我需要通过跟踪移动对象(在本例中为圆形)上的鼠标移动来检查用户的响应。如果鼠标不在圆上,我需要通过比较鼠标坐标和圆坐标来计算偏移量。
但是每当我检查圆的值时,它们都不会改变,并且会保持它们的初始值。
这是一个简单的例子:
function clickCircle() {
var circle = document.getElementById("circle");
console.log('baseVal x: ' + circle.cx.baseVal.value);
console.log('animVal x: ' + circle.cx.animVal.value);
}
<p>Click on the moving circle</p>
<svg width="1200" height="1200">
<circle id="circle" cx="60" cy="60" r="20" fill="green" onclick="clickCircle();">
<animateMotion id="ani" dur="10s" repeatCount="indefinite"
path="M20, 60 C20,
-50 180, 150 180,
60 C180-60 20,
150 20, 60 z" />
</circle>
</svg>
有人知道如何从正在使用 animateMotion 制作动画的移动圆圈获取坐标吗?
答案 0 :(得分:2)
您可以拖入动画图标,并跟踪其属性
或者使用 JavaScript 计算它的中心 x,y 位置:
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#define PORT 7777
int main(int argc, char const *argv[])
{
int server_fd, new_socket, valread;
struct sockaddr_in6 address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
char *hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET6, SOCK_STREAM, 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,
&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin6_family = AF_INET6;
address.sin6_addr = in6addr_any;
address.sin6_port = htons( PORT );
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address,
sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
(socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
valread = read( new_socket , buffer, 1024);
printf("%s\n",buffer );
send(new_socket , hello , strlen(hello) , 0 );
printf("Hello message sent\n");
return 0;
}
另请阅读:https://schneide.blog/2018/03/05/some-tricks-for-working-with-svg-in-javascript/
注意!下面的这段代码将永远添加圈节点!
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#define PORT 7777
int main(int argc, char const *argv[])
{
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hello = "Hello from client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET6, SOCK_STREAM, 0)) < 0)
{
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin6_family = AF_INET6;
serv_addr.sin6_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET6, "fe80::1061:a71b:5d99:c790", &serv_addr.sin6_addr)<=0)
{
printf("\nInvalid address/ Address not supported \n");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\nConnection Failed \n");
return -1;
}
send(sock , hello , strlen(hello) , 0 );
printf("Hello message sent\n");
valread = read( sock , buffer, 1024);
printf("%s\n",buffer );
return 0;
}
或者试试 JSFiddle:https://jsfiddle.net/dannye/ph705b49/
Dan was Authorware toch鞋跟 wat makkelijker... Alles去了?