实现自定义动画以在iPad上显示指定视图的模态视图

时间:2011-07-07 04:51:22

标签: iphone ios ipad animation modalviewcontroller

在iPad上,我们可以获得更多的工作空间,因此呈现全屏模态视图并不理想。

我知道如何在新的formSheet中呈现模态视图,并且可以在这个问题上找到密切的方法:iPad iTunes Animation

问题在于你不能选择动画的来源,所以它只是默认并从中心出现,我想自定义它以便从特定位置出现。

我可以在this video

的前几秒看到我能找到的最佳动画示例

如果有人可以使用代码,教程或文档指出我正确的方向,我将非常感激!

更新

经过一番调查,我发现第一部分可以使用图层和核心动画来完成;然后为formSheet模式视图设置动画,但我仍然不太明白如何实现它,希望你们能帮忙!

7 个答案:

答案 0 :(得分:21)

我所做的是为UIViewController创建一个新类别,如下所示

<强>的UIViewController + ShowModalFromView.h

#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>

@interface UIViewController (ShowModalFromView)

- (void)presentModalViewController:(UIViewController *)modalViewController fromView:(UIView *)view;

@end

<强>的UIViewController + ShowModalFromView.m

#import "UIViewController+ShowModalFromView.h"

@implementation UIViewController (ShowModalFromView)

- (void)presentModalViewController:(UIViewController *)modalViewController fromView:(UIView *)view
{
    modalViewController.modalPresentationStyle = UIModalPresentationFormSheet;

    // Add the modal viewController but don't animate it. We will handle the animation manually
    [self presentModalViewController:modalViewController animated:NO];

    // Remove the shadow. It causes weird artifacts while animating the view.
    CGColorRef originalShadowColor = modalViewController.view.superview.layer.shadowColor;
    modalViewController.view.superview.layer.shadowColor = [[UIColor clearColor] CGColor];

    // Save the original size of the viewController's view    
    CGRect originalFrame = modalViewController.view.superview.frame;

    // Set the frame to the one of the view we want to animate from
    modalViewController.view.superview.frame = view.frame;

    // Begin animation
    [UIView animateWithDuration:1.0f
                     animations:^{
                         // Set the original frame back
                         modalViewController.view.superview.frame = originalFrame;
                     }
                     completion:^(BOOL finished) {
                         // Set the original shadow color back after the animation has finished
                         modalViewController.view.superview.layer.shadowColor = originalShadowColor;
                     }];
}

@end

这很直截了当。如果这对你有所帮助,请告诉我。

<强>更新

我已经更新了使用动画块而不是[UIView beginAnimations:nil context:nil]; / [UIView commitAnimations]对的答案。

答案 1 :(得分:5)

看起来你基本上是在翻译(移动)CALayer同时缩小它并同时围绕y轴旋转它。试试这个:

NSValue *initialTransformValue = [NSValue valueWithCATransform3D:CATransform3DIdentity];
CATransform3D translation = CATransform3DMakeTranslation(finalPoint.x, finalPoint.y, 0.0);
CATransform3D scalingAndTranslation = CATransform3DScale(translation, kMyScalingFactor, kMyScalingFactor, 1.0);
CATransform3D finalTransform = CATransform3DRotate(scalingAndTranslation, myRotationAngle, 0.0, 1.0, 0.0);
NSArray *keyFrameValues = [NSArray arrayWithObjects:initialTransformValue, [NSValue valueWithCATransform3D:finalTransform], nil];
CAKeyframeAnimation *myAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform"];
myAnimation.values = keyFrameValues;
myAnimation.duration = kMyAnimationDuration;
myAnimation.delegate = self;
myAnimation.removedOnCompletion = NO;
myAnimation.fillMode = kCAFillModeForwards;
[myLayer addAnimation:myAnimation forKey:@"myAnimationKey"];
  • finalPoint应该是CGPoint 坐标空间中的myLayer
  • kMyScalingFactor缩小时应小于1.0,扩展时大于1.0;
  • myRotationAngle应该是弧度。使用正值可以顺时针旋转,负值可以逆时针旋转。

您还需要实现动画终止处理程序以使动画“坚持”:

- (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag {
    myLayer.transform = finalTransform;
    myLayer removeAnimationForKey:@"myAnimationKey"];
}

希望这有帮助。

答案 2 :(得分:2)

我之前通过动画视图获得了这个功能。

1)相册图稿在网格中 2)使用翻转动画转换专辑封面的视图 3)为在屏幕上移动的视图设置动画。

我很快就把它扔了。假设你有一个空的视图控制器和3个视图。

- (void)viewDidLoad
{
    [super viewDidLoad];

    [self performSelector:@selector(transition) withObject:nil afterDelay:1];
    albumArtworkSquare = [[UIView alloc] initWithFrame:CGRectMake(400, 500, 300, 300)];
    albumArtworkSquare.backgroundColor = [UIColor blackColor];
    [self.view addSubview:albumArtworkSquare];

    frontViewOfAlbumArtwork = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 300)];
    frontViewOfAlbumArtwork.backgroundColor = [UIColor blueColor];
    [albumArtworkSquare addSubview:frontViewOfAlbumArtwork];

    backViewToTransitionTo = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 300)];
    backViewToTransitionTo.backgroundColor = [UIColor grayColor];
}

- (void)transition
{

    [UIView animateWithDuration:2 animations:^{
        albumArtworkSquare.frame = CGRectMake(10, 500, 300, 300);
    }];


    [UIView transitionFromView:frontViewOfAlbumArtwork toView:backViewToTransitionTo duration:2 options:UIViewAnimationOptionTransitionFlipFromRight completion:^(BOOL finished)
     {

         [frontViewOfAlbumArtwork removeFromSuperview];
         [albumArtworkSquare addSubview:backViewToTransitionTo];

     }];

}

答案 3 :(得分:2)

Mihai的答案并不像iPad itunes动画那样处理翻转。我改变了一点来翻转视图。你不需要各种疯狂的CAAnimation东西,只需要几个内置的UIView动画功能。

#import <QuartzCore/QuartzCore.h>
@interface UIViewController (ShowModalFromView)

- (void)presentModalViewController:(UIViewController *)modalViewController fromView:(UIView *)view;

@end
@implementation UIViewController (ShowModalFromView)
- (void)presentModalViewController:(UIViewController *)modalViewController fromView:(UIView *)view
{
    NSTimeInterval scaleSpeed = 0.3;
    NSTimeInterval flipSpeed = 0.4;

    UIView __weak *containerView = view.superview;

    view.autoresizesSubviews = YES;

    [self presentModalViewController:modalViewController animated:NO];

    UIView __weak *presentedView = modalViewController.view.superview;

    //intead of show the actual view of modalViewController, we are showing the snapshot of it to avoid layout problem
    UIGraphicsBeginImageContext(presentedView.bounds.size);
    [presentedView.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage* modalSnapshot = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    UIView __weak *originalSuperView = presentedView.superview;   


    CGRect originalFrame = presentedView.frame;
    CGRect frameInContainer = [containerView convertRect:originalFrame fromView:originalSuperView];
    [presentedView removeFromSuperview];
    UIImageView* snapshotView = [[UIImageView alloc] initWithImage:modalSnapshot];
    snapshotView.autoresizingMask = UIViewAutoresizingNone;


    [containerView bringSubviewToFront:view];

    [UIView animateWithDuration:scaleSpeed delay:0 options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState animations: ^{
        [UIView animateWithDuration:scaleSpeed
                              delay:0
                            options:UIViewAnimationOptionBeginFromCurrentState
                         animations: ^{
                             view.frame = frameInContainer;

                         }

                         completion:nil
         ];


    } completion:^(BOOL finished) {

        [UIView setAnimationBeginsFromCurrentState:YES];
        [UIView transitionWithView:view duration:flipSpeed options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionTransitionFlipFromRight animations:
         ^{
             snapshotView.frame = view.bounds;
             [view addSubview:snapshotView];

         } completion:^(BOOL finished) {
             [originalSuperView addSubview:presentedView];
             [snapshotView removeFromSuperview];
         }
         ];
    }];
}

答案 4 :(得分:1)

您可以使用此..用于基于导航控制器的应用程序..

YourViewController *obj = [[YourViewController alloc]initWithNibName:@"YourViewControllerXIBName" bundle:nil];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration: 1.0];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:YES];
[self.navigationController pushViewController:obj animated:NO];
[UIView commitAnimations];
[obj release];

答案 5 :(得分:1)

我在一个有专辑艺术网格的项目中做了类似的事情。 这是我采取的方法。关键是使用CAAnimationGroup

1)整个动画将包括同时缩放,旋转和沿路径移动 - 首先是专辑封面图层,然后是模态视图图层。

2)通过将相册艺术图层翻转90度,缩放一点并从当前位置移动到预定位置来为其设置动画。此时它将消失(垂直于屏幕)。

3)添加模态视图。缩放并将模态视图转换为第1步中专辑封面所在的确切位置。

4)通过缩放,旋转和沿路径移动来填充屏幕,从此位置为模态视图设置动画。

5)删除模态视图。

6)呈现没有动画的模态视图。

7)选择的路径通常会将屏幕中心添加为控制点。但随后可以根据您希望动画的显示方式进行更改。

下面是一个可以看到动画组使用的功能。希望这对你有所帮助。我仍然没有弄清楚如何通过导航栏和标签栏来避免剪辑动画。 :)

+ (void)animateWithCurrentView:(UIView *)currentView 
{
    #define kResizeKey @"bounds.size"
    #define kPathMovement @"position"
    #define kRotation @"transform"
    #define kGroupAnimation @"subviewBeingAnimated"
    #define kLayerAnimation @"animateLayer"

    //flip the view by 180 degrees in its place first.
    currentView.layer.transform = CATransform3DRotate(currentView.layer.transform,radians(180), 0, 1, 0);

    //set the anchor point so that the view rotates on one of its sides.
    currentView.layer.anchorPoint = CGPointMake(0.0, 0.5);



    /**
     * Set up scaling
     */
    CABasicAnimation *resizeAnimation = [CABasicAnimation animationWithKeyPath:kResizeKey];

    //we are going to fill the screen here. So 320,480
    [resizeAnimation setToValue:[NSValue valueWithCGSize:CGSizeMake(320, 480)]];
    resizeAnimation.fillMode            = kCAFillModeForwards;
    resizeAnimation.removedOnCompletion = NO;


    /**
     * Set up path movement
     */
    UIBezierPath *movePath = [UIBezierPath bezierPath];

    //the control point is now set to centre of the filled screen. Change this to make the path different.
    CGPoint ctlPoint       = CGPointMake(160.0, 240.0);

    //This is the starting point of the animation. This should ideally be a function of the frame of the view to be animated. Hardcoded here.
    [movePath moveToPoint:CGPointMake(320, 60)];

    //The anchor point is going to end up here at the end of the animation.
    [movePath addQuadCurveToPoint:CGPointMake(0, 240) controlPoint:ctlPoint];

    CAKeyframeAnimation *moveAnim = [CAKeyframeAnimation animationWithKeyPath:kPathMovement];

    moveAnim.path                = movePath.CGPath;
    moveAnim.removedOnCompletion = YES;

    /**
     * Setup rotation animation
     */
    CABasicAnimation* rotateAnimation = [CABasicAnimation animationWithKeyPath:kRotation];
    //start from 180 degrees (done in 1st line)
    CATransform3D fromTransform       = CATransform3DMakeRotation(radians(180), 0, 1, 0);
    //come back to 0 degrees
    CATransform3D toTransform         = CATransform3DMakeRotation(radians(0), 0, 1, 0);

    //This is done to get some perspective.
    CATransform3D persp1 = CATransform3DIdentity;
    persp1.m34 = 1.0 / -3000;

    fromTransform = CATransform3DConcat(fromTransform, persp1);
    toTransform = CATransform3DConcat(toTransform,persp1);

    rotateAnimation.toValue             = [NSValue valueWithCATransform3D:toTransform];
    rotateAnimation.fromValue           = [NSValue valueWithCATransform3D:fromTransform];
    //rotateAnimation.duration            = 2;
    rotateAnimation.fillMode            = kCAFillModeForwards;
    rotateAnimation.removedOnCompletion = NO;

    /**
     * Setup and add all animations to the group
     */
    CAAnimationGroup *group = [CAAnimationGroup animation]; 

    [group setAnimations:[NSArray arrayWithObjects:moveAnim,rotateAnimation, resizeAnimation, nil]];

    group.fillMode            = kCAFillModeForwards;
    group.removedOnCompletion = NO;
    group.duration            = 0.7f;
    group.delegate            = self;

    [group setValue:currentView forKey:kGroupAnimation];

    /**
     * ...and go
     */
    [currentView.layer addAnimation:group forKey:kLayerAnimation];

}

答案 6 :(得分:0)

如果你可以先得到模态视图,以显示你想要的地方没有动画。应该是向前的,并且设置view.superview的边界/框架对于工作表样式可能是有用的。

如果你解决了问题,那么你可以执行你的“纯视图”动画来获取它,然后移除视图,并“呈现”模态控制器(控制该视图)以立即将控制器交换到逻辑控制视图层次结构。