我有一个使用flex 4.1编译的flex应用程序。
我希望flex应用程序加载包含变量得分的swf,我希望能够修改此变量。
我编写了两个版本的swf,一个用as2代码编译,另一个用as3编译。
这是我的flex应用程序:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600">
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
import mx.managers.SystemManager;
private var loadedSM:SystemManager;
private function initNestedAppProps():void
{
loadedSM = SystemManager(ufkLoader.content);
loadedSM.addEventListener(FlexEvent.APPLICATION_COMPLETE,updateNestedLabels);
}
private function updateNestedLabels(e:Event):void {
loadedSM.application["score"]=500;
}
]]>
</fx:Script>
<mx:SWFLoader loadForCompatibility="true" width="500" height="500" creationComplete="initNestedAppProps()" id="ufkLoader" source="http://127.0.0.1/path/to/swf.swf" />
</s:Application>
当我在127.0.0.1上的浏览器上执行flex应用程序时( 我得到以下错误:
An ActionScript error has occurred:
TypeError: Error #1034: Type Coercion failed: cannot convert Main__Preloader__@f36e6191 to mx.managers.SystemManager.
at Main/initNestedAppProps()
at Main/__ufkLoader_creationComplete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/set initialized()
at mx.managers::LayoutManager/doPhasedInstantiation()
at mx.managers::LayoutManager/doPhasedInstantiationCallback()
我在尝试运行as3或as2代码时收到此类错误消息。
我在Google上查了一下,有些人写道,对于Flash应用程序,不需要使用系统管理器,只需将SWFLoader.content转换为Object,并尝试从那里调用函数。
所以使用以下代码:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600">
<fx:Script>
<![CDATA[
private function updateNestedLabels(e:Event):void {
trace("HERE");
ufkLoader.content['score']=500;
}
]]>
</fx:Script>
<mx:SWFLoader loadForCompatibility="true" width="500" height="500" complete="updateNestedLabels(event)" id="ufkLoader" source="http://127.0.0.1/~ufk/work-projects/xpofb/flash/toolkit-test/scores/as3/score.swf" />
</s:Application>
运行as3版本时出现以下错误:
An ActionScript error has occurred:
ReferenceError: Error #1056: Cannot create property score on Main__Preloader__.
at Main/updateNestedLabels()
at Main/__ufkLoader_complete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.controls::SWFLoader/http://www.adobe.com/2006/flex /mx/internal::contentLoaderInfo_completeEventHandler()
运行as3版本时出现以下错误:
An ActionScript error has occurred:
ReferenceError: Error #1056: Cannot create property score on flash.display.AVM1Movie.
at Main/updateNestedLabels()
at Main/__ufkLoader_complete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.controls::SWFLoader/http://www.adobe.com/2006/flex/mx/internal::contentLoaderInfo_completeEventHandler()
我的as2 swf文件包含一个名为score_text的文本元素,以及第一帧和唯一帧中的以下代码:
var score:Number = 0;
function setScore() {
score++;
score_text.text=score.toString();
}
function addToScore(num:Number) {
score+=num;
setScore();
}
setInterval(setScore,1000);
我的as3 flash文件包含一个名为Main的主类和名为score_text的相同文本元素。
主要课程:
package {
import flash.display.MovieClip;
import flash.utils.setInterval;
public class Main extends MovieClip {
public var score:Number = 0;
public function setScore() {
score++;
score_text.text=score.toString();
}
public function addToScore(num:Number) {
score+=num;
setScore();
}
public function Main() {
setInterval(setScore,1000);
}
}
}
任何想法?
答案 0 :(得分:0)
我认为这符合您的要求:
package {
import flash.display.MovieClip;
import flash.utils.setInterval;
public class Main extends MovieClip {
private var _score:Number = 0;
public function set score(value):void {
_score = value;
score_text.text=score.toString();
}
public function addToScore(num:Number):void {
score+=num;
}
public function Main() {
}
}
}