以编程方式缩放UIWebView而不使用手势 - 中心点未正确计算

时间:2011-06-27 14:56:24

标签: iphone ipad ios4 uiwebview uiscrollview

问题

我的iPad应用程序中有一个UIWebView,我需要以编程方式进行缩放,但不使用手势/点击。该应用程序。有一个“+”和一个“ - ”按钮,用于以用户定义的增量放大和缩小(这是一个适用于视障人士的应用程序)。

这个+/-缩放按钮功能以前在我的应用程序时100%正常工作。在UIScrollView(而不是WebView)中使用了UIImageView。 ImageView是缩放的实际视图,并且为ScrollView的zoomToRect方法计算了CenterPoint。

我现在有一个WebView,我知道它包含一个ScrollView作为子视图。我尝试调整之前使用ImageView / ScrollView组合的代码来缩放WebView的ScrollView,但它不再正确地为zoomToRect计算CenterPoint:

发生了什么:

WebView在缩放级别方面正确缩放,但中心点始终是错误的。出于某种原因,屏幕每次都会在左上角放大。

另一个奇怪的问题是,在您第一次放大之后,您无法在WebView中滚动超过屏幕的可见部分。如果你尝试,它会显示一些超出当前可见区域范围的内容,但它会立即快照回来。

我尝试了什么:

我正在尝试缩放UIWebView的ScrollView。

我创建了一个指向ScrollView的指针,并将“self”设置为其委托。然后我设置了各种变量,例如scrSize(要缩放的视图的大小)和ZoomHandler(下面解释):

- (void)viewDidLoad {
  // ... Various UIWebView setup ...    
  [self LoadURL];

  // Zooming & scrollview setup
  zoomHandler = [[ZoomHandler alloc] initWithZoomLevel: ZOOM_STEP];
  scrSize = CGPointMake(self.WebView.frame.size.width, self.WebView.frame.size.height);

  scrollView = [WebView.subviews objectAtIndex:0];
  [scrollView setTag:ZOOM_VIEW_TAG];
  [scrollView setMinimumZoomScale:MINIMUM_SCALE];
  [scrollView setZoomScale:1];
  [scrollView setMaximumZoomScale:10];
  scrollView.bounces = FALSE;
  scrollView.bouncesZoom = FALSE;
  scrollView.clipsToBounds = NO;
  [scrollView setDelegate:self];

  [super viewDidLoad];
}

要覆盖WebView的默认缩放限制,我将此Javascript注入到webViewDidFinishLoad中加载的网页:方法:

function increaseMaxZoomFactor() {
  var element = document.createElement('meta');
  element.name = "viewport";
  element.content = "maximum-scale=10 minimum-scale=1 initial-scale=1 user-scalable=yes width=device-width height=device-height;"
  var head = document.getElementsByTagName('head')[0];
  head.appendChild(element);
}

CenterPoint代码:

此代码用于计算要传递到zoomToRect:的CenterPoint:当我在ScrollView内部缩放ImageView时,这个工作效果非常好。

-(IBAction)zoomOut {
    float newScale = [scrollView zoomScale] / ZOOM_STEP;
    if( [scrollView zoomScale] > MINIMUM_SCALE) {
        [self handleZoomWith:newScale andZoomType: FALSE];
    }
}

-(IBAction)zoomIn {
    float newScale = [scrollView zoomScale] * ZOOM_STEP;
    if( [scrollView zoomScale] < MAXIMUM_SCALE){
        [self handleZoomWith:newScale andZoomType: TRUE];
    }
}

-(void)handleZoomWith: (float) newScale andZoomType:(BOOL) isZoomIn {
    CGPoint newOrigin = [zoomHandler getNewOriginFromViewLocation: [scrollView contentOffset] 
                                                        viewSize: scrSize andZoomType: isZoomIn];
    CGRect zoomRect = [self zoomRectForScale:newScale withCenter:newOrigin];
    [scrollView zoomToRect:zoomRect animated:YES];
}

- (CGRect)zoomRectForScale:(float)scale withCenter:(CGPoint)center {
    CGRect zoomRect;

    //  At a zoom scale of 1.0, it would be the size of the scrollView's bounds.
    //  As the zoom scale decreases, so more content is visible, the size of the rect grows.
    zoomRect.size.height = [WebView frame].size.height / scale;
    zoomRect.size.width  = [WebView frame].size.width  / scale;

    // Choose an origin so as to get the right center.
    zoomRect.origin.x = center.x / scale;
    zoomRect.origin.y = center.y / scale;

    return zoomRect;
}

/**
 Determine the origin [THIS IS INSIDE ZOOMHANDLER]
 */
-(CGPoint) getNewOriginFromViewLocation: (CGPoint) oldOrigin viewSize: (CGPoint) viewSize andZoomType:(BOOL) isZoomIn {

    // Calculate original center (add the half of the width/height of the screen)
    float oldCenterX = oldOrigin.x + (viewSize.x / 2);
    float oldCenterY = oldOrigin.y + (viewSize.y / 2);

    // Xalculate the new center
    CGPoint newCenter;
    if(isZoomIn) {
        newCenter = CGPointMake(oldCenterX * zoomLevel, oldCenterY * zoomLevel);
    } else {
        newCenter = CGPointMake(oldCenterX / zoomLevel, oldCenterY / zoomLevel);
    }

    // Calculate the new origin (deduct the half of the width/height of the screen)
    float newOriginX = newCenter.x - (viewSize.x / 2);
    float newOriginY = newCenter.y - (viewSize.y / 2);

    return CGPointMake(newOriginX, newOriginY);
}

有没有人知道为什么没有正确计算CenterPoint?任何帮助将不胜感激;我已经坚持了一个星期了。

谢谢, 亚历

2 个答案:

答案 0 :(得分:2)

您是否尝试使用JavaScript而不是UIWebView的scrollview实现缩放?

我相信你可以通过调用以下方式缩放webview:

[webView stringByEvaluatingJavaScriptFromString:@"document.body.style.zoom = 5.0;"];(使用您的ZOOM_STEP作为值)

您还可以使用JS计算浏览器窗口的中心:

posY = getScreenCenterY();
posX = getScreenCenterX();

function getScreenCenterY() {
    var y = 0;
    y = getScrollOffset()+(getInnerHeight()/2);
    return(y);
}

function getScreenCenterX() {
    return(document.body.clientWidth/2);
}

function getInnerHeight() {
    var y;
    if (self.innerHeight) // all except Explorer
    {
        y = self.innerHeight;
    }
    else if (document.documentElement && document.documentElement.clientHeight)
    // Explorer 6 Strict Mode
    {
        y = document.documentElement.clientHeight;
    }
    else if (document.body) // other Explorers
    {
        y = document.body.clientHeight;
    }
    return(y);
}

function getScrollOffset() {
    var y;
    if (self.pageYOffset) // all except Explorer
    {
        y = self.pageYOffset;
    }
    else if (document.documentElement &&
document.documentElement.scrollTop) // Explorer 6 Strict
    {
        y = document.documentElement.scrollTop;
    }
    else if (document.body) // all other Explorers
    {
        y = document.body.scrollTop;
    }
    return(y);
}

(来源:http://sliceofcake.wordpress.com/2007/09/13/use-javascript-to-find-the-center-of-the-browser/

答案 1 :(得分:-1)

for (UIScrollView *scroll in [myPDFView subviews]) {
  //Set the zoom level.
  [scroll setZoomScale:2.5f animated:YES];
}