表AAA
import SpriteKit
import GameplayKit
class CellScene: SKScene, BoxDelegate {
var box = Box()
var box2 = Box()
var box3 = Box()
var Boxes: [Box] = []
var Slots: [CGPoint] = []
var swiped = ""
override func sceneDidLoad(){
createBoxes()
createSlot()
}
func boxSwiped(to: String) {
swiped = to
}
override func update(_ currentTime: TimeInterval) {
checkBox()
}
func createSlot(){
Slots[0] = CGPoint(x: UIScreen.main.bounds.width/2 , y: UIScreen.main.bounds.height/2)
Slots[1] = CGPoint(x: UIScreen.main.bounds.width/5, y: UIScreen.main.bounds.height/2)
Slots[2] = CGPoint(x: UIScreen.main.bounds.width - UIScreen.main.bounds.width/5, y: UIScreen.main.bounds.height/2)
}
func createBoxes(){
box = Box(color: .white, size: CGSize(width: 200, height: 200))
box.zPosition = 1
box.position = CGPoint(x: UIScreen.main.bounds.width/2 , y: UIScreen.main.bounds.height/2)
box.name = "1"
box.boxDelegate = self
addChild(box)
box2 = Box(color: .blue, size: CGSize(width: 200, height: 200))
box2.zPosition = 1
box2.name = "2"
box2.position = CGPoint(x: UIScreen.main.bounds.width/5, y: UIScreen.main.bounds.height/2)
box2.boxDelegate = self
addChild(box2)
box3 = Box(color: .red, size: CGSize(width: 200, height: 200))
box3.zPosition = 1
box3.name = "3"
box3.position = CGPoint(x: UIScreen.main.bounds.width - UIScreen.main.bounds.width/5, y: UIScreen.main.bounds.height/2)
box3.boxDelegate = self
addChild(box3)
Boxes = [box, box2, box3]
}
func checkBox(){
for i in 1...3 {
let node = childNode(withName: String(i))
var rest: CGFloat = 0
let minus = UIScreen.main.bounds.width/2 + ((UIScreen.main.bounds.width/2) - node!.position.x)
if (UIScreen.main.bounds.width/2)/node!.position.x < 1 {
rest = (UIScreen.main.bounds.width/2)/node!.position.x
} else {
rest = (UIScreen.main.bounds.width/2)/minus
}
node!.xScale = rest
node!.yScale = rest
if Boxes[i].position == Slots[0] {
Boxes[i].clickable = true
}
}
}
}
将F列添加到AAA。决赛桌应该有这样的东西。
A|B|C|D|E
__________
1|2|3|4|5
2|3|4|5|6
3|4|5|6|7
答案 0 :(得分:0)
您可以使用窗口功能:
select t.*, max(e) over() as f
from aaa t
我不建议存储此派生的信息,因为很难维护(每行任何e
值更改时,都可能需要重新计算while f
列)。 / p>
一种替代方法是创建一个视图:
create view v_aaa as
select t.*, max(e) over() as f
from aaa t