我想为我的 iOS 应用设置 Firebase Cloud Messaging (FCM)。我遵循了 firebase 文档,但似乎无法使其正常工作。这是我的应用委托文件:
import UIKit
import Firebase
import FirebaseAnalytics
import FirebaseMessaging
@main
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
let gcmMessageIDKey = "gcmMessageIDKey"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
Messaging.messaging().delegate = self
return true
}
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
print("Firebase registration token: \(String(describing: fcmToken))")
let dataDict:[String: String] = ["token": fcmToken ]
NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDict)
// TODO: If necessary send token to application server.
// Note: This callback is fired at each app startup and whenever a new token is generated.
}
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// ...
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([[.banner, .sound]])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: @escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// ...
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print full message.
print(userInfo)
completionHandler()
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
我还设置了应用功能: capability setting
我也多次检查我的 APNs 身份验证密钥是否正确。
但是当我尝试从 firebase 通知编辑器发送测试通知时,我的手机上没有任何内容弹出。函数 didReceiveRegistrationToken
正在工作并提供令牌,但是当我使用令牌“发送测试消息”时,什么也没发生。
我尝试与文档并排创建一个空的 Xcode 项目,以查看问题是否与我现有的应用程序有关,但它仍然不起作用。
这里还有什么我遗漏的吗?