我有一个带有三个Entry小部件和一个Button的窗口。我使用该按钮以编程方式删除其中一个小部件。问题是主窗口在删除后不会改变它的大小以适应新的布局。
我可以想象我需要向主循环发送一些信号或事件,这会导致重新计算,但我一直无法找到这样的功能。
以下是一些示例代码:
import Graphics.UI.Gtk
import Data.IORef
import qualified Graphics.UI.Gtk as G hiding (Point)
import qualified Graphics.UI.Gtk.Gdk.EventM as E
import qualified Graphics.UI.Gtk.Abstract.Widget as W
import qualified Graphics.Rendering.Cairo as C
makeEntry :: String -> IO Entry
makeEntry str = do e <- entryNew
entrySetText e str
return e
main :: IO ()
main = do
initGUI
window <- windowNew
box <- vBoxNew False 0
G.on window G.keyPressEvent $ E.tryEvent $ do
"Escape" <- E.eventKeyName
C.liftIO $ G.widgetDestroy window
set window [ containerChild := box ]
e1 <- makeEntry "e1"
boxPackStart box e1 PackNatural 0
e2 <- makeEntry "e2"
boxPackStart box e2 PackNatural 0
e3 <- makeEntry "e3"
boxPackStart box e3 PackNatural 0
button <- buttonNew
set button [ buttonLabel := "Remove" ]
boxPackStart box button PackNatural 0
onClicked button (containerRemove box e2)
onDestroy window mainQuit
widgetShowAll window
mainGUI
答案 0 :(得分:3)
你可以问你的顶级窗口它想要多大,并让它变得那么大:
refresh window = do
Requisition w h <- widgetSizeRequest window
windowResize window w h
要使用此功能,请将其粘贴在按钮的点击处理程序中:
onClicked button (containerRemove box e2 >> refresh window)