我正在为CS-600开设麻省理工学院开放课件,我无法弄清楚为什么最后一个印刷语句没有打印任何内容。这是我写的代码:
#!/usr/bin/env python
# encoding: utf-8
# 6.00 Problem Set 9
#
# Name:
# Collaborators:
# Time:
from string import *
class Shape(object):
def area(self):
raise AttributeException("Subclasses should override this method.")
class Square(Shape):
def __init__(self, h):
"""
h: length of side of the square
"""
self.side = float(h)
def area(self):
"""
Returns area of the square
"""
return self.side**2
def __str__(self):
return 'Square with side ' + str(self.side)
def __eq__(self, other):
"""
Two squares are equal if they have the same dimension.
other: object to check for equality
"""
return type(other) == Square and self.side == other.side
class Circle(Shape):
def __init__(self, radius):
"""
radius: radius of the circle
"""
self.radius = float(radius)
def area(self):
"""
Returns approximate area of the circle
"""
return 3.14159*(self.radius**2)
def __str__(self):
return 'Circle with radius ' + str(self.radius)
def __eq__(self, other):
"""
Two circles are equal if they have the same radius.
other: object to check for equality
"""
return type(other) == Circle and self.radius == other.radius
#
# Problem 1: Create the Triangle class
#
## TO DO: Implement the `Triangle` class, which also extends `Shape`.
class Triangle(Shape):
def __init__(self, base, height):
self.base = float(base)
self.height = float(height)
def area(self):
return self.base*self.height/2
def __str__(self):
return 'Triangle with base ' + str(self.base) + 'and height ' + str(self.height)
def __eq__(self, other):
return type(other) == Triangle and self.base == other.base and self.height == other.height
#
# Problem 2: Create the ShapeSet class
#
## TO DO: Fill in the following code skeleton according to the
## specifications.
class ShapeSet(object):
def __init__(self):
"""
Initialize any needed variables
"""
self.allCircles = []
self.allSquares = []
self.allTriangles = []
self.allShapes = self.allCircles + self.allSquares + self.allTriangles
self.place = None
def addShape(self, sh):
"""
Add shape sh to the set; no two shapes in the set may be
identical
sh: shape to be added
"""
if not isinstance(sh, Shape): raise TypeError('not a shape')
if isinstance(sh, Square):
for sq in self.allSquares:
if sh == sq:
raise ValueError('shape already in the set')
self.allSquares.append(sh)
if isinstance(sh, Triangle):
for tri in self.allTriangles:
if sh == tri:
raise ValueError('shape already in the set')
self.allTriangles.append(sh)
if isinstance(sh, Circle):
for circ in self.allCircles:
if sh == circ:
raise ValueError('shape already in the set')
self.allCircles.append(sh)
def __iter__(self):
"""
Return an iterator that allows you to iterate over the set of
shapes, one shape at a time
"""
self.place = 0
return self
def next(self):
if self.place >= len(self.allShapes):
raise StopIteration
self.place += 1
return self.allShapes[self.place - 1]
def __str__(self):
"""
Return the string representation for a set, which consists of
the string representation of each shape, categorized by type
(circles, then squares, then triangles)
"""
shapeList = ""
for item in self.allShapes:
shapeList += item.get__str__ + "br/"
return shapeList
#
# Problem 3: Find the largest shapes in a ShapeSet
#
def findLargest(shapes):
"""
Returns a tuple containing the elements of ShapeSet with the
largest area.
shapes: ShapeSet
"""
## TO DO
#
# Problem 4: Read shapes from a file into a ShapeSet
#
def readShapesFromFile(filename):
"""
Retrieves shape information from the given file.
Creates and returns a ShapeSet with the shapes found.
filename: string
"""
## TO DO
def main():
sq1 = Square(4.0)
sq2 = Square(5.0)
sq3 = Square(3.0)
circ1 = Circle(3.0)
circ2 = Circle(3.2)
tri1 = Triangle(3.0, 4.0)
tri2 = Triangle(4.0, 3.0)
tri3 = Triangle(1.0, 1.0)
thisSet = ShapeSet()
thisSet.addShape(sq1)
thisSet.addShape(sq2)
thisSet.addShape(sq3)
thisSet.addShape(circ1)
thisSet.addShape(circ2)
thisSet.addShape(tri1)
thisSet.addShape(tri2)
thisSet.addShape(tri3)
print thisSet
if __name__ == '__main__':
main()
答案 0 :(得分:6)
这一行:
self.allShapes = self.allCircles + self.allSquares + self.allTriangles
不符合您的想法。它将allShapes
设置为空列表,然后在您稍后添加形状时,不会更新allShapes
。
然后,您的__str__
函数只会循环allShapes
,它仍为空,因此您的__str__
会返回一个空字符串。
答案 1 :(得分:1)
这一行使allShapes成为一个空列表:
self.allShapes = self.allCircles + self.allSquares + self.allTriangles
如果修改allCircles,则不会影响allShapes。我个人会消除allShapes,并在 str 方法中,在最后一秒添加它们:
for item in self.allCircles + self.allSquares + self.allTriangles:
答案 2 :(得分:1)
问题在于:
self.allShapes = self.allCircles + self.allSquares + self.allTriangles
当您连接这样的列表时,结果是组件列表的副本。因此,当稍后更改这些列表时,不会更改连接列表。在这种情况下,self.allCircles
等都是空的。所以self.allShapes
也是一个空列表; ShapeSet.__str__
中的for循环不会向ShapeList
附加任何内容,因此结果为空字符串。
解决此问题的一种简单方法是使allShapes
成为您调用的方法,并且每次返回self.allCircles
...等的新连接它被称为。这样,allShapes
始终是最新的。
答案 3 :(得分:0)
如果这是您的实际代码,则必须是因为
item.get__str__
应该引发异常。
编辑:正如其他人所说,这不是实际问题,但我将此留在这里作为进一步进展的提示。请注意,直接调用x.__str__()
被视为坏风格(“unpythonic”),正如您可能想要的那样。即使在str(x)
的实施中,也请致电__str__
。
答案 4 :(得分:0)
在init方法的 start 中将allShapes指定为self.allCircles + self.allSquares + self.allTriangles的值(当其他列表为空时) )。
它的值永远不会改变,所以它仍然是空的。
你需要在addShape中使用它:
self.allShapes.append(sh)