Android识别手势

时间:2011-07-31 15:03:24

标签: android gesture

我导入了手势示例并创建了自己的应用。布局中有一个按钮和gestureoverlayview。该按钮启动GestureBuilderActivity.class,我可以在其中添加或删除手势(这是示例)。在按钮下,在GestureOverlayView中我可以绘制手势。布局:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
  <Button  
    android:layout_width="fill_parent" 
    android:layout_height="wrap_content" 
    android:text="Click to see gestures"
    android:id="@+id/Button01"
    />
    <android.gesture.GestureOverlayView
    android:id="@+id/gestures"
    android:layout_width="fill_parent" 
    android:layout_height="0dip"
    android:layout_weight="1.0" />
</LinearLayout>

从示例中我知道这是我找到手势的地方:

 final String path = new File(Environment.getExternalStorageDirectory(),
                    "gestures").getAbsolutePath();

并且toast msg显示(仍然在示例中)手势保存在/ mnt / sdcard / gestures中:

Toast.makeText(this, getString(R.string.save_success, path), Toast.LENGTH_LONG).show();

如何让应用识别我绘制的手势,并在祝酒词中向我显示其名称?

1 个答案:

答案 0 :(得分:0)

首先,我会阅读这篇解释如何使用手势的short article

要识别手势,您需要向GestureOverlayView提供OnGesturePerformedListener。在这个例子中,我只是让Activity实现了OnGesturePerformedListener。

public class MyActivity extends Activity implements OnGesturePerformedListener {

private GestureLibrary mGestures;

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    // I use resources but you may want to use GestureLibraries.fromFile(path)
    mGestures = GestureLibraries.fromRawResource(this, R.raw.gestures);
    if (!mGestures.load()) {
        showDialog(DIALOG_LOAD_FAIL);
        finish();
    }

    // register the OnGesturePerformedListener (i.e. this activity)
    GestureOverlayView gesturesView = (GestureOverlayView) findViewById(R.id.gestures);
    gesturesView.addOnGesturePerformedListener(this);
}

public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
    ArrayList<Prediction> predictions = mGestures.recognize(gesture);

        // Determine if a gesture was performed.  
        // This can be tricky, here is a simple approach.
    Prediction prediction = (predictions.size() != 0) ? predictions.get(0) : null;
    prediction = (prediction.score >= 1.0) ? prediction: null;

    if (prediction != null) {
           // do something with the prediction
           Toast.makeText(this, prediction.name + "(" + prediction.score + ")", Toast.LENGTH_LONG).show();
    }
}