在我将CGAffineTransformMakeScale(scale,scale)
(例如scale = 3.0)应用于视图后 - 它可以缩放。但是当我尝试以编程方式在缩放后插入一些子视图时 - 子视图也会缩放3次 - 我不希望它被缩放。我做错了什么?
答案 0 :(得分:0)
- (void)viewDidLoad {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.5];
// other animations goes here
//imageView is a global variable of UIImageView with frame
//CGrectMake(0,0,160,240);
imageView.transform =CGAffineTransformMakeScale(2.0,2.0);//CGAffineTransformMakeRotation(M_PI*0.5);
// other animations goes here
[UIView commitAnimations];
[super viewDidLoad];
NSLog(@"THe imageView rect is %@",NSStringFromCGRect(imageView.frame));
[self performSelector:@selector(addImage) withObject:nil afterDelay:1.5];
}
//根据需要添加子视图。
> -(void)addImage {
>
>
> CGRect rect=imageView.frame;
> rect.origin.x=0;
> rect.origin.y=0;
> [imageView setFrame:rect];
> UIImageView *imageViewTwo=[[UIImageView alloc] initWithImage:
> [UIImage=imageNamed:@"photo-4.PNG"]];
> [imageViewTwo setFrame:CGRectMake(0, 0, 160,
> 240)];//it will be scaled two //times
> as its superview
> [imageView addSubview:imageViewTwo];
> NSLog(@"the frame of the subv iew is
> %@",NSStringFromCGRect(imageViewTwo.frame));
> [imageViewTwo release];
> }
//分辨率:子视图也将被缩放,与superview一样多,因此,可能的解决方案是将subView重新缩放到其原始大小。例如
如果您将superview缩放到2.0,2.0,请根据需要添加带原始帧的子视图,然后应用CGAffineTransformMakeScale(0.5,0.5);我认为它将解决您的问题。 enter code here
//此外,在我们应用变换后,原点也会发生变化。我们可以在变换后将其重置为(0,0)。