当用C ++覆盖一个类(带有虚拟析构函数)时,我在继承类上再次将析构函数实现为虚拟,但是我是否需要调用基础析构函数?
如果是这样,我想它就是这样......
MyChildClass::~MyChildClass() // virtual in header
{
// Call to base destructor...
this->MyBaseClass::~MyBaseClass();
// Some destructing specific to MyChildClass
}
我是对的吗?
答案 0 :(得分:417)
不,以相反的构造顺序自动调用析构函数。 (基础课最后)。不要调用基类析构函数。
答案 1 :(得分:86)
不,您不需要调用基础析构函数,派生析构函数总是为您调用基础析构函数。 Please see my related answer here for order of destruction。
要了解为什么要在基类中使用虚拟析构函数,请参阅以下代码:
class B
{
public:
virtual ~B()
{
cout<<"B destructor"<<endl;
}
};
class D : public B
{
public:
virtual ~D()
{
cout<<"D destructor"<<endl;
}
};
当你这样做时:
B *pD = new D();
delete pD;
然后,如果B中没有虚拟析构函数,则只调用~B()。但是因为你有一个虚拟的析构函数,所以先调用~D(),然后调用~B()。
答案 2 :(得分:26)
其他人说了什么,但也注意到你不必在派生类中声明析构函数virtual。一旦声明了析构函数virtual,就像在基类中那样,所有派生的析构函数都是虚拟的,无论你是否声明它们。换句话说:
struct A {
virtual ~A() {}
};
struct B : public A {
virtual ~B() {} // this is virtual
};
struct C : public A {
~C() {} // this is virtual too
};
答案 3 :(得分:9)
没有。与其他虚拟方法不同,您将显式调用Derived中的Base方法来“调用”链接,编译器会生成代码,以按照调用构造函数的相反顺序调用析构函数。
答案 4 :(得分:7)
不,你永远不会调用基类析构函数,它总是像其他人指出的那样自动调用,但这里是结果的概念证明:
String[][] items = {
{"1 st", "2 nd", "3 rd", "4 th"},
{"12 th Sept", "13 th Sept", "14 th Sept", "15 th Sept"},
};
输出结果为:
class base {
public:
base() { cout << __FUNCTION__ << endl; }
~base() { cout << __FUNCTION__ << endl; }
};
class derived : public base {
public:
derived() { cout << __FUNCTION__ << endl; }
~derived() { cout << __FUNCTION__ << endl; } // adding call to base::~base() here results in double call to base destructor
};
int main()
{
cout << "case 1, declared as local variable on stack" << endl << endl;
{
derived d1;
}
cout << endl << endl;
cout << "case 2, created using new, assigned to derive class" << endl << endl;
derived * d2 = new derived;
delete d2;
cout << endl << endl;
cout << "case 3, created with new, assigned to base class" << endl << endl;
base * d3 = new derived;
delete d3;
cout << endl;
return 0;
}
如果将基类析构函数设置为虚拟的,那么案例3的结果将与案例1&amp; 2。
答案 5 :(得分:6)
没有。它会被自动调用。
答案 6 :(得分:0)
只有在将基类析构函数声明为virtual
时,C ++的析构函数会自动按照其构造顺序被调用(先派生然后派基)。 >
如果没有,那么在删除对象时仅调用基类析构函数。
示例:没有虚拟析构函数
#include <iostream>
using namespace std;
class Base{
public:
Base(){
cout << "Base Constructor \n";
}
~Base(){
cout << "Base Destructor \n";
}
};
class Derived: public Base{
public:
int *n;
Derived(){
cout << "Derived Constructor \n";
n = new int(10);
}
void display(){
cout<< "Value: "<< *n << endl;
}
~Derived(){
cout << "Derived Destructor \n";
}
};
int main() {
Base *obj = new Derived(); //Derived object with base pointer
delete(obj); //Deleting object
return 0;
}
输出
Base Constructor
Derived Constructor
Base Destructor
示例:使用基本虚拟析构函数
#include <iostream>
using namespace std;
class Base{
public:
Base(){
cout << "Base Constructor \n";
}
//virtual destructor
virtual ~Base(){
cout << "Base Destructor \n";
}
};
class Derived: public Base{
public:
int *n;
Derived(){
cout << "Derived Constructor \n";
n = new int(10);
}
void display(){
cout<< "Value: "<< *n << endl;
}
~Derived(){
cout << "Derived Destructor \n";
delete(n); //deleting the memory used by pointer
}
};
int main() {
Base *obj = new Derived(); //Derived object with base pointer
delete(obj); //Deleting object
return 0;
}
输出
Base Constructor
Derived Constructor
Derived Destructor
Base Destructor
建议将基类析构函数声明为virtual
,否则会导致未定义的行为。