我正在使用AForge进行运动检测,我知道可以设置运动区域。只有在所有定义的区域中有动作时才可以触发它吗? 如果上述功能不易获得,我正在考虑编写它。
目前,我的理解是区域设置为Vision Library中MotionDetector.cs中的zoneFrame。我想为每个地区做这个,但似乎效率不高。
最有效的方法是什么?
有人可以解释一下下面的代码吗?
private unsafe void CreateMotionZonesFrame( )
{
lock ( this )
{
// free previous motion zones frame
if ( zonesFrame != null )
{
zonesFrame.Dispose( );
zonesFrame = null;
}
// create motion zones frame only in the case if the algorithm has processed at least one frame
if ( ( motionZones != null ) && ( motionZones.Length != 0 ) && ( videoWidth != 0 ) )
{
zonesFrame = UnmanagedImage.Create( videoWidth, videoHeight, PixelFormat.Format8bppIndexed );
Rectangle imageRect = new Rectangle( 0, 0, videoWidth, videoHeight );
// draw all motion zones on motion frame
foreach ( Rectangle rect in motionZones )
{
//Please explain here
rect.Intersect( imageRect );
// rectangle's dimenstion
int rectWidth = rect.Width;
int rectHeight = rect.Height;
// start pointer
//Please explain here
int stride = zonesFrame.Stride;
//Please explain here
byte* ptr = (byte*) zonesFrame.ImageData.ToPointer( ) + rect.Y * stride + rect.X;
for ( int y = 0; y < rectHeight; y++ )
{
//Please explain here
AForge.SystemTools.SetUnmanagedMemory( ptr, 255, rectWidth );
ptr += stride;
}
}
}
}
}
答案 0 :(得分:1)
最有效的方法是什么? 只针对每个地区。我不认为会有明显的性能损失(但我可能是错的)
嗯,您附上的代码执行以下操作:
1)检查是否创建了motionZones图像的约束 2)掩盖白色区域:
//Please explain here => if the motion region is out of bounds crop it to the image bounds
rect.Intersect( imageRect );
//Please explain here => gets the image stride (width step), the number of bytes per row; see:
//http://msdn.microsoft.com/en-us/library/windows/desktop/aa473780(v=vs.85).aspx
int stride = zonesFrame.Stride;
//Please explain here => gets the pointer of the first element in rectangle area
byte* ptr = (byte*) zonesFrame.ImageData.ToPointer( ) + rect.Y * stride + rect.X;
//mask the rectangle area with 255 value. If the image is color every pixel will have the //(255,255, 255) value which is white color
for ( int y = 0; y < rectHeight; y++ )
{
//Please explain here
AForge.SystemTools.SetUnmanagedMemory( ptr, 255, rectWidth );
ptr += stride;
}