我知道它有3种方法。在我的程序中,我有一个发送消息的方法。这通常很晚,程序有时根本不响应按钮按下发送消息。有时它比我期望的晚5秒,程序冻结。我想使用BackgroundWorker
按预期发送消息,并允许程序始终正常运行。我有用于在按钮处理程序中发送消息的代码。现在我在哪里放这个等效的代码?我希望所有这些仍然可以通过按钮按下来处理。
这是合适的处理程序吗?
backgroundWorker1.RunWorkerAsync();
并在:
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) {}
我要把我的代码放在按钮处理程序中? 而这之前:
carga.progressBar1.Minimum = 0;
carga.progressBar1.Maximum = 100;
Carga是ProgressBar的另一种形式。如何在此方案中使用BackgroundWorker?
答案 0 :(得分:84)
您只能从ProgressChanged
或RunWorkerCompleted
事件处理程序更新进度条,因为它们与UI线程同步。
基本理念是。 Thread.Sleep
只是在这里模拟一些工作。将其替换为真实的路由呼叫。
public Form1()
{
InitializeComponent();
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += backgroundWorker1_ProgressChanged;
backgroundWorker1.WorkerReportsProgress = true;
}
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(1000);
backgroundWorker1.ReportProgress(i);
}
}
private void backgroundWorker1_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
答案 1 :(得分:55)
我知道这有点旧,但是如果另一个初学者正在经历这个,我将分享一些代码,其中包含更多的基本操作,这是另一个示例,其中还包括取消该过程的选项并向用户报告该过程的状态。我将在上面的解决方案中添加Alex Aza给出的代码
public Form1()
{
InitializeComponent();
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += backgroundWorker1_ProgressChanged;
backgroundWorker1.RunWorkerCompleted += backgroundWorker1_RunWorkerCompleted; //Tell the user how the process went
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.WorkerSupportsCancellation = true; //Allow for the process to be cancelled
}
//Start Process
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
//Cancel Process
private void button2_Click(object sender, EventArgs e)
{
//Check if background worker is doing anything and send a cancellation if it is
if (backgroundWorker1.IsBusy)
{
backgroundWorker1.CancelAsync();
}
}
private void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(1000);
backgroundWorker1.ReportProgress(i);
//Check if there is a request to cancel the process
if (backgroundWorker1.CancellationPending)
{
e.Cancel = true;
backgroundWorker1.ReportProgress(0);
return;
}
}
//If the process exits the loop, ensure that progress is set to 100%
//Remember in the loop we set i < 100 so in theory the process will complete at 99%
backgroundWorker1.ReportProgress(100);
}
private void backgroundWorker1_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
private void backgroundWorker1_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e)
{
if (e.Cancelled)
{
lblStatus.Text = "Process was cancelled";
}
else if (e.Error != null)
{
lblStatus.Text = "There was an error running the process. The thread aborted";
}
else
{
lblStatus.Text = "Process was completed";
}
}