我这里有点问题。
我有一个applet,用户可以在其中“绘制”。为此,我使用java.awt.Graphics2D。 但是,如何将用户绘制图像保存为JPEG图像,或者至少将其转换为BufferedImage或其他什么?我不知道该怎么做。
感谢。
答案 0 :(得分:13)
让它们通过它的Graphics2D对象直接在BufferedImage中绘制,你可以通过getGraphics()获得它。然后使用ImageIO.write(...)
将图像输出到您想要的任何文件类型(并且支持)。 ImageIO API应该为您提供帮助:ImageIO API。
您将遇到的另一个问题是,一旦绘制图像,他们应该将图像保存在哪里?在自己的电脑上?如果是这样且这是一个applet程序,那么applet将需要“签名”才能获得写入磁盘的权限。如果您对此不确定,请查看Google,this article,或者您可能希望仅针对此问题撰写新问题。
编辑1:代码示例
例如:
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.swing.*;
import javax.swing.filechooser.FileNameExtensionFilter;
@SuppressWarnings("serial")
public class DrawAndSaveImage extends JPanel {
private static final int BI_WIDTH = 600;
private static final int BI_HEIGHT = BI_WIDTH;
private static final Color LABEL_DRAW_COLOR = new Color(180, 180, 255);
private static final Stroke LABEL_DRAW_STROKE = new BasicStroke(1);
private static final Stroke BIMAGE_DRAW_STROKE = new BasicStroke(4);
private static final int COLOR_DIV = 5;
private BufferedImage bImage = new BufferedImage(BI_WIDTH, BI_HEIGHT,
BufferedImage.TYPE_INT_RGB);
private List<Point> pointList = new ArrayList<Point>();
private JLabel imageLabel;
private List<Color> colorList = new ArrayList<Color>();
private Random random = new Random();
public DrawAndSaveImage() {
Graphics2D g2d = bImage.createGraphics();
g2d.setBackground(Color.white);
g2d.clearRect(0, 0, BI_WIDTH, BI_HEIGHT);
g2d.dispose();
for (int r = 0; r < COLOR_DIV; r++) {
for (int g = 0; g < COLOR_DIV; g++) {
for (int b = 0; b < COLOR_DIV; b++) {
Color c = new Color((r * 255) / COLOR_DIV,
(g * 255) / COLOR_DIV, (b * 255) / COLOR_DIV);
colorList.add(c);
}
}
}
imageLabel = new JLabel(new ImageIcon(bImage)) {
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
paintInLabel(g);
}
};
MyMouseAdapter myMouseAdapter = new MyMouseAdapter();
imageLabel.addMouseListener(myMouseAdapter);
imageLabel.addMouseMotionListener(myMouseAdapter);
imageLabel.setBorder(BorderFactory.createEtchedBorder());
JButton saveImageBtn = new JButton("Save Image");
saveImageBtn.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
saveImageActionPerformed();
}
});
JButton clearImageBtn = new JButton("Clear Image");
clearImageBtn.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Graphics2D g2 = bImage.createGraphics();
g2.setBackground(Color.white);
g2.clearRect(0, 0, BI_WIDTH, BI_HEIGHT);
g2.dispose();
imageLabel.repaint();
}
});
JPanel btnPanel = new JPanel();
btnPanel.add(saveImageBtn);
btnPanel.add(clearImageBtn);
setLayout(new BorderLayout());
add(imageLabel, BorderLayout.CENTER);
add(btnPanel, BorderLayout.SOUTH);
}
private void saveImageActionPerformed() {
JFileChooser filechooser = new JFileChooser();
FileNameExtensionFilter filter = new FileNameExtensionFilter(
"JPG Images", "jpg");
filechooser.setFileFilter(filter);
int result = filechooser.showSaveDialog(this);
if (result == JFileChooser.APPROVE_OPTION) {
File saveFile = filechooser.getSelectedFile();
try {
ImageIO.write(bImage, "jpg", saveFile);
} catch (IOException e) {
e.printStackTrace();
}
}
}
private void paintInLabel(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(LABEL_DRAW_COLOR);
g2d.setStroke(LABEL_DRAW_STROKE);
if (pointList.size() < 2) {
return;
}
for (int i = 1; i < pointList.size(); i++) {
int x1 = pointList.get(i - 1).x;
int y1 = pointList.get(i - 1).y;
int x2 = pointList.get(i).x;
int y2 = pointList.get(i).y;
g2d.drawLine(x1, y1, x2, y2);
}
}
private class MyMouseAdapter extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
pointList.add(e.getPoint());
imageLabel.repaint();
}
@Override
public void mouseReleased(MouseEvent e) {
Graphics2D g2d = bImage.createGraphics();
g2d.setColor(colorList.get(random.nextInt(colorList.size())));
g2d.setStroke(BIMAGE_DRAW_STROKE);
if (pointList.size() >= 2) {
for (int i = 1; i < pointList.size(); i++) {
int x1 = pointList.get(i - 1).x;
int y1 = pointList.get(i - 1).y;
int x2 = pointList.get(i).x;
int y2 = pointList.get(i).y;
g2d.drawLine(x1, y1, x2, y2);
}
}
g2d.dispose();
pointList.clear();
imageLabel.repaint();
}
@Override
public void mouseDragged(MouseEvent e) {
pointList.add(e.getPoint());
imageLabel.repaint();
}
}
private static void createAndShowUI() {
JFrame frame = new JFrame("DrawAndSaveImage");
frame.getContentPane().add(new DrawAndSaveImage());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
createAndShowUI();
}
});
}
}
答案 1 :(得分:9)
我这样做,并且效果很好:
BufferedImage awtImage = new BufferedImage(drawPanel.getWidth(), drawPanel.getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics g = awtImage.getGraphics();
drawPanel.printAll(g);
try
{
String caminhoImagem = System.getProperty("user.home") + "\\temps\\assinatura.jpg";
FileOutputStream fos = new FileOutputStream(caminhoImagem);
JPEGImageEncoderImpl j = new JPEGImageEncoderImpl(fos);
j.encode(awtImage);
fos.close();
} catch(e) {..... }
这就是全部:) 谢谢大家:)
答案 2 :(得分:4)
使用Graphics2D
提供的drawImage
方法并使用ImageIO
BufferedImage img;
g2dObject.drawImage(img, null, 0, 0);
ImageIO.write(img, "JPEG", new File("foo.jpg"));
答案 3 :(得分:3)
使用Custom Painting Approaches中的“drawOnImage”示例。然后,要创建面板的图像,您可以使用Screen Image类。
答案 4 :(得分:0)
如果要将JComponent的图像绘制到BufferedImage上(JApplet扩展了JComponent):
JComponent whatToDraw = ...;
BufferedImage img = new BufferedImage(whatToDraw.getWidth(),
whatToDraw.getHeight(), BufferedImage.TYPE_INT_RGB);
whatToDraw.printAll(img.getGraphics());
并将其数据写入JPEG文件:
ImageIO.write(img, "jpg", new File("something.jpg"));