我正在编写一个程序来模拟内存碎片。输入文件说明在什么时间需要输入哪些段。
示例文件是:
N C 200 P 1 2 3 P 2 3 4 P 2 3 1 R E
其中C
是内存大小,P
是订单中的细分(大小,开始时间和生命周期),R
(应该)打印出一份报告什么片段,任何洞都在记忆中以及在哪里。
此分配的一个规则是创建事件的链接列表,其中段的插入和删除被创建为事件,我需要遍历事件列表。 更新:我有不同的东西,但我知道它确实没有将我的事件插入事件列表。我不明白为什么。有谁看到我的逻辑在哪里?
import java.util.Scanner;
import java.io.File;
import java.io.FileNotFoundException;
public class TestEventList{
public static void main(String[] args){
//read file
File file = new File("b.txt");
try {
Scanner scanner = new Scanner(file);
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
//send it to interpret file method:
interpretFile(line);
}
} catch (FileNotFoundException ex) {
ex.printStackTrace();
} //end try-catch
}
public static void interpretFile(String command) {
EventList evtList = new EventList();
Scanner sc = new Scanner(command);
char initialCommand = command.charAt(0);
if (initialCommand == 'N') {
System.out.println("Name");
} else {
}//end else
//file error
char commandCode = command.charAt(0);
String skip = sc.next(); //skips next character to get to integers
switch (commandCode) {
case 'C':/*create Memory! which means, create Event!
Form: Event(int startTime, Segment memSegment)*/
int size = sc.nextInt();
Segment defaultMemoryNode = new Segment(size, 100, false );
/*create event node*/
Event insertDefaultNode = new Event(0, defaultMemoryNode);
/*insert this event*/
evtList.insertEvent(insertDefaultNode);
break;
case 'P':
int segmentSize = sc.nextInt();
int segmentStart = sc.nextInt();
int segmentLife = sc.nextInt();
int segmentExpiration = segmentLife + segmentStart;
Segment memorySegment = new Segment(segmentSize, segmentExpiration, true );
Event addSegment = new Event(segmentStart, memorySegment);
evtList.insertEvent(addSegment);
memorySegment.occupied = false;
Event removeSegment = new Event(segmentExpiration, memorySegment);
evtList.insertEvent(removeSegment);
break;
case 'R':
evtList.traverseEventList();
break;
case 'E':
System.exit(0);
}//end switch
}//end interpretfile method
} //end class T.E.L.
/*This class has-a Linked List, has-a memoryNode, has-a Segment*/
class MemoryList{
private Node memoryNode = new Node();
private Segment memorySegment = new Segment();
private LinkedList memoryList = new LinkedList();
Node head;
Node current;
public MemoryList(){
super();
}
/*define blocks and holes*/
public void insertBlock(Segment memorySegment) {
current = head;
if (current == null) {
memoryList.Add(memorySegment);
System.out.println(memorySegment.size);
}
else {
System.out.println("Checking for room");
System.out.println(current.getSize());
int invalidFit=0;
if(current.getStatus() == false && current.getSize()>=memorySegment.size){
System.out.println("Verified space");
int freeSpace = current.getSize() - memorySegment.size;
memoryList.Add(memorySegment);
createHole(freeSpace);
current = current.next;
} //end if
else {
current = current.next;
} //end else
}//end else
} //end insert block
public void removeBlock(Segment expiredSegment){
current = head;
//search for segment
while(current.next != null){
if(current.getTimetoLeave() == expiredSegment.timeToLeave
&& current.getSize() == expiredSegment.size){
memoryList.Remove(expiredSegment);
int freespace = expiredSegment.size;
createHole(freespace);
}
else{
current = current.next;
}
}//end while
}
private void createHole(int space) {
Node hole = new Node(space, 100, false);
memoryList.Add(hole);
//test if there are two holes together. if so, mergeHoles.
}
*Merge 2 Consecutive Holes*/
private void mergeHoles(Node a, Node b) {
//getPrev(a); //find previous of node a
//use the size through the end of a's prev to
//get start of prev.next (a)+
//make a point to b.next?
} //end mergeHoles
public void traverseMemoryList(){
current = head;
if(current == null){
System.out.println("Memoryless");
}
else{
while(current.next != null){
if(memoryNode.getStatus() == false){
System.out.println("Hole");
current = current.next;
}
}
System.out.println("Segment of size " + current.getSize());
current = current.next;
}
}
} //end MemoryList
class MemoryNode extends Node{
public MemoryNode(){
super();
}
}
class Segment{
int size;
int timeToLeave;
boolean occupied;
/*constructor*/
public Segment(){
}
public Segment(int newSize, int newTime, boolean isOccupied){
this.size = newSize;
this.timeToLeave = newTime;
this.occupied = isOccupied;
}
}
class Node {
private int size;
private int timeToDepart;
boolean occupied; // True if segment, false if hole
Node next;
public Object data; //data in a node
public Node() {
}
public Node(int segmentSize, int timeToLeave, boolean type) {
this.size = segmentSize;
this.timeToDepart = timeToLeave;
this.occupied = type;
}
public int getSize() {
return size;
}
public void setSize(int segmentSize) {
size = segmentSize;
}
public int getTimetoLeave() {
return timeToDepart;
}
public void setTimetoLeave(int timeToLeave) {
timeToDepart = timeToLeave;
}
public void setStatus(boolean type) {
occupied = type;
}
public boolean getStatus() {
return occupied;
}
} //end Node
/* class LL has-a Node*/
class LinkedList{
private Node listNode= new Node();
Node current;
Node head;
Node prev;
int size;
/*Constructors:*/
public LinkedList() {
super();
}
public LinkedList(int j, int k, boolean l) {
super(); //essentially the same as a node
}
/*LL proprietary methods*/
/*test if the list is empty, to avoid NullPointerException*/
public boolean isEmpty() {
return head == null;
}
//insert method:
public void Add(Object data1) {
listNode.data = data1;
/*special case: list is empty*/
if (isEmpty()) {
listNode.next = head;
head = listNode;
head.data = listNode.data;
}
else{
current = head;
while(current.next != null)
{
current.data = data1;
current.next = null;
head = current;
}
current.data = data1;
current.next = head; //newNode now points to head
head = current; //now newNode is the head
}
}
public void Remove(Object delData) {
/*pointers*/
//special case: if head is the removed node;
if (current.data == delData) {
head = current.next;
} else {
prev = head; //it's not the head, keep moving.
current = current.next;
while (current.next != null) { //reached end of list
if (current.data == delData) { //if
prev.next = current.next; //just skip the current node
} else {
prev = current; //now prev is that node
current = current.next; //current is the next node
}
} //end while
//what if current.next = null (it's at the end)?
if (current.next == null && current.data == delData) {
prev.next = null;
}
}//end else
}
public void traverse(){
if(head== null){
System.out.println("no elements to show");
}
else{
current = head;
while(current.next != null){
current = current.next;
}
}}
}// end LL class
/*class EventList has-an Event, is-a LinkedList*/
class EventList{
private Event event = new Event();
private LinkedList evtList = new LinkedList();
private MemoryList memList = new MemoryList();
Node current;
Node head;
int time; //set to the most recent time
/*constructor*/
public EventList(){
super();
}
public void actionOfEvent(Event event1){
Segment p = event.getMemorySegment();
if(p.occupied == true){
insertSegment(event1);
}
else
removeSegment(event1);
}
//a linked list to control creation of events
public void insertEvent(Event event) {
current = head;
if(current == null){
evtList.Add(event);
System.out.println("Added 1st event " + event.startTime);
}
else{
while(current.next != null){
if(event.startTime <= event.getTime()){
//if the event start was before the current time...
evtList.Add(event);
current = current.next;
}
else{
current = current.next;
}
}//end while
evtList.Add(event);
System.out.println("Added 2nd event");
}
}//end insertEvent
public void traverseEventList(){
current = head;
if(current == null){
System.out.println("At time " + event.getTime());
System.out.println("uneventful");
}
else{
while (current.next != null){
Segment segment1 = event.getMemorySegment();
if(segment1.occupied = true){
memList.insertBlock(segment1);
System.out.println(segment1.size + " inserted");
}
else{
memList.removeBlock(segment1);
System.out.println(segment1.size + " removed from memory.");
}
}
}
}
public void insertSegment(Event addEvent){
addEvent.getMemorySegment();
memList.insertBlock(addEvent.getMemorySegment());
}
public void removeSegment(Event expEvent){
}
} //end eventList
/*class Event is-a Node*/
class Event{
int startTime;
Segment memoryNode;
int time;
public Event(){
super();
}
//pretty much the same as Node.
public Event(int newStartTime, Segment newMemNode){
super();
this.startTime = newStartTime;
this.memoryNode = newMemNode;
}
public void setTime(int newStartTime){
time = newStartTime;
}
public int getTime(){
return time;
}
public void setMemorySegment(Segment newMemNode){
memoryNode = newMemNode;
}
public Segment getMemorySegment(){
return memoryNode;
}
}//end class Event
class Report{
int currentTime= 0;
//this creates and prints the segments/holes in the list at curTime
}
答案 0 :(得分:1)
我运行了你的代码,似乎你从不打电话:
setMemoryNode();
这导致NullPointerExceptions。
此外:
一些多个事件实例是由这些行引起的:
EventSequenceList expiredNode = new EventSequenceList(newMemNode,
1, expir, 1, true);
insertEvent(expiredNode);
我会在我看到更多时编辑它。
答案 1 :(得分:1)
只是一些(其他)言论
<强>设计强>
你使用了很多继承。这真的有必要吗?稍后,对于生产代码,您应该考虑使用组合而不是继承和代码来对接口。这将消除许多丑陋的依赖关系并提高可维护性。现在你有了
EventSequenceList is-a MemoryList is-a LinkedList is-a 节点
仅仅从名称中我怀疑,LinkedList确实是一个节点。我希望在树或图中有一个 Node ,即使它通常是 has-a 关系。
<强>命名强>
有时您会破坏Java命名约定:方法名称不应以大写字母开头(如Add
)。有时您使用单字母变量名称(就像在大多数构造函数中一样)。
有时,一个方法名称没有告诉我们,该方法实际上在做什么(比如iterpretFile
实际上不解释文件但只有一个命令可能已从文件)
我看到的任务越多,我就越能感受到,你迟早会被设计困扰(比之后更早)。根据我的阅读,需要:
P
行绝对没有继承。
编辑 - 回应您的上次评论
内存有一个单元格数组。单元格被索引,从0开始。它们没有链接,所以我实际上没有看到任何理由在这里使用LinkedList
。内存模型可能如下所示:
public class Memory {
private int[] cells;
public Memory(int size) { cells = new int[size]; }
public void store(int index, int value) {
if (index < 0 || index >= size) throw new IllegalArgumentException("..");
cells[index] = value;
}
public int read(int index) {
if (index < 0 || index >= size) throw new IllegalArgumentException("..");
return cells[index];
}
}
段可以看作是Memory的子类。在现实生活中,如果可能,从内存管理器请求段并且管理器分配区域。段是完全独立的,它们之间没有链接,这里没有用于LinkedList。快速草稿:
public class MemoryManager {
private Memory managedMemory;
public MemoryManager(Memory memory) { this.memory = memory; }
public Segment getSegment(int size) {
int startAddress = allocateSegment(int size);
if (startAddress != -1) {
return new Segment(this, startAddress, size);
}
return null;
}
}
public class Segment extends Memory {
private MemoryManager memoryManager;
private int startAddress; // usually - a handle, so that the memoryManager can
// relocate the segment - we keep it simple
public Segment(MemoryManager memoryManager, int startAdress, int size) {
super(size);
this.memoryManager = memoryManager;
this.startAddress = startAddress;
}
现在回到活动。
此任务的一个规则是创建事件的链接列表 [eventList = new EventList<Event>()
] ,其中段的插入和删除被创建为事件 [new Event(EventType.INSERT, int time, Segment segment)); new Event(EventType.DELETE, int time, Segment segment);
] ,我需要遍历事件列表 [for(Event event:eventList)
]。
这就是任务。实现Event
类,实现EventList
类,实现一个小的枚举EventType
。面临的挑战是在insert
中实施EventClass
方法,在正确的位置(时间戳)为一条P
行插入两个事件。