这是我的代码。我正在尝试使用箭头键移动球。 当我运行上面的程序球没有显示(如果我将坐标改为0,30球显示) 且事件未被触发,球既不移动也不跳跃
What is the problem
?
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class ControlledBall extends JPanel{
int diameter = 30;
int height = 30;
int x_Pos = 0;
int y_Pos;
ControlledBall() {
JFrame fr = new JFrame("Controlled Ball");
this.setBackground(Color.black);
fr.add(this);
fr.setVisible(true);
fr.setSize(600,400);
y_Pos = this.getHeight() - diameter ;
register();
repaint();
}
public void register() {
this.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent ke) {
if( ke.getKeyCode() == ke.VK_RIGHT ) {
increment();
}
else if( ke.getKeyCode() == ke.VK_LEFT ) {
decrement();
}
else if( ke.getKeyCode() == ke.VK_UP) {
jump();
}
}
});
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor( Color.blue );
g.fillOval( x_Pos , y_Pos , diameter , height );
System.out.println("testing...");
}
public void increment() {
x_Pos++;
if( x_Pos > (this.getWidth() - diameter) ) {
x_Pos = this.getWidth() - diameter;
}
repaint();
}
public void decrement() {
x_Pos--;
if( x_Pos <= 0) {
x_Pos = 0;
}
repaint();
}
public void jump() {
y_Pos++;
if( y_Pos <=0 ) {
y_Pos = 0;
}
repaint();
}
public static void main( String args[] ) {
new ControlledBall();
}
}
答案 0 :(得分:2)
请使用以下代码替换代码,您将获得主JFrame已使用KeyEvent的真实情况。
为确保获得所有这些活动,您不必在组件上注册,而是使用KeyboardFocusManager进行注册,这将会收到发生的重要事件。
ControlledBall() {
JFrame fr = new JFrame("Controlled Ball");
this.setBackground(Color.black);
this.setBorder( BorderFactory.createLineBorder( Color.white ) );
fr.add(this);
fr.setSize(600,400);
y_Pos = this.getHeight() - diameter ;
register();
fr.setVisible(true);
repaint();
fr.addKeyListener( new KeyAdapter()
{
public void keyPressed(KeyEvent e) {
System.out.println("I am here.....");
}
});
}
答案 1 :(得分:2)
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class ControlledBall extends JPanel{
int diameter = 30;
int height = 30;
int x_Pos = 0;
int y_Pos;
ControlledBall() {
JFrame fr = new JFrame("Controlled Ball");
fr.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setBackground(Color.red);
setPreferredSize(new Dimension(400,300));
fr.add(this);
fr.setVisible(true);
// important!
fr.pack();
//fr.setSize(600,400);
y_Pos = this.getHeight()/2;
register();
repaint();
}
public void register() {
// very important!
setFocusable(true);
this.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent ke) {
if( ke.getKeyCode() == ke.VK_RIGHT ) {
increment();
}
else if( ke.getKeyCode() == ke.VK_LEFT ) {
decrement();
}
else if( ke.getKeyCode() == ke.VK_UP) {
jump();
}
}
});
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor( Color.orange );
g.fillOval( x_Pos , y_Pos , diameter , height );
}
public void increment() {
x_Pos++;
if( x_Pos > (this.getWidth() - diameter) ) {
x_Pos = this.getWidth() - diameter;
}
repaint();
}
public void decrement() {
x_Pos--;
if( x_Pos <= 0) {
x_Pos = 0;
}
repaint();
}
public void jump() {
y_Pos++;
if( y_Pos <=0 ) {
y_Pos = 0;
}
repaint();
}
public static void main( String args[] ) {
new ControlledBall();
}
}
答案 2 :(得分:0)
尝试使用此构造函数并相应地修改jump, increment
和decrement
逻辑!
您需要将侦听器添加到框架而不是面板。
int x_Pos = 30;
int y_Pos = 15;
ControlledBall() {
JFrame fr = new JFrame("Controlled Ball");
this.setBackground(Color.black);
fr.add(this);
fr.setVisible(true);
fr.setSize(600, 400);
fr.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent ke) {
if (ke.getKeyCode() == ke.VK_RIGHT) {
System.out.println("Right Key");
increment();
} else if (ke.getKeyCode() == ke.VK_LEFT) {
System.out.println("Left Key");
decrement();
} else if (ke.getKeyCode() == ke.VK_UP) {
System.out.println("Up Key");
jump();
}
}
});
y_Pos = this.getHeight() - diameter;
//register();
repaint();
}