android如何在画布上绘制三角形,星形,方形,心形

时间:2011-08-10 07:46:02

标签: android

我可以使用path.addCircle()和path.addRect()在画布上绘制圆形和矩形。就像我想要触摸的那样,我能够绘制三角形,星形,方形和心形。 我怎样才能做到这一点? 给我一个示例示例。 感谢

7 个答案:

答案 0 :(得分:25)

对于未来的直接回答搜索者,我使用画布绘制了一个几乎对称的星形,如图所示:

Star Image

主要工具是使用路径。

假设您已设置:

Paint paint = new Paint();
paint.setColor(Color.WHITE);
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.STROKE);

Path path = new Path();

然后在你的onDraw中你可以像我一样使用路径。它可以适当缩放到任何尺寸的画布

@Override
protected void onDraw(Canvas canvas) {

    float mid = getWidth() / 2;
    float min = Math.min(getWidth(), getHeight());
    float fat = min / 17;
    float half = min / 2;
    float rad = half - fat;
    mid = mid - half;

    paint.setStrokeWidth(fat);
    paint.setStyle(Paint.Style.STROKE);

    canvas.drawCircle(mid + half, half, rad, paint);

    path.reset();

    paint.setStyle(Paint.Style.FILL);


        // top left
        path.moveTo(mid + half * 0.5f, half * 0.84f);
        // top right
        path.lineTo(mid + half * 1.5f, half * 0.84f);
        // bottom left
        path.lineTo(mid + half * 0.68f, half * 1.45f);
        // top tip
        path.lineTo(mid + half * 1.0f, half * 0.5f);
        // bottom right
        path.lineTo(mid + half * 1.32f, half * 1.45f);
        // top left
        path.lineTo(mid + half * 0.5f, half * 0.84f);

        path.close();
        canvas.drawPath(path, paint);

    super.onDraw(canvas);

}

答案 1 :(得分:10)

你必须找出这些数字背后的数学。三角形和星形很容易画出来。以下是如何画出一颗心:http://www.mathematische-basteleien.de/heart.htm

要绘制特殊路径,您应该通过添加点,椭圆等来创建它们。画布支持指定路径的剪贴蒙版,因此您可以设置心脏的剪切蒙版,将路径推送到矩阵,绘制内容的心脏,然后再次弹出它。

我正在做的是在andriod上实现模拟的2D页面卷曲效果:http://code.google.com/p/android-page-curl/

希望这有帮助!

答案 2 :(得分:10)

对于每个需要心形的人来说:

    import android.content.Context;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Paint.Style;
    import android.graphics.Path;
    import android.view.View;

    public class Heart extends View {

        private Path path;

        private Paint paint;

        public Heart(Context context) {
            super(context);

            path = new Path();
            paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        }

            @Override
            protected void onDraw(Canvas canvas) {
                super.onDraw(canvas);

                // Fill the canvas with background color
                canvas.drawColor(Color.WHITE);
                paint.setShader(null);

                float width = getContext().getResources().getDimension(R.dimen.heart_width);
                float height = getContext().getResources().getDimension(R.dimen.heart_height);

                // Starting point
                path.moveTo(width / 2, height / 5); 

                // Upper left path
                path.cubicTo(5 * width / 14, 0,
                        0, height / 15,
                        width / 28, 2 * height / 5);

                // Lower left path
                path.cubicTo(width / 14, 2 * height / 3,
                        3 * width / 7, 5 * height / 6,
                        width / 2, height);

                // Lower right path
                path.cubicTo(4 * width / 7, 5 * height / 6,
                        13 * width / 14, 2 * height / 3,
                        27 * width / 28, 2 * height / 5);

                // Upper right path
                path.cubicTo(width, height / 15,
                        9 * width / 14, 0,
                        width / 2, height / 5);

                paint.setColor(Color.RED);
                paint.setStyle(Style.FILL);
                canvas.drawPath(path, paint);

            }
    }

对不起所有数字,但这些对我来说效果最好:)结果如下:

enter image description here

答案 3 :(得分:8)

此方法将返回一个路径,其中给定宽度的正方形内给出的角数。添加更多参数来处理小半径等事情。

    private Path createStarBySize(float width, int steps) {
    float halfWidth = width / 2.0F;
    float bigRadius = halfWidth;
    float radius = halfWidth / 2.0F;
    float degreesPerStep = (float) Math.toRadians(360.0F / (float) steps);
    float halfDegreesPerStep = degreesPerStep / 2.0F;
    Path ret = new Path();
    ret.setFillType(FillType.EVEN_ODD);
    float max = (float) (2.0F* Math.PI);
    ret.moveTo(width, halfWidth);
    for (double step = 0; step < max; step += degreesPerStep) {
        ret.lineTo((float)(halfWidth + bigRadius * Math.cos(step)), (float)(halfWidth + bigRadius * Math.sin(step)));
        ret.lineTo((float)(halfWidth + radius * Math.cos(step + halfDegreesPerStep)), (float)(halfWidth + radius * Math.sin(step + halfDegreesPerStep)));
    }
    ret.close();
    return ret;
}

答案 4 :(得分:2)

如果您需要在正方形内绘制星形,可以使用下面的代码。

posXposY是广场左上角的坐标,它包围着星星的尖端(实际上没有绘制正方形)。

size是正方形的宽度和高度。

a是明星的最高端。路径是顺时针创建的。

这绝不是一个完美的解决方案,但它可以很快完成工作。

 public void drawStar(float posX, float posY, int size, Canvas canvas){

            int hMargin = size/9;
            int vMargin = size/4;

            Point a = new Point((int) (posX + size/2), (int) posY);
            Point b = new Point((int) (posX + size/2 + hMargin), (int) (posY + vMargin));
            Point c = new Point((int) (posX + size), (int) (posY + vMargin));
            Point d = new Point((int) (posX + size/2 + 2*hMargin), (int) (posY + size/2 + vMargin/2));
            Point e = new Point((int) (posX + size/2 + 3*hMargin), (int) (posY + size));
            Point f = new Point((int) (posX + size/2), (int) (posY + size - vMargin));
            Point g = new Point((int) (posX + size/2 - 3*hMargin), (int) (posY + size));
            Point h = new Point((int) (posX + size/2 - 2*hMargin), (int) (posY + size/2 + vMargin/2));
            Point i = new Point((int) posX, (int) (posY + vMargin));
            Point j = new Point((int) (posX + size/2 - hMargin), (int) (posY + vMargin));

            Path path = new Path();
            path.moveTo(a.x, a.y);
            path.lineTo(b.x, b.y);
            path.lineTo(c.x, c.y);
            path.lineTo(d.x, d.y);
            path.lineTo(e.x, e.y);
            path.lineTo(f.x, f.y);
            path.lineTo(f.x, f.y);
            path.lineTo(g.x, g.y);
            path.lineTo(h.x, h.y);
            path.lineTo(i.x, i.y);
            path.lineTo(j.x, j.y);
            path.lineTo(a.x, a.y);

            path.close();

            canvas.drawPath(path, paint);
}

答案 5 :(得分:1)

答案 6 :(得分:0)

使用Shape类的实例非常好))

 @Override
    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    HeartShape shape = new HeartShape();
    ShapeDrawable shapeDrawable = new ShapeDrawable(shape);
    shapeDrawable.setColorFilter(new LightingColorFilter(0, Color.BLUE));

    LinearLayout linearLayout = new LinearLayout(this);
    linearLayout.setLayoutParams(new LinearLayout.LayoutParams(350 * 3, 350 * 3));
    linearLayout.setBackground(shapeDrawable);

    setContentView(linearLayout);
  }

创建一个渲染很好的心形

的形状类
 public class HeartShape extends Shape {

  private final int INVALID_SIZE = -1;

  private Path mPath = new Path();
  private RectF mRectF = new RectF();

  private float mOldWidth = INVALID_SIZE;
  private float mOldHeight = INVALID_SIZE;

  private float mScaleX, mScaleY;

  public HeartShape() {

  }

  @Override
  public void draw(Canvas canvas, Paint paint) {
    canvas.save();
    canvas.scale(mScaleX, mScaleY);

    float width = mRectF.width();
    float height = mRectF.height();

    float halfWidth = width/2;
    float halfHeight = height/2;

    float stdDestX = 5 * width / 14;
    float stdDestY = 2 * height / 3;

    PointF point1 = new PointF(stdDestX, 0);
    PointF point2 = new PointF(0, height / 15);
    PointF point3 = new PointF(stdDestX / 5, stdDestY);
    PointF point4 = new PointF(stdDestX, stdDestY);

    // Starting point
    mPath.moveTo(halfWidth, height / 5);

    mPath.cubicTo(point1.x, point1.y, point2.x, point2.y, width / 28, 2 * height / 5);
    mPath.cubicTo(point3.x, point3.y, point4.x, point4.y, halfWidth, height);

    canvas.drawPath(mPath, paint);

    canvas.scale(-mScaleX, mScaleY, halfWidth, halfHeight);
    canvas.drawPath(mPath, paint);

    canvas.restore();
  }

  @Override
  protected void onResize(float width, float height) {
    mOldWidth = mOldWidth == INVALID_SIZE ? width : Math.max(1, mOldWidth);
    mOldHeight = mOldHeight == INVALID_SIZE ? height : Math.max(1, mOldHeight);

    width = Math.max(1, width);
    height = Math.max(1, height);

    mScaleX = width / mOldWidth;
    mScaleY = height / mOldHeight;

    mOldWidth = width;
    mOldHeight = height;


    mRectF.set(0, 0, width, height);
  }

  @Override
  public void getOutline(@NonNull Outline outline) {
    // HeartShape not supported outlines
  }

  @Override
  public HeartShape clone() throws CloneNotSupportedException {
    HeartShape shape = (HeartShape) super.clone();
    shape.mPath = new Path(mPath);
    return shape;
  }

}

enter image description here