嗨,我对wxPython很新,还在学习的过程中。我正在尝试使用这样的特定图像制作位图按钮,例如:http://i.min.us/idk3Uy.png
我想在按钮中保留图像的原始形状,例如圆形按钮,而不是矩形按钮(默认情况下)。
我想知道如何做到这一点,或者是否有可能做到这一点;我确实看了一下文档,我发现样式常量wx.BU_EXACTFIT删除了不必要的边框......但是它仍然不是我希望它的理想形状。
感谢。
答案 0 :(得分:15)
您可能需要为此实现自定义控件。我已经完成了自己的自定义wxPython控件,所以我继续为你写了一个ShapedButton
类。 =)
要运行此演示,您只需要三张图片:
根据按钮的状态使用三个图像。只需要“正常”,但您可能希望至少提供“正常”和“按下”,以便用户在点击时获得反馈。
控件仅响应正常位图的非透明区域中的点击。单击并释放时,它会正确触发EVT_BUTTON
事件。
享受!
import wx
class ShapedButton(wx.PyControl):
def __init__(self, parent, normal, pressed=None, disabled=None):
super(ShapedButton, self).__init__(parent, -1, style=wx.BORDER_NONE)
self.normal = normal
self.pressed = pressed
self.disabled = disabled
self.region = wx.RegionFromBitmapColour(normal, wx.Color(0, 0, 0, 0))
self._clicked = False
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self.Bind(wx.EVT_SIZE, self.on_size)
self.Bind(wx.EVT_PAINT, self.on_paint)
self.Bind(wx.EVT_LEFT_DOWN, self.on_left_down)
self.Bind(wx.EVT_LEFT_DCLICK, self.on_left_dclick)
self.Bind(wx.EVT_LEFT_UP, self.on_left_up)
self.Bind(wx.EVT_MOTION, self.on_motion)
self.Bind(wx.EVT_LEAVE_WINDOW, self.on_leave_window)
def DoGetBestSize(self):
return self.normal.GetSize()
def Enable(self, *args, **kwargs):
super(ShapedButton, self).Enable(*args, **kwargs)
self.Refresh()
def Disable(self, *args, **kwargs):
super(ShapedButton, self).Disable(*args, **kwargs)
self.Refresh()
def post_event(self):
event = wx.CommandEvent()
event.SetEventObject(self)
event.SetEventType(wx.EVT_BUTTON.typeId)
wx.PostEvent(self, event)
def on_size(self, event):
event.Skip()
self.Refresh()
def on_paint(self, event):
dc = wx.AutoBufferedPaintDC(self)
dc.SetBackground(wx.Brush(self.GetParent().GetBackgroundColour()))
dc.Clear()
bitmap = self.normal
if self.clicked:
bitmap = self.pressed or bitmap
if not self.IsEnabled():
bitmap = self.disabled or bitmap
dc.DrawBitmap(bitmap, 0, 0)
def set_clicked(self, clicked):
if clicked != self._clicked:
self._clicked = clicked
self.Refresh()
def get_clicked(self):
return self._clicked
clicked = property(get_clicked, set_clicked)
def on_left_down(self, event):
x, y = event.GetPosition()
if self.region.Contains(x, y):
self.clicked = True
def on_left_dclick(self, event):
self.on_left_down(event)
def on_left_up(self, event):
if self.clicked:
x, y = event.GetPosition()
if self.region.Contains(x, y):
self.post_event()
self.clicked = False
def on_motion(self, event):
if self.clicked:
x, y = event.GetPosition()
if not self.region.Contains(x, y):
self.clicked = False
def on_leave_window(self, event):
self.clicked = False
def main():
def on_button(event):
print 'Button was clicked.'
app = wx.PySimpleApp()
frame = wx.Frame(None, -1, 'Shaped Button Demo')
panel = wx.Panel(frame, -1)
button = ShapedButton(panel,
wx.Bitmap('button-normal.png'),
wx.Bitmap('button-pressed.png'),
wx.Bitmap('button-disabled.png'))
button.Bind(wx.EVT_BUTTON, on_button)
sizer = wx.BoxSizer(wx.VERTICAL)
sizer.AddStretchSpacer(1)
sizer.Add(button, 0, wx.ALIGN_CENTER)
sizer.AddStretchSpacer(1)
panel.SetSizer(sizer)
frame.Show()
app.MainLoop()
if __name__ == '__main__':
main()