我是初学者/初学者程序员,在使用简单的客户端/服务器C代码时遇到问题。我的最终目标是将一个方位/高程数据的“流”从服务器发送到客户端,然后在收到数据时将其转换(它只是一个分区,但我真的不知道如何做到这一点或者)转换为平移/倾斜单元的位置数据,然后通过串行输出转换后的数据到平移/倾斜头。 (我可能会稍后回来询问......)
现在我只想弄清楚如何发送和接收数据。我从这个网站上抓了代码。 http://www.tenouk.com/Winsock/Winsock2example3.html。我不得不移动一些声明来获取编译代码。
我在客户端电脑上使用Windows 7和VS2010专业版。客户端和服务器之间没有路由器(它们通过以太网直接连接)。
使用调试器,我发现此时我已经挂断了。
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr("12.266.66.255");
clientService.sin_port = htons(55555);
if (connect(m_socket, (SOCKADDR*)&clientService, sizeof(clientService)) == SOCKET_ERROR)
{
printf("Client: connect() - Failed to connect.\n");
WSACleanup();
return 0;
}
else
{
printf("Client: connect() is OK.\n");
printf("Client: Can start sending and receiving data...\n");
}
我总是收到“联系失败”的消息,我不知道为什么。我正在使用主机的正确IP地址(我在更改之前更改了它)。
如果这是一个不好的例子,我愿意从另一个例子开始。我尝试过在网上常见的几个'echo'示例,我遇到了类似的问题。我可以提供有关我的整体计划目标的更多信息,如果这会有所帮助。其余的客户端代码如下。我正在使用来自同一链接的服务器代码(带有声明的移动)。感谢。
int main()
{
int m_socket;
struct sockaddr_in clientService;
int bytesSent;
int bytesRecv = SOCKET_ERROR;
// Be careful with the array bound, provide some checking mechanism...
char sendbuf[200] = "This is a test string from client";
char recvbuf[200] = "";
// Initialize Winsock.
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != NO_ERROR)
printf("Client: Error at WSAStartup().\n");
else
printf("Client: WSAStartup() is OK.\n");
// Create a socket
m_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (m_socket == INVALID_SOCKET)
{
printf("Client: socket() - Error at socket(): %ld\n", WSAGetLastError());
WSACleanup();
return 0;
}
else
printf("Client: socket() is OK.\n");
// Connect to a server.
// Just test using the localhost, you can try other IP address
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr("12.233.21.254");
clientService.sin_port = htons(55555);
if (connect(m_socket, (SOCKADDR*)&clientService, sizeof(clientService)) == SOCKET_ERROR)
{
printf("Client: connect() - Failed to connect.\n");
WSACleanup();
return 0;
}
else
{
printf("Client: connect() is OK.\n");
printf("Client: Can start sending and receiving data...\n");
}
// Send and receive data.
// Receives some test string to server...
while(bytesRecv == SOCKET_ERROR)
{
bytesRecv = recv(m_socket, recvbuf, 200, 0);
if (bytesRecv == 0 || bytesRecv == WSAECONNRESET)
{
printf("Client: Connection Closed.\n");
break;
}
if (bytesRecv < 0)
return 0;
else
{
printf("Client: recv() is OK.\n");
printf("Client: Received data is: \"%s\"\n", recvbuf);
printf("Client: Bytes received is: %ld.\n", bytesRecv);
}
}
// Sends some test data to server...
bytesSent = send(m_socket, sendbuf, strlen(sendbuf), 0);
if(bytesSent == SOCKET_ERROR)
printf("Client: send() error %ld.\n", WSAGetLastError());
else
{
printf("Client: send() is OK - Bytes sent: %ld\n", bytesSent);
printf("Client: The test string sent: \"%s\"\n", sendbuf);
}
WSACleanup();
return 0;
}
答案 0 :(得分:3)
您的原始代码(在我更改IP和端口之后,很明显)连接到我的网络服务器就好了,但我做了一点调整(下面)。
虽然它可能有点多,但CSocketServer包含了大量优秀的WinSock代码,这些代码已被尝试并保持正确。
无论如何,此代码连接到我的本地Web服务器,发送了一个基本请求并收到了回复。
int WSATest()
{
// Initialize Winsock.
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != NO_ERROR)
{
printf("Client: Error at WSAStartup().\n");
return 0;
}
// Create a socket
SOCKET m_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (m_socket == INVALID_SOCKET)
{
printf("Client: socket() - Error at socket(): %ld\n", WSAGetLastError());
WSACleanup();
return 0;
}
else {
printf("Client: socket() is OK.\n");
}
struct sockaddr_in clientService;
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr("127.0.0.1");
clientService.sin_port = htons(9990);
//Connect to the remote peer:
if (connect(m_socket, (SOCKADDR*)&clientService, sizeof(clientService)) == SOCKET_ERROR)
{
printf("Client: connect() - Failed to connect.\n");
WSACleanup();
return 0;
}
else
{
printf("Client: connect() is OK.\n");
printf("Client: Can start sending and receiving data...\n");
}
//Very, very basic HTTP request.
int iSendResult = send(m_socket, "GET / \n\n", 8, 0);
if(iSendResult == SOCKET_ERROR)
{
printf("Failed to send data, error %d.\n", WSAGetLastError());
return 0;
}
while(true)
{
char sRecvBuffer[200];
int iRecvResult = recv(m_socket, sRecvBuffer, sizeof(sRecvBuffer) - 1, 0);
if(iRecvResult <= SOCKET_ERROR)
{
printf("Failed to receive data, error %d.\n", WSAGetLastError());
break;
}
else if(iRecvResult == 0)
{
//Graceful disconnect.
break;
}
else {
//Be sure to terminate the buffer.
sRecvBuffer[iRecvResult] = '\0';
}
printf("Received: [%s] for [%d] bytes.\n", sRecvBuffer, iRecvResult);
}
WSACleanup();
return 0;
}
int main()
{
WSATest();
system("Pause");
}
答案 1 :(得分:1)
为什么不添加WSAGetLastError()
来检查实际错误?