我让用户使用UIImagePickerControllerSourceTypePhotoLibrary选择图像。
然后我有以下方法获取编辑后的图像,应用叠加,然后将其传递给我的PostPictureViewController进行显示。在显示器上,我希望图像保持其原始宽高比并使其适合屏幕。
在使用4.3 sdk的模拟器上工作正常,但是当我把它放在iPhone 4视网膜显示屏上时,图像会缩放到左上角,只有1/4的图像全屏显示,摆脱了原始宽高比!
如何将其缩小以适应屏幕,就像在模拟器上工作一样?
我还试图完全摆脱叠加层,只是将原始图像和已编辑的图像返回显示,但即使这样也不能保持其原始宽高比!
- (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// Access the cropped image from info dictionary
image = [info objectForKey:@"UIImagePickerControllerEditedImage"];
// Combine image with overlay before saving!!
image = [self addOverlayToImage:image];
overlayGraphicView.image = nil;
// Take the picture image to the post picture view controller
postPictureView = [[PostPictureViewController alloc] init:image];
[picker pushViewController:postPictureView animated:YES];
[picker release],picker = nil;
}
这是我的添加叠加图像功能:
- (UIImage*) addOverlayToImage:(UIImage*)originalImage
{
//CGRect cgRect =[[UIScreen mainScreen] bounds];
CGSize size = originalImage.size;
if (UIGraphicsBeginImageContextWithOptions != NULL) {
// Use for iPhone 4 Retina
UIGraphicsBeginImageContextWithOptions(size, YES, 0.0);
} else {
UIGraphicsBeginImageContext(size);
}
UIImage* overlayImage = [UIImage imageNamed:overlayGraphicName];
[originalImage drawAtPoint:CGPointMake(0,0)];
[(UIImage *)overlayImage drawAtPoint:CGPointMake(0,(originalImage.size.height/2 - overlayImage.size.height/2) + 20)];
UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
[finalImage retain];
UIGraphicsEndImageContext();
return finalImage;
}
最后在我的PostPictureViewController中,我在viewdidload中显示图像:
- (void)viewDidLoad
{
[super viewDidLoad];
[self.view setBackgroundColor:[UIColor blackColor]];
// Load the picker image for viewing
UIImageView *pickerView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320, 480)];
[pickerView setImage:pickerImage];
pickerView.contentMode = UIViewContentModeScaleAspectFit;
[self.view addSubview:pickerView];
[pickerView release],pickerView=nil;
}
在这个用于显示图像的viewdidload方法中,如果我这样做:
UIImageView *pickerView = [[UIImageView alloc] initWithImage:pickerImage];
然后图像不会在模拟器上垂直居中到屏幕,并从0,0开始,其中实际定义框架宽度和高度,CGRectMake将其置于屏幕上。
显然,对于iPhone 4,我也试过改变它:
UIImageView *pickerView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 640, 960)];
但是图像仍然比屏幕更大,更大!
答案 0 :(得分:1)
您可以在界面构建器中将imageview的属性设置为aspectfit。这应该有帮助。或者通过编程可以使用 imageView.contentMode = UIViewContentModeScaleAspectFit;