我在加载System.Data.SQLite source solution时遇到了一些麻烦。 System.Data.SQLite.2010
项目似乎是空的,实际上它不包含对文件的引用。但是项目文件包含如下字符串:
<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.References.targets" />
<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.Properties.targets" />
<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.Files.targets" />
实际上包含对文件的引用。但看起来这个Import Project
指令被我的VS忽略了。有什么我想念的吗?或者我可能需要安装一些插件?解决方案是从VS成功构建的,我只想查看文件,以便我可以更轻松地在源上进行导航。
答案 0 :(得分:2)
你没有错过任何插件,VS也没有忽略Import
指令。构建项目时使用import指令。
如果您构建项目,它构建正常,并具有可在System.Data.SQLite * .cs中找到的所有类。
我想其中一个原因就是为了保护“核心”框架文件免遭意外修改。
如果您希望在解决方案文件夹中看到这些文件 -
ItemGroup
个节点并将其粘贴到 System.Data.SQLite.2010.csproj <Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.Files.targets" />
并保存csproj文件。以上是我的csproj在上述修改后看到的内容:
<?xml version="1.0" encoding="utf-8"?>
<!--
*
* System.Data.SQLite.2010.csproj -
*
* Written by Joe Mistachkin.
* Released to the public domain, use at your own risk!
*
-->
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.30319</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{AC139952-261A-4463-B6FA-AEBC25283A66}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>System.Data.SQLite</RootNamespace>
<AssemblyName>System.Data.SQLite</AssemblyName>
<OldToolsVersion>3.5</OldToolsVersion>
<SQLiteNetDir>$(MSBuildProjectDirectory)\..</SQLiteNetDir>
<ConfigurationYear>2010</ConfigurationYear>
</PropertyGroup>
<Import Project="$(SQLiteNetDir)\SQLite.NET.Settings.targets" />
<PropertyGroup Condition="'$(BinaryOutputPath)' != ''">
<OutputPath>$(BinaryOutputPath)</OutputPath>
<DocumentationFile>$(BinaryOutputPath)System.Data.SQLite.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.References.targets" />
<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.Properties.targets" />
<!--<Import Project="$(MSBuildProjectDirectory)\System.Data.SQLite.Files.targets" />-->
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="SQLite3.cs" />
<Compile Include="SQLite3_UTF16.cs" />
<Compile Include="SQLiteBase.cs" />
<Compile Include="SQLiteCommand.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteCommandBuilder.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteConnection.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteConnectionPool.cs" />
<Compile Include="SQLiteConnectionStringBuilder.cs" />
<Compile Include="SQLiteConvert.cs" />
<Compile Include="SQLiteDataAdapter.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteDataReader.cs" />
<Compile Include="SQLiteException.cs" />
<Compile Include="SQLiteFactory.cs" />
<Compile Include="SQLiteFunction.cs" />
<Compile Include="SQLiteFunctionAttribute.cs" />
<Compile Include="SQLiteKeyReader.cs" />
<Compile Include="SQLiteMetaDataCollectionNames.cs" />
<Compile Include="SQLiteParameter.cs" />
<Compile Include="SQLiteParameterCollection.cs" />
<Compile Include="SQLiteStatement.cs" />
<Compile Include="SQLiteTransaction.cs" />
<Compile Include="SR.Designer.cs">
<DependentUpon>SR.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="UnsafeNativeMethods.cs" />
<EmbeddedResource Include="SR.resx">
<SubType>Designer</SubType>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>SR.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup Condition="'$(IsCompactFramework)' == 'false'">
<Compile Include="SQLiteEnlistment.cs" />
<Compile Include="LINQ\SQLiteConnection_Linq.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="LINQ\SQLiteFactory_Linq.cs">
<SubType>Code</SubType>
</Compile>
<EmbeddedResource Include="SQLiteCommand.bmp" />
<EmbeddedResource Include="SQLiteConnection.bmp" />
<EmbeddedResource Include="SQLiteDataAdapter.bmp" />
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>