我正在尝试制作一个应用程序来记录和播放所记录的内容,但我出现了这个错误
错误类型错误:_this2.onStartPlay 不是函数。 (在 '_this2.onStartPlay()' 中,'_this2.onStartPlay' 未定义) 错误参考错误:找不到变量:onPausePlay
LOG audioSet {"AVEncoderAudioQualityKeyIOS": 96, "AVFormatIDKeyIOS": "aac", "AVNumberOfChannelsKeyIOS": 2, "AudioEncoderAndroid": 3, "AudioSourceAndroid": 1} LOG audioSet {"AVEncoderAudioQualityKeyIOS": 96, "AVFormatIDKeyIOS": "aac", "AVNumberOfChannelsKeyIOS": 2, "AudioEncoderAndroid": 3, "AudioSourceAndroid": 1} LOG uri: 已经记录 警告可能未处理的承诺拒绝 (id: 0):
这是我的代码
import React, {Component} from 'react';
import AudioRecorderPlayer, {
AVEncoderAudioQualityIOSType,
AVEncodingOption,
AudioEncoderAndroidType,
AudioSet,
AudioSourceAndroidType,
} from 'react-native-audio-recorder-player';
import {View, Button, Text} from 'react-native';
export default class App extends Component {
onStartRecord = async () => {
const path = 'hello.m4a';
const audioSet = {
AudioEncoderAndroid: AudioEncoderAndroidType.AAC,
AudioSourceAndroid: AudioSourceAndroidType.MIC,
AVEncoderAudioQualityKeyIOS: AVEncoderAudioQualityIOSType.high,
AVNumberOfChannelsKeyIOS: 2,
AVFormatIDKeyIOS: AVEncodingOption.aac,
};
console.log('audioSet', audioSet);
const uri = await this.audioRecorderPlayer.startRecorder(path, audioSet);
this.audioRecorderPlayer.addRecordBackListener(e => {
this.setState({
recordSecs: e.current_position,
recordTime: this.audioRecorderPlayer.mmssss(
Math.floor(e.current_position),
),
});
});
console.log(`uri: ${uri}`);
};
onStopRecord = async () => {
const result = await this.audioRecorderPlayer.stopRecorder();
this.audioRecorderPlayer.removeRecordBackListener();
this.setState({
recordSecs: 0,
});
console.log(result);
};
constructor(props) {
super(props);
this.state = {
isLoggingIn: false,
recordSecs: 0,
recordTime: '00:00:00',
currentPositionSec: 0,
currentDurationSec: 0,
playTime: '00:00:00',
duration: '00:00:00',
};
this.audioRecorderPlayer = new AudioRecorderPlayer();
this.audioRecorderPlayer.setSubscriptionDuration(0.09); // optional. Default is 0.1
// onPausePlay = async e => {
// await this.audioRecorderPlayer.pausePlayer();
// };
// onStopPlay = async e => {
// console.log('onStopPlay');
// this.audioRecorderPlayer.stopPlayer();
// this.audioRecorderPlayer.removePlayBackListener();
// };
}
render() {
return (
<View
style={{
flex: 1,
flexDirection: 'row',
alignItems: 'center',
alignContent: 'center',
alignSelf: 'center',
}}>
<View>
<Text>InstaPlayer</Text>
<Text>{this.state.recordTime}</Text>
<Button
title="Record"
mode="contained"
onPress={() => this.onStartRecord()}
// onPress={onStartRecord}
/>
<Button title="stop" onPress={() => this.onStopRecord()} />
<Text>
{this.state.playTime} / {this.state.duration}
</Text>
<Button title="play" onPress={() => this.onStartPlay()} />
{/* <Button title="pause" onPress={() => this.onPausePlay()} /> */}
{/* <Button title="stop" onPress={() => this.onStopPlay()} /> */}
</View>
</View>
);
}
}
答案 0 :(得分:0)
JavaScript 基本上不是异步的。这意味着如果您的代码执行一些需要一些时间才能完成的操作,您的代码将不会自动等待它完成。这就是 Promise 的用武之地,它允许我们处理这些不能立即解决的事件。
当你使用一个 Promise,或者你使用一个在后台使用 Promises 的库时,你必须提供两个事件。第一个是代码成功运行时(即“解决”),第二个是代码抛出错误时(即“拒绝”)。当您不提供处理错误状态的逻辑时,它被称为“未处理的承诺拒绝”。
在不知道您正在使用的库的详细信息的情况下,很难为您提供有关如何更改代码的确切详细信息,但是我可以做出有根据的猜测,onStartRecord、onStopRecord、onStartPlay、onPausePlay 和 onStopPlay 函数都是异步的并且他们中的任何一个都可能导致警告被抛出。
尝试更改此代码段:
<Button
title="Record"
mode="contained"
onPress={() => this.onStartRecord()}
/>
为此:
<Button
title="Record"
mode="contained"
onPress={() => {
return this.onStartRecord()
.then((result) => { console.log(result); })
.catch((error) => { console.log(error); });
}
/>
看看会发生什么。