所以我有这个代码生成一系列字节,但随后用bzip2拉链。我怎么能解压缩它们?普通(右键单击)解压缩会给我带来损坏,可能是因为没有文件的开头或结尾。它需要用某种编程语言来完成,最好是C#,C,C ++,Java或Python。另外,我需要在解压缩的流中读取二进制数据。我很感激任何帮助。
这是代码,它填充数组并在最后用BZ2_bzBuffToBuffCompress压缩它:
void *build_save(int *size, int x0, int y0, int w, int h,
unsigned char bmap[YRES/CELL][XRES/CELL],
float fvx[YRES/CELL][XRES/CELL],
float fvy[YRES/CELL][XRES/CELL], sign signs[MAXSIGNS],
void* partsptr)
{
unsigned char *d=calloc(1,3*(XRES/CELL)*(YRES/CELL)+(XRES*YRES)*15+MAXSIGNS*262), *c;
int i,j,x,y,p=0,*m=calloc(XRES*YRES, sizeof(int));
int bx0=x0/CELL, by0=y0/CELL, bw=(w+CELL-1)/CELL, bh=(h+CELL-1)/CELL;
particle *parts = partsptr;
// normalize coordinates
x0 = bx0*CELL;
y0 = by0*CELL;
w = bw *CELL;
h = bh *CELL;
// save the required air state
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
d[p++] = bmap[y][x];
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
if (bmap[y][x]==WL_FAN||bmap[y][x]==4){
i = (int)(fvx[y][x]*64.0f+127.5f);
if (i<0) i=0;
if (i>255) i=255;
d[p++] = i;
}
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
if (bmap[y][x]==WL_FAN||bmap[y][x]==4){
i = (int)(fvy[y][x]*64.0f+127.5f);
if (i<0) i=0;
if (i>255) i=255;
d[p++] = i;
}
// save the particle map
for (i=0; i<NPART; i++)
if (parts[i].type) {
x = (int)(parts[i].x+0.5f);
y = (int)(parts[i].y+0.5f);
if (x>=x0 && x<x0+w && y>=y0 && y<y0+h) {
if (!m[(x-x0)+(y-y0)*w] ||
parts[m[(x-x0)+(y-y0)*w]-1].type == PT_PHOT ||
parts[m[(x-x0)+(y-y0)*w]-1].type == PT_NEUT)
m[(x-x0)+(y-y0)*w] = i+1;
}
}
for (j=0; j<w*h; j++) {
i = m[j];
if (i)
d[p++] = parts[i-1].type;
else
d[p++] = 0;
}
// save particle properties
for (j=0; j<w*h; j++){
i = m[j];
if (i)
{
i--;
x = (int)(parts[i].vx*16.0f+127.5f);
y = (int)(parts[i].vy*16.0f+127.5f);
if (x<0) x=0;
if (x>255) x=255;
if (y<0) y=0;
if (y>255) y=255;
d[p++] = x;
d[p++] = y;
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Everybody loves a 16bit int
//d[p++] = (parts[i-1].life+3)/4;
int ttlife = (int)parts[i-1].life;
d[p++] = ((ttlife&0xFF00)>>8);
d[p++] = (ttlife&0x00FF);
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Now saving tmp!
//d[p++] = (parts[i-1].life+3)/4;
int tttmp = (int)parts[i-1].tmp;
d[p++] = ((tttmp&0xFF00)>>8);
d[p++] = (tttmp&0x00FF);
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Save colour (ALPHA)
d[p++] = (parts[i-1].dcolour&0xFF000000)>>24;
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Save colour (RED)
d[p++] = (parts[i-1].dcolour&0x00FF0000)>>16;
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Save colour (GREEN)
d[p++] = (parts[i-1].dcolour&0x0000FF00)>>8;
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i) {
//Save colour (BLUE)
d[p++] = (parts[i-1].dcolour&0x000000FF);
}
}
for (j=0; j<w*h; j++){
i = m[j];
if (i){
// New Temperature saving uses a 16bit unsigned int for
// temperatures, giving a precision of 1 degree versus 36 for the old
// format
int tttemp = (int)parts[i-1].temp;
d[p++] = ((tttemp&0xFF00)>>8);
d[p++] = (tttemp&0x00FF);
}
}
for (j=0; j<w*h; j++) {
i = m[j];
if (i && (parts[i-1].type==PT_CLNE || parts[i-1].type==PT_PCLN ||
parts[i-1].type==PT_BCLN || parts[i-1].type==PT_SPRK ||
parts[i-1].type==PT_LAVA || parts[i-1].type==PT_PIPE))
d[p++] = parts[i-1].ctype;
}
j = 0;
for (i=0; i<MAXSIGNS; i++)
if (signs[i].text[0] &&
signs[i].x>=x0 && signs[i].x<x0+w &&
signs[i].y>=y0 && signs[i].y<y0+h)
j++;
d[p++] = j;
for (i=0; i<MAXSIGNS; i++)
if (signs[i].text[0] &&
signs[i].x>=x0 && signs[i].x<x0+w &&
signs[i].y>=y0 && signs[i].y<y0+h){
d[p++] = (signs[i].x-x0);
d[p++] = (signs[i].x-x0)>>8;
d[p++] = (signs[i].y-y0);
d[p++] = (signs[i].y-y0)>>8;
d[p++] = signs[i].ju;
x = strlen(signs[i].text);
d[p++] = x;
memcpy(d+p, signs[i].text, x);
p+=x;
}
i = (p*101+99)/100 + 612;
c = malloc(i);
//New file header uses PSv, replacing fuC. This is to detect if the
//client uses a new save format for temperatures
//This creates a problem for old clients, that display and "corrupt"
//error instead of a "newer version" error
c[0] = 0x50; //0x66;
c[1] = 0x53; //0x75;
c[2] = 0x76; //0x43;
c[3] = legacy_enable|((sys_pause<<1)&0x02)|((gravityMode<<2)&0x0C)|((airMode<<4)&0x70)|((ngrav_enable<<7)&0x80);
c[4] = SAVE_VERSION;
c[5] = CELL;
c[6] = bw;
c[7] = bh;
c[8] = p;
c[9] = p >> 8;
c[10] = p >> 16;
c[11] = p >> 24;
i -= 12;
if (BZ2_bzBuffToBuffCompress((char *)(c+12), (unsigned *)&i, (char *)d, p, 9, 0, 0) != BZ_OK){
free(d);
free(c);
free(m);
return NULL;
}
free(d);
free(m);
*size = i+12;
return c;
}
答案 0 :(得分:0)
你必须从libbzip2库调用函数BZ2_bzBuffToBuffDecompress http://www.bzip.org/1.0.6/bzip2-1.0.6.tar.gz
以下是文档: http://www.bzip.org/1.0.3/html/util-fns.html
你会以某种方式调用该代码:
#include <malloc.h>
int size;
void *buf=build_save(&size, ... add all the parameters ... );
enum{DEST=100000};
char*dest=malloc(DEST);
BZ2_bzBuffToBuffDecompress( dest,
DEST, //unsigned int* destLen,
buf+12, //char* source,
size-12, //unsigned int sourceLen,
int small,
int verbosity );
我意识到你没有提供足够的信息。 尝试搜索您的来源
BZ2_bzDecompressInit ( bz_stream *strm, int verbosity, int small );
您需要知道减压的参数详细程度和小。