(node:44564) UnhandledPromiseRejectionWarning: TypeError: client.on is not a function

时间:2021-07-09 21:31:16

标签: discord.js unhandled-promise-rejection

所以,我目前正在使用多种不同的命令制作一个不和谐的机器人,在实施了 ?beg 和 ?bal 命令来乞求我的虚构货币“比特”之后,它似乎破坏了很多代码.除了一个错误之外,我能够修复所有内容,该错误来自键入?verify。当您键入 ?verify 时,机器人会向您发送的聊天发送 ?verify 的嵌入,并要求成员对嵌入做出反应并打勾以赋予“成员”角色。输入 ?verify 并按下 enter 时,嵌入出现并且机器人也会用勾号对自己做出反应,尽管在做出反应时成员没有获得角色。当我查看终端时出现此错误,

(node:44564) UnhandledPromiseRejectionWarning: TypeError: client.on is not a function
    at Object.execute (C:\Users\013933\Desktop\Vixe\commands\verify.js:20:16)
    at processTicksAndRejections (internal/process/task_queues.js:95:5)
(node:44564) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 1)
(node:44564) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

这很奇怪,因为 client.on 是在代码顶部定义的函数。

async execute(message, client, args, Discord) {

我已经在堆栈溢出时对其进行了搜索,但只是有人说我错误地声明了“客户端”,尽管当“正确”声明客户端时,我只是收到另一个错误,说“客户端”已被定义。

这是完整的代码,

module.exports = {
    name: 'verify',
    description: 'Allows members to react to a message to verify themselves.',
    async execute(message, client, args, Discord) {
        const channel = message.channel.id;
        const memberRole = message.guild.roles.cache.find(role => role.name === 'Member');

        const memberEmoji = '✅';
        const { MessageEmbed } = require('discord.js');

        let embed = new MessageEmbed()
            .setColor('#800080')
            .setTitle('Verification')
            .setDescription('React to this embed with the :white_check_mark: to verify yourself and gain access to the server.\n'
                + `Removing your reaction to this embed will un-verify you.`);

        let messageEmbed = await message.channel.send(embed);
        messageEmbed.react(memberEmoji);

        client.on('messageReactionAdd', async (reaction, user) => {
            if (reaction.message.partial) await reaction.message.fetch();
            if (reaction.partial) await reaction.fetch();
            if (user.bot) return;
            if (!reaction.message.guild) return;

            if (reaction.message.channel.id == channel) {
                if (reaction.emoji.name === memberEmoji) {
                    await reaction.message.guild.members.cache.get(user.id).roles.add(memberRole);
                }
            } else {
                return;
            }
        });

        client.on('messageReactionRemove', async (reaction, user) => {
            if (reaction.message.partial) await reaction.message.fetch();
            if (reaction.partial) await reaction.fetch();
            if (user.bot) return;
            if (!reaction.message.guild) return;

            if (reaction.message.channel.id == channel) {
                if (reaction.emoji.name === memberEmoji) {
                    await reaction.message.guild.members.cache.get(user.id).roles.remove(memberRole);
                }
            } else {
                return;
            }
        });
    }
}

这里是处理所有命令的 message.js,

const profileModel = require('../../models/profileSchema');

module.exports = async (Discord, client, message) => {
    const prefix = '?';
    if (!message.content.startsWith(prefix) || message.author.bot) return;

    let profileData;
    try {
        profileData = await profileModel.findOne({ userID: message.author.id });
        if(!profileData) {
            let profile = await profileModel.create({
                userID: message.author.id,
                serverID: message.guild.id,
                bits: 1000,
                bank: 0,
            });
            profile.save();
        }
    } catch (err) {
        console.log(err);
    }

    const args = message.content.slice(prefix.length).split(/ +/);
    const cmd = args.shift().toLowerCase();

    const command = client.commands.get(cmd);

    try {
        command.execute(message, args, cmd, client, Discord, profileData);
    } catch (err) {
        message.reply('There was an error executing this command.');
        console.log(err);
    }
};

抱歉,如果这是一个明显的问题,我似乎无法在其他任何地方找到适合我的情况的正确答案,因此将不胜感激(:

如果你想让我链接额外的代码,我很乐意:D

1 个答案:

答案 0 :(得分:0)

这是一个简单的修复,只需找到这一行:

async execute(message, client, args, Discord)

并将其更改为

async execute(message, args, cmd, client, Discord, profileData)

问题是在 command.execute(message, args, cmd, client, Discord, profileData);

处的 message.js

执行参数 where "message, args, cmd, client, Discord, profileData" 但是在您的验证文件中,“消息,客户端,参数,不和谐”的参数 您没有在客户端之前添加“args,cmd”,因此客户端定义错误

将来可能会弄乱您的代码的另一件事!取这条线 const { MessageEmbed } = require('discord.js'); 并将其放在顶部..

如果有帮助,请勾选此项