为什么记忆化的解决方案比正常的递归解决方案慢?

时间:2021-03-26 19:33:42

标签: c++ recursion dynamic-programming memoization

我正在实现一个函数来计算第 n 个加泰罗尼亚数。序列的公式如下:

我注意到记忆化的解决方案比普通的递归解决方案慢。这是我的代码:

#include <bits/stdc++.h>
using namespace std;


int catalan_number_recursive(int n){
    if (n == 0) return 1;

    else{
        int ans = 0;
        for (int i = 0; i < n; i++){
            ans += catalan_number_recursive(i)*catalan_number_recursive(n - 1 - i);
        }

        return ans;
    }
}

int catalan_number_memo(int n, map<int, int> memo){
    memo[0] = memo[1] = 1;


    if (memo.count(n) != 0){
        return memo[n];
    }
    else{
        int ans = 0;
        for (int i = 0; i < n; i++){
            ans += catalan_number_memo(i, memo)*catalan_number_memo(n - 1 - i, memo);
        }

        memo[n] = ans;
        
        return memo[n];
    }
    

}

int main(){

    printf("Catalan Numbers - DP\n\n");

    int num = 12;

    auto start1 = chrono::high_resolution_clock::now();
    printf("%dth catalan number (recursive) is %d.\n", num, catalan_number_recursive(num));
    auto finish1 = chrono::high_resolution_clock::now();

    chrono::duration<double> elapsed1 = finish1 - start1;

    cout << "Time taken: " << elapsed1.count() << "s.\n\n";

    auto start2 = chrono::high_resolution_clock::now();
    printf("%dth catalan number (memo) is %d.\n", num, catalan_number_memo(num, {}));
    auto finish2 = chrono::high_resolution_clock::now();

    chrono::duration<double> elapsed2 = finish2 - start2;

    cout << "Time taken: " << elapsed2.count() << "s.\n";

    return 0;
}

n = 12 的代码输出是:

Catalan Numbers - DP

12th catalan number (recursive) is 208012.
Time taken: 0.006998s.

12th catalan number (memo) is 208012.
Time taken: 0.213007s.

此外,当我尝试使用 n = 20 时,它给了我一个负值,这是不正确的,但对于较小的值,它是正确的。谢谢你的回答。

1 个答案:

答案 0 :(得分:4)

#include <bits/stdc++.h>
using namespace std;
int catalan_number_recursive(int n){
    if (n == 0) return 1;
    else{
        int ans = 0;
        for (int i = 0; i < n; i++){
            ans += catalan_number_recursive(i)*catalan_number_recursive(n - 1 - i);
        }

        return ans;
    }
}

int catalan_number_memo(int n, map<int, int>& memo){
    memo[0] = memo[1] = 1;


    if (memo.count(n) != 0){
        return memo[n];
    }
    else{
        int ans = 0;
        for (int i = 0; i < n; i++){
            ans += catalan_number_memo(i, memo)*catalan_number_memo(n - 1 - i, memo);
        }
        memo[n] = ans;
        return memo[n];
    }
}

int main(){

    printf("Catalan Numbers - DP\n\n");

    int num = 12;

    auto start1 = chrono::high_resolution_clock::now();
    printf("%dth catalan number (recursive) is %d.\n", num, catalan_number_recursive(num));
    auto finish1 = chrono::high_resolution_clock::now();

    chrono::duration<double> elapsed1 = finish1 - start1;

    cout << "Time taken: " << elapsed1.count() << "s.\n\n";

    auto start2 = chrono::high_resolution_clock::now();
    map<int, int> m;
    printf("%dth catalan number (memo) is %d.\n", num, catalan_number_memo(num, m));

    chrono::duration<double> elapsed2 = finish2 - start2;

    cout << "Time taken: " << elapsed2.count() << "s.\n";

    return 0;
}

这是您的代码,但有一个更改 - 地图(现在是 map&)通过可变引用而不是值传递。

发生的事情是,以前程序每次都在复制地图并将复制的地图作为递归参数传递,所以

0:你没有真正记住任何东西。在每个返回点,学习到的值只会放入该函数独有的映射中,因此不会跨调用学习。它仍然是指数级的。

1:非常慢。每次递归都会复制整个数据结构,而原始代码只有一个循环和。

现在我修复了它,程序运行如下:

Catalan Numbers - DP

12th catalan number (recursive) is 208012.
Time taken: 0.00236639s.

12th catalan number (memo) is 208012.
Time taken: 0.000103588s.