尝试一个简单的循环动画,在 animejs 循环中为每次迭代更改其参数。此代码更改了变量值,但未应用它们。值通过迭代保持不变。我怎样才能做到这一点?
let
R = Math.floor((Math.random() * 255)),
G = Math.floor((Math.random() * 255)),
B = Math.floor((Math.random() * 255)),
dur = Math.floor((Math.random() * 4000));
anime({ // <------------------------------------- Anime JS function
targets: '.element',
color: `rgb(${R}, ${G}, ${B})`, // <----------- Values I would like to change on each iteration
duration: dur, // <--------------------------- Values I would like to change on each iteration
loop: true,
easing: 'linear',
loopComplete: function (anim) { // <----------- Loop iteration callback
R = Math.floor((Math.random() * 255));
G = Math.floor((Math.random() * 255));
B = Math.floor((Math.random() * 255));
dur = Math.floor((Math.random() * 2000));
console.log(R + ', ' + G + ', ' + B); // <---- Checked. RGB values are changing on each iteration.
},
});
let
R = Math.floor((Math.random() * 255)),
G = Math.floor((Math.random() * 255)),
B = Math.floor((Math.random() * 255)),
dur = Math.floor((Math.random() * 4000));
anime({
targets: '#square',
color: `rgb(${R}, ${G}, ${B})`,
duration: dur,
loop: true,
easing: 'linear',
loopBegin: function (anim) {
R = Math.floor((Math.random() * 255));
G = Math.floor((Math.random() * 255));
B = Math.floor((Math.random() * 255));
dur = Math.floor((Math.random() * 2000));
console.log(R + ', ' + G + ', ' + B);
},
});
#square {
font-size: 100px
}
<script src="https://cdn.jsdelivr.net/npm/animejs@3.2.1/lib/anime.min.js"></script>
<div id="square">square</div>