我将在框内构建一个可缩放的图像视图,就像第一个屏幕截图一样。但是当我放大图像时,它会开箱即用。有没有办法缩放图像,但保持大小?如果没有 view
或 fragment
,只有 box
似乎还不够。我期待图像变大,但仍然停留在红色框内,但放大后我得到了第二个屏幕截图。
多亏了 nglauber 和 Amirhosein,我得到了在“框”(固定区域)内同时具有缩放和拖动功能的最终解决方案,并将以下代码作为新的屏幕截图,如下所示。
val imageBitmap = imageResource(id = R.drawable.android)
Image(
modifier = Modifier
.preferredSize(400.dp, 300.dp)
.clip(RectangleShape)
.zoomable(onZoomDelta = { scale.value *= it })
.rawDragGestureFilter(
object : DragObserver {
override fun onDrag(dragDistance: Offset): Offset {
translate.value = translate.value.plus(dragDistance)
return super.onDrag(dragDistance)
}
})
.graphicsLayer(
scaleX = scale.value,
scaleY = scale.value,
translationX = translate.value.x,
translationY = translate.value.y
),
contentDescription = null,
bitmap = imageBitmap
)
答案 0 :(得分:3)
这是我的解决方案...可能对某人有帮助...
@Composable
fun ZoomableImage() {
val scale = remember { mutableStateOf(1f) }
val rotationState = remember { mutableStateOf(1f) }
Box(
modifier = Modifier
.clip(RectangleShape) // Clip the box content
.fillMaxSize() // Give the size you want...
.background(Color.Gray)
.pointerInput(Unit) {
detectTransformGestures { centroid, pan, zoom, rotation ->
scale.value *= zoom
rotationState.value += rotation
}
}
) {
Image(
modifier = Modifier
.align(Alignment.Center) // keep the image centralized into the Box
.graphicsLayer(
// adding some zoom limits (min 50%, max 200%)
scaleX = maxOf(.5f, minOf(3f, scale.value)),
scaleY = maxOf(.5f, minOf(3f, scale.value)),
rotationZ = rotationState.value
),
contentDescription = null,
painter = painterResource(R.drawable.dog)
)
}
}
答案 1 :(得分:1)
只需将 zoomable
和 rawDragGestureFilter
设置为 Image
而不是 Box
:
@Preview
@Composable
fun Zoomable(){
val scale = remember { mutableStateOf(1f) }
val translate = remember { mutableStateOf(Offset(0f, 0f)) }
Box(
modifier = Modifier.preferredSize(300.dp)
) {
val imageBitmap = imageResource(id = R.drawable.cover)
Image(
modifier = Modifier
.zoomable(onZoomDelta = { scale.value *= it })
.rawDragGestureFilter(
object : DragObserver {
override fun onDrag(dragDistance: Offset): Offset {
translate.value = translate.value.plus(dragDistance)
return super.onDrag(dragDistance)
}
})
.graphicsLayer(
scaleX = scale.value,
scaleY = scale.value,
translationX = translate.value.x,
translationY = translate.value.y
),
contentDescription = null,
bitmap = imageBitmap
)
}
}
答案 2 :(得分:0)
zoomable 已弃用可以使用 PointerInputScope.detectTransformGestures
@Composable
fun ImagePreview(link: String) {
Box(modifier = Modifier.fillMaxSize()) {
var angle by remember { mutableStateOf(0f) }
var zoom by remember { mutableStateOf(1f) }
var offsetX by remember { mutableStateOf(0f) }
var offsetY by remember { mutableStateOf(0f) }
CoilImage(
data = link,
contentDescription = "image",
contentScale = ContentScale.Fit,
modifier = Modifier
.offset { IntOffset(offsetX.roundToInt(), offsetY.roundToInt()) }
.graphicsLayer(
scaleX = zoom,
scaleY = zoom,
rotationZ = angle
)
.pointerInput(Unit) {
detectTransformGestures(
onGesture = { _, pan, gestureZoom, gestureRotate ->
angle += gestureRotate
zoom *= gestureZoom
val x = pan.x * zoom
val y = pan.y * zoom
val angleRad = angle * PI / 180.0
offsetX += (x * cos(angleRad) - y * sin(angleRad)).toFloat()
offsetY += (x * sin(angleRad) + y * cos(angleRad)).toFloat()
}
)
}
.fillMaxSize()
)
}
}