因此,除了将value
更改为defaultValue
来手动更改输入值之外,还有其他方法吗? (当使用defaultValue时,我的程序无法正常运行)
ChildComponent = React.memo(
({ name, index, onChange, onDelete
}) => {
return (
<div>
<input value={name} onChange={onChange(index, name)} />
<button onClick = {() => onDelete(index)}>delete</button>
</div>
);
}
);
function App() {
const [names, setNames] = React.useState(["First", "Second"]);
const newName = React.useRef();
const onNameChange = (index: number, newName: string) => (event: {
target: { value: string };
}) => {
names[index] = event.target.value;
setNames(names);
};
function onNameDelete(index: number) {
const nameArr = [...names];
nameArr.splice(index, 1);
setNames(nameArr);
}
return (
<div>
{names.map((name, index) => (
<ChildComponent
key={index}
name={name}
index={index}
onChange={onNameChange}
onDelete={onNameDelete}
/>
))}
</div>
);
}
答案 0 :(得分:1)
问题出在onChange
中的ChildComponent
输入处理程序中。您根本没有使用用户传递的值来输入。您需要将其编写为类似于onDelete
处理程序(使用存储在event.target.value
中的代码段中的新值):
ChildComponent = React.memo(
({ name, index, onChange, onDelete
}) => {
return (
<div>
<input value={name} onChange={(event) => onChange(index, event.target.value)} />
<button onClick = {() => onDelete(index)}>delete</button>
</div>
);
}
);
还要查看Html documentation中输入更改处理程序的定义。
编辑: 另一个问题是您在父控制器中的处理程序:
const onNameChange = (index: number, newName: string) => (event: {
target: { value: string };
}) => {
names[index] = event.target.value; //this is BAD, do not change your state value directly, moreover, the event is undefined here
setNames(names);
};
您需要不可变地更新数组中的项(源Updating an Item in an Array):
const onNameChange = (index: number, newName: string) => (event: {
target: { value: string };
}) => {
const newNames = names.map((item, itemIndex) => {
if (itemIndex !== index) {
// This isn't the item we care about - keep it as-is
return item
}
// Otherwise, this is the one we want - return an updated value
return newName;
});
setNames(newNames);
};