanged("State"); } }
}

public static class VisualStates
{
    public static readonly DependencyProperty CurrentStateProperty =
        DependencyProperty.RegisterAttached("CurrentState", typeof(String), typeof(VisualStates), new PropertyMetadata(TransitionToState));

    public static string GetCurrentState(DependencyObject obj)
    {
        return (string)obj.GetValue(CurrentStateProperty);
    }

    public static void SetCurrentState(DependencyObject obj, string value)
    {
        obj.SetValue(CurrentStateProperty, value);
    }

    private static void TransitionToState(object sender, DependencyPropertyChangedEventArgs args)
    {
        Control c = sender as Control;
        if (c != null)
        {
            bool b = VisualStateManager.GoToState(c, (string)args.NewValue, false);
        }
        else
        {
            throw new ArgumentException("CurrentState is only supported on the Control type");
        }
    }

public partial class MainPage : PhoneApplicationPage
{
    public MainPage() { InitializeComponent(); }

    private void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
    {
        _testSubject.DataContext = new Test();
    }

    private void Button_Click(object sender, RoutedEventArgs e)
    {
        ((Test)_testSubject.DataContext).State = "State2";
    }
}

2 个答案:

答案 0 :(得分:2)

只是一个疯狂的猜测,但它可能是在错误的线程中执行吗?您可能希望使用调度程序在正确的(UI)线程上执行它。

GoToState是否在Button_Click函数中工作?

private void Button_Click(object sender, RoutedEventArgs e)
{
    bool b = VisualStateManager.GoToState(this, "State2", false);
}

执行代码时调用TransitionToState。

这可以排除任何其他问题。

<强>更新

以下适用于我。我遇到了设置背景的一些问题。首先,这对UserControl没有任何影响,其次不能使用Color动画更改背景,这就是我改变不透明度的原因。

MainPage.xaml中

<Grid x:Name="ContentPanel"
      Grid.Row="1"
      Margin="12,0,12,0">
    <Grid.RowDefinitions>
        <RowDefinition />
        <RowDefinition />
        <RowDefinition Height="*" />
    </Grid.RowDefinitions>
    <l:TestControl x:Name="_testSubject"
                   Grid.Row="0"
                   l:VisualStates.CurrentState="{Binding State}" />

    <UserControl x:Name="_test2Subject"
                 Height="100"
                 Grid.Row="1"
                 l:VisualStates.CurrentState="{Binding State}">
        <Grid x:Name="aLayoutRoot"
              Background="Wheat">
            <VisualStateManager.VisualStateGroups>
                <VisualStateGroup x:Name="CommonStates">
                    <VisualState x:Name="State2">
                        <Storyboard>
                            <DoubleAnimation Storyboard.TargetName="aLayoutRoot"
                                             Storyboard.TargetProperty="Opacity"
                                             From="1"
                                             To="0"
                                             Duration="0:0:2"
                                             AutoReverse="True" />
                        </Storyboard>
                    </VisualState>
                </VisualStateGroup>
            </VisualStateManager.VisualStateGroups>
        </Grid>
    </UserControl>

    <Button Click="Button_Click"
            Content="Click"
            Grid.Row="2" />


</Grid>

TestControl.xaml

<UserControl x:Class="PhoneApp1.TestControl"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    FontFamily="{StaticResource PhoneFontFamilyNormal}"
    FontSize="{StaticResource PhoneFontSizeNormal}"
    Foreground="{StaticResource PhoneForegroundBrush}"
    d:DesignHeight="480" d:DesignWidth="480">

    <Grid x:Name="LayoutRoot" Background="Wheat">
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup x:Name="CommonStates">
                <VisualState x:Name="State2">
                    <Storyboard>
                        <DoubleAnimation Storyboard.TargetName="LayoutRoot"
                                         Storyboard.TargetProperty="Opacity"
                                         From="1"
                                         To="0"
                                         Duration="0:0:2"
                                         AutoReverse="True" />
                    </Storyboard>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
    </Grid>
</UserControl>

Test.cs / TransitionToState方法

private static void TransitionToState(object sender, DependencyPropertyChangedEventArgs args)
{
    UserControl c = sender as UserControl;
    if (c != null && args.NewValue != null)
    {
        bool b = VisualStateManager.GoToState(c, (string)args.NewValue, true);
        var a = b;
    }
}

MainPage.cs

public MainPage()
{
    InitializeComponent();

    _testSubject.DataContext = new Test();
    _test2Subject.DataContext = new Test();

}

private void Button_Click(object sender, RoutedEventArgs e)
{
    ((Test)_testSubject.DataContext).State = "State2";
    ((Test)_test2Subject.DataContext).State = "State2"; 
}

我还建议使用ControlTemplates分配VisualStates,而不是直接在控件上定义它们。这将为您提供更大的灵活性,更好的维护等。

希望这有帮助。

答案 1 :(得分:0)

我有一个类似的问题,我找到了一个帮助我的解决方案,也许有人发现它很有用 如果usercontrol托管在layoutawarepage

<my:usercontrole Loaded="StartLayoutUpdates" Unloaded="StopLayoutUpdates" />

否则您将不得不遵循以下(示例可在布局识别页面中找到)

  • 使用sizechanged创建事件处理程序

  • 事件处理程序中的
  • 使用ApplicationView.Value检查视图状态

  • 使用VisualStateManager.GoToState

  • 移至该状态

编辑:很抱歉误解我认为它是winRT App