我必须在我软件的底部加载一个小图标。只是为了有一个加载/确定/错误图标。正如“http://www.particle.kth.se/~lindsey/JavaCourse/Book/Part1/Java/Chapter06/images.html”所述,我创建了一个扩展JPanel的dwowing面板。
class drawingPanel extends JPanel
{
Image img;
drawingPanel (Image img){
this.img = img;
}
public void paintComponent (Graphics g) {
super.paintComponent (g);
// Use the image width & height to find the starting point
int imgX = getSize ().width/2 - img.getWidth (this);
int imgY = getSize ().height/2 - img.getHeight (this);
//Draw image centered in the middle of the panel
g.drawImage (img, imgX, imgY, this);
} // paintComponent
}
我按以下方式初始化组件:
// Grab the image.
Image img = new ImageIcon(iconPath+"ok.png").getImage();
// Create an instance of DrawingPanel
iconPanel = new drawingPanel(img);
一切正常,但在运行时我希望能够更改面板内的图标。我尝试了所有的佛;但是没有人设法查看新图片:
Image img = new ImageIcon(iconPath+"loading.gif").getImage();
// Create a new instance of DrawingPanel
this.iconPanel = new drawingPanel(img);
this.iconPanel.repaint();
this.iconPanel.revalidate();
this.iconPanel.repaint();
this.repaint();
this.revalidate();
(我试过这个,因为我正在编写代码的类是包含IconPanel的JPanel的另一个扩展。任何关于我为什么不设法改变图片的想法?
谢谢, 斯特凡诺
答案 0 :(得分:2)
首先,不要使用小名称启动类名。将drawingPanel
重命名为DrawingPanel
。
我尝试根据您的描述制作一个简单的演示,但它运行正常。面板中的图像正在发生变化。
public class Demo {
public Demo() {
JFrame frame = new JFrame();
frame.setSize(400, 400);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
// Grab the image.
Image img = new ImageIcon("1.png").getImage();
// Create an instance of DrawingPanel
final DrawingPanel iconPanel = new DrawingPanel(img);
frame.add(iconPanel, BorderLayout.CENTER);
JButton button = new JButton("Change image..");
frame.add(button, BorderLayout.NORTH);
button.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
iconPanel.setImg(new ImageIcon("2.png").getImage());
iconPanel.repaint();
}
});
frame.setVisible(true);
}
public static void main(String[] args){
new Demo();
}
}
class DrawingPanel extends JPanel {
Image img;
DrawingPanel(Image img) {
this.img = img;
}
public void setImg(Image img) {
this.img = img;
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
// Use the image width & height to find the starting point
int imgX = getSize().width / 2 - img.getWidth(this);
int imgY = getSize().height / 2 - img.getHeight(this);
// Draw image centered in the middle of the panel
g.drawImage(img, imgX, imgY, this);
} // paintComponent
}
我所做的更改是在img
类中添加DrawingPanel
的setter方法。因此,您只需使用新的Image调用setImg(),然后调用reapint绘制新图像,而不是创建新的DrawingPanel
。