Swing / JFrame与AWT / Frame在EDT之外渲染

时间:2011-08-01 13:22:12

标签: java swing rendering awt doublebuffered

在实现自己的渲染而不使用标准Java GUI组件时,使用AWT Frame和Swing JFrame有什么主要区别?

这是上一个问题的后续内容:

AWT custom rendering - capture smooth resizes and eliminate resize flicker

Swing与AWT的典型谈话点似乎并不适用,因为我们只使用帧。例如,重量级和轻量级超出窗口(并且JFrame扩展了Frame)。

那么哪个最好,JFrame或框架这种情况?它有什么有意义的区别吗?

注意:此场景是在EDT中渲染不可取的场景。有一个应用程序工作流程没有链接到EDT,渲染是在EDT之外的需要基础上完成的。要使渲染与EDT同步会增加渲染的延迟。除了Frame或JFrame之外,我们不渲染任何Swing或AWT组件(如果最好的话,我们不会渲染封闭的JPanel / Component /等)。

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Insets;
import java.awt.Toolkit;
import java.awt.image.BufferStrategy;
import java.awt.Frame;

public class SmoothResize extends Frame {

public static void main(String[] args) {
    Toolkit.getDefaultToolkit().setDynamicLayout(true);
    System.setProperty("sun.awt.noerasebackground", "true");
    SmoothResize srtest = new SmoothResize();
    //srtest.setIgnoreRepaint(true);
    srtest.setSize(100, 100);
    srtest.setVisible(true);
}

public SmoothResize() {
    render();
}

private Dimension old_size = new Dimension(0, 0);
private Dimension new_size = new Dimension(0, 0);

public void validate() {
    super.validate();
    new_size.width = getWidth();
    new_size.height = getHeight();
    if (old_size.equals(new_size)) {
        return;
    } else {
        render();
    }
}

public void paint(Graphics g) {
    validate();
}

public void update(Graphics g) {
    paint(g);
}

public void addNotify() {
    super.addNotify();
    createBufferStrategy(2);
}

protected synchronized void render() {
    BufferStrategy strategy = getBufferStrategy();
    if (strategy == null) {
        return;
    }
    // Render single frame
    do {
        // The following loop ensures that the contents of the drawing buffer
        // are consistent in case the underlying surface was recreated
        do {
            Graphics draw = strategy.getDrawGraphics();
            Insets i = getInsets();
            int w = (int)(((double)(getWidth() - i.left - i.right))/2+0.5);
            int h = (int)(((double)(getHeight() - i.top - i.bottom))/2+0.5);
            draw.setColor(Color.YELLOW);
            draw.fillRect(i.left, i.top + h, w,h);
            draw.fillRect(i.left + w, i.top, w,h);
            draw.setColor(Color.BLACK);
            draw.fillRect(i.left, i.top, w, h);
            draw.fillRect(i.left + w, i.top + h, w,h);
            draw.dispose();

            // Repeat the rendering if the drawing buffer contents 
            // were restored
        } while (strategy.contentsRestored());

        // Display the buffer
        strategy.show();

        // Repeat the rendering if the drawing buffer was lost
    } while (strategy.contentsLost());
}

}

2 个答案:

答案 0 :(得分:2)

默认情况下,Swing是双缓冲的,所以通常你只需要专注于你的绘画。

这是Swing版本:

import java.awt.*;
import javax.swing.*;

public class SwingResize extends JPanel
{
    protected void paintComponent(Graphics g)
    {
        int w = (int)(((double)(getWidth()))/2+0.5);
        int h = (int)(((double)(getHeight()))/2+0.5);
        g.setColor(Color.YELLOW);
        g.fillRect(0, h, w,h);
        g.fillRect(w, 0, w,h);
        g.setColor(Color.BLACK);
        g.fillRect(0, 0, w, h);
        g.fillRect(w, h, w,h);
    }

    public static void main(String[] args)
    {
//      Toolkit.getDefaultToolkit().setDynamicLayout(true);
//      System.setProperty("sun.awt.noerasebackground", "true");

        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
        frame.add( new SwingResize() );
        frame.setSize(100, 100);
        frame.setLocationRelativeTo( null );
        frame.setVisible(true);
    }

}

答案 1 :(得分:2)

扩展@ camickr的answer"missing detail"JRootPane,管理contentPane。请注意,对于JFrameadd及其变体,removesetLayout已被覆盖,以便在必要时转发到contentPane。” JRootPane#createContentPane()“创建新的JComponent a [n] d将BorderLayout设置为LayoutManager。”作为实施细节,JComponent恰好是new JPanel()。这会对contentPane的{​​{1}}产生一些影响:

  • 默认情况下JFrame是双缓冲的。
  • contentPane有一个contentPane,但BorderLayout通常默认为JPanel
  • FlowLayout具有L& F特定的UI委托,通常来自contentPane,可能会影响外观和几何。