在我的应用程序中,当我从服务中下载某些内容时,我会显示进度指示器:
- (void)setupProgressIndicator {
MBProgressHUD *progressHUD = [[MBProgressHUD alloc] initWithView:self.view];
[self.view addSubview:progressHUD];
self.progressIndicator = progressHUD;
[progressHUD release];
}
[self.progressIndicator show:YES];
我的视图有我在AppDelegate中设置的导航栏,当显示指示器时,我仍然可以选择导航栏按钮...可以MBProgressHUB覆盖整个屏幕???因为我不想在同步开始时禁用按钮而不是在同步完成时启用它们...我认为指标应该覆盖整个屏幕。有任何想法吗 ?感谢...
答案 0 :(得分:3)
如果你愿意,这是我的实现使用它 将它放在appDelegate中,并在应用程序的任何地方使用。
#pragma mark -
#pragma mark Waiting View
- (void)showWaitingView {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
CGRect frame = CGRectMake(90, 190, 32, 32);
UIActivityIndicatorView* progressInd = [[UIActivityIndicatorView alloc] initWithFrame:frame];
[progressInd startAnimating];
progressInd.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhiteLarge;
frame = CGRectMake(130, 193, 140, 30);
UILabel *waitingLable = [[UILabel alloc] initWithFrame:frame];
waitingLable.text = @"Processing...";
waitingLable.textColor = [UIColor whiteColor];
waitingLable.font = [UIFont systemFontOfSize:20];;
waitingLable.backgroundColor = [UIColor clearColor];
frame = [[UIScreen mainScreen] applicationFrame];
UIView *theView = [[UIView alloc] initWithFrame:frame];
theView.backgroundColor = [UIColor blackColor];
theView.alpha = 0.7;
theView.tag = 999;
[theView addSubview:progressInd];
[theView addSubview:waitingLable];
[progressInd release];
[waitingLable release];
[window addSubview:[theView autorelease]];
[window bringSubviewToFront:theView];
[pool drain];
}
- (void)removeWaitingView {
UIView *v = [window viewWithTag:999];
if(v) [v removeFromSuperview];
}
答案 1 :(得分:1)
答案 2 :(得分:0)
- (IBAction)showWithCustomView:(id)sender {
HUD = [[MBProgressHUD alloc] initWithView:self.view];
[self.view addSubview:HUD];
HUD.customView = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"37x-Checkmark.png"]] autorelease];
HUD.customView.frame=CGRectMake(0, 0, 320, 460);//Ur answer
HUD.mode = MBProgressHUDModeCustomView;
HUD.delegate = self;
HUD.labelText = @"Completed";
[HUD show:YES];
[HUD hide:YES afterDelay:3];
}