我有这个功能,用于在键盘弹出时在页面上滚动textFields,但它不适用于横向模式。它仍然朝着iphone的顶部滚动(耳机的位置,如果这是有道理的。所以看起来它在横向模式下滚动到侧面)在横向模式下而不是滚动它应该。如何修改此功能以使其正确滚动并且仅在横向模式下滚动?我不需要它在纵向模式下滚动。谢谢!
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect textFieldRect =
[self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator =
midline - viewRect.origin.y
- MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator =
(MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
orientation == UIInterfaceOrientationPortraitUpsideDown)
{
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
NSLog(@"LANDSCAPE");
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
答案 0 :(得分:1)
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationLandscapeLeft ||
orientation == UIInterfaceOrientationLandscapeRight)
{
CGRect textFieldRect =
[self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator =
midline - viewRect.origin.y
- MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator =
(MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
CGRect viewFrame = self.view.frame;
if (orientation == UIInterfaceOrientationLandscapeLeft)
{
viewFrame.origin.x -= animatedDistance;
}
if (orientation == UIInterfaceOrientationLandscapeRight)
{
viewFrame.origin.x += animatedDistance;
}
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
}
// scrolls the view down if the view was scrolled up
- (void)textFieldDidEndEditing:(UITextField *)textField
{
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationLandscapeLeft ||
orientation == UIInterfaceOrientationLandscapeRight)
{
CGRect viewFrame = self.view.frame;
if (orientation == UIInterfaceOrientationLandscapeLeft)
{
viewFrame.origin.x += animatedDistance;
}
if (orientation == UIInterfaceOrientationLandscapeRight)
{
viewFrame.origin.x -= animatedDistance;
}
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
}