我的图片大小为w
h
。在Java中,我需要按w
创建大小为h+20
的图片,其中w
到20 pixels
为白色,其余图像与原始图片。
基本上我想知道如何在现有缓冲图像的顶部添加20像素的白色。
所以它会是这样的:
public static void main (String[] args) {
BufferedImage originalImage = [the original image with a specific file path];
...code to create a new image 20 pixels higher...
...code to paint originalImage 20 pixels down on the new image
...code to save the new image...
}
答案 0 :(得分:13)
建议:
GraphicsConfiguration.createCompatibleImage(int width, int height)
创建宽度相同的BufferedImage
,但其高度为+20。BufferedImage.createGraphics()
获取此图片的Graphics2D
对象。Graphics.setColor(Color c)
和Graphics.fillRect(int x, int y, int width, int height)
绘制白色顶部Graphics.drawImage(Image img, int x, int y, ImageObserver observer)
将原始图像绘制到新图像的指定坐标。import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
public class ImageManipulationDemo {
private static BufferedImage ORIGINAL;
private static BufferedImage ALTERED;
private static final GraphicsConfiguration config =
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
public static void main(String[] args) {
try {
loadImages();
SwingUtilities.invokeLater(new Runnable(){
@Override
public void run() {
createAndShowGUI();
}
});
} catch (IOException e) {
e.printStackTrace();
}
}
private static void loadImages() throws IOException {
ORIGINAL = ImageIO.read(
ImageManipulationDemo.class.getResource("../resources/whitefro1.jpg"));
ALTERED = config.createCompatibleImage(
ORIGINAL.getWidth(),
ORIGINAL.getHeight() + 20);
Graphics2D g2 = ALTERED.createGraphics();
g2.setColor(Color.WHITE);
g2.fillRect(0, 0, ALTERED.getWidth(), 20);
g2.drawImage(ORIGINAL, 0, 20, null);
g2.dispose();
// Save image
ImageIO.write(ALTERED, "PNG", new File("alteredImage.png"));
}
private static void createAndShowGUI() {
final JFrame frame = new JFrame("Image Manipulation Demo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().setBackground(Color.BLUE.darker());
frame.getContentPane().setLayout(new FlowLayout());
frame.getContentPane().add(new JLabel(new ImageIcon(ORIGINAL)));
frame.getContentPane().add(new JLabel(new ImageIcon(ALTERED)));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
}
答案 1 :(得分:2)
是的,这是有道理的。例如:
public static void main (String[] args) {
BufferedImage originalImage = [the original image with a specific file path];
BufferedImage newImage = new BufferedImage(originalImage.getWidth() + 20 , originalImage.getHeight() + 20 , YOUR_IMAGE_TYPE);
for (int i = 0 ; i < newImage.getHeight() ; i++){
for (int j = 0 ; j < newImage.getWidth() ; j++){
if (j > 20 && i > 20){
newImage.setRGB(i,j, originalImage.getRGB(i - 20, j - 20));
} else{
newImage.setRGB(i,j, YOUR_RGB_VAL);
}
}
}
}
P.S。 我希望代码是正确的。我没有测试它,只是在飞行中编写它。
答案 2 :(得分:1)
这是可能的,您需要调查BufferedImage和Graphic2D。您可以从Graphic2D
检索BufferedImage
来操纵和绘制图片。
基本上,你应该创建一个具有更大尺寸的第二个图像,并在正确的位置绘制第一个图像,在第一个图像中留下空白区域。