我正在尝试使用timeGetTime函数和其他一些函数创建一个Clock。但我不断收到异常错误。我知道mayby程序的质量并不是很好,但我只是想让它发挥作用。它应该是一个单身人士。我希望你能帮助我!
// The Clock header file
// The Clock API for meassuring time.
#include<Windows.h>
#include<WinBase.h>
#include<MMSystem.h>
class cTime
{
private:
double m_Ns;
double m_Ms;
double m_S;
public:
// Set Values
void SetN(double N) {m_Ns = N;}
void SetM(double M) {m_Ns = M;}
void SetS(double S) {m_Ns = S;}
// Get Values
double GetN() {return m_Ns;}
double GetM() {return m_Ms;}
double GetS() {return m_S;}
// GetTime functions
//int GetDiffrenceNs();
//int GetDiffrenceMs();
//int GetDiffrenceS();
};
class cClock
{
private:
cTime m_CurrentTime; // CurrentTime object
static cClock* m_pClock; // Pointer to only instance
cTime m_LastTime; // LastTime object
bool m_PerformanceCounter; // Set to true if the performance counter is available
double m_Frequency; // Tells the frequenty of the PerformanceCounter. The value that the PerformanceCounter will increase each second.
double m_CounterTime; // The Counter of the PerformanceCounter.
double m_Trillingstijd; // How long one count of the performance counter will take.
public:
static cClock* GetClock();
cTime CurrentTime(); // Get the CurrentTime.
cTime LastTime(); // Get the LastTime.
// Virtual destructor.
virtual ~cClock();
protected:
// Protected constructor.
cClock();
};
//时钟cpp文件
#include "Clock.h"
cClock* cClock::m_pClock = 0;
cClock* cClock::GetClock()
{
//BOOL perf_flag; // Timer Selection Flag
//double time_factor; // Time Scaling Factor
//LONGLONG last_time; // Previous timer value
//LONGLONG perf_cnt;
if (QueryPerformanceFrequency((LARGE_INTEGER *) &m_pClock->m_Frequency))
{
QueryPerformanceCounter((LARGE_INTEGER *) &m_pClock->m_CounterTime);
m_pClock->m_PerformanceCounter = true;
m_pClock->m_Trillingstijd=1.0/m_pClock->m_Frequency;
double LastedSeconds = m_pClock->m_CounterTime/m_pClock->m_Frequency;
m_pClock->m_LastTime.SetN(LastedSeconds*1000000);
m_pClock->m_LastTime.SetM(LastedSeconds*1000);
m_pClock->m_LastTime.SetS(LastedSeconds);
}
else
{
m_pClock->m_PerformanceCounter = false;
double LastedMiliseconds = timeGetTime();
m_pClock->m_LastTime.SetN(LastedMiliseconds*1000);
m_pClock->m_LastTime.SetM(LastedMiliseconds);
m_pClock->m_LastTime.SetS(LastedMiliseconds/1000);
}
return cClock::m_pClock;
}
cTime cClock::LastTime()
{
return m_LastTime;
}
cTime cClock::CurrentTime()
{
if(m_PerformanceCounter)
{
QueryPerformanceCounter((LARGE_INTEGER *) &m_CounterTime);
double LastedSeconds = m_CounterTime/m_Frequency;
m_CurrentTime.SetN(LastedSeconds*1000000);
m_CurrentTime.SetM(LastedSeconds*1000);
m_CurrentTime.SetS(LastedSeconds);
}
else
{
int LastedMiliseconds = timeGetTime();
m_CurrentTime.SetN(LastedMiliseconds*1000);
m_CurrentTime.SetM(LastedMiliseconds);
m_CurrentTime.SetS(LastedMiliseconds/1000);
}
m_LastTime = m_CurrentTime;
return m_CurrentTime;
}
这是我的主要,非常简单,但我只是试着让它发挥作用,但它没有......
#include "Clock.h"
#include<iostream>
using namespace std;
int main()
{
cClock* Clock = cClock::GetClock();
cTime Test = Clock->CurrentTime();
cout << Test.GetN();
cout << Test.GetM();
cout << Test.GetS();
int temp;
cin >> temp;
return 0;
}
答案 0 :(得分:2)
似乎方法cClock* cClock::GetClock()
使用m_pClock
而未初始化它(它仍然是0
)。
答案 1 :(得分:2)
您永远不会创建cClock
的实例,只是访问指向一个的空指针。
如果你真的认为单身是一个好主意,那么cClock::GetClock()
必须创建一个,如果它还不存在;
cClock* cClock::GetClock()
{
if (!m_pClock) {
m_pClock = new cClock;
}
// remainder of function
return m_pClock;
}
请注意,这不是线程安全的,并且还会引入内存泄漏。单身人士很难用C ++实现,除非有真正的理由想要单身,否则最好避免使用。我会将GetClock()
的逻辑移动到公共构造函数中,并允许客户端代码在其认为合适时创建和销毁时钟对象。