我正在通过扩展UIComponent类来编写自定义flex 4组件。不幸的是,我无法让组件响应任何类型的鼠标事件。我已经尝试将mouseEnabled设置为true是组件,以及在父级(舞台对象)中将mouseChildren设置为true。
无论我做什么,我的点击事件都可以从舞台上检测到,但不能用于组件。
这是我的组件类:
package components {
import mx.core.UIComponent;
public class DrawCanvas extends UIComponent {
public function DrawCanvas() {
super();
}
}
}
这是我的WindowedApplication文件:
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:cmp="components.*"
minWidth="800" minHeight="600"
applicationComplete="init()">
<fx:Script>
<![CDATA[
private function init():void {
myBox.addEventListener(MouseEvent.CLICK, reportClick);
stage.addEventListener(MouseEvent.CLICK, stageClick);
}
private function stageClick(event:MouseEvent):void {
trace(event.target, event.currentTarget);
trace("Stage Click", event.localX, event.localY);
}
private function reportClick(event:MouseEvent):void {
trace(event.target, event.currentTarget);
trace("Click", event.localX, event.localY);
}
]]>
</fx:Script>
<cmp:DrawCanvas id="myBox"
height="100%" width="100%"/>
</s:WindowedApplication>
提前致谢,
萨姆
答案 0 :(得分:2)
组件只能通过可见部件调度鼠标事件。只要您的组件没有任何内容,它就无法触发鼠标事件。尝试类似:
package components {
import mx.core.UIComponent;
public class DrawCanvas extends UIComponent {
public function DrawCanvas() {
super();
}
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
{
super.updateDisplayList(unscaledWidth, unscaledHeight);
graphics.clear();
graphics.beginFill(0xFFFFFF, 0);
graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);
graphics.endFill();
}
}
}