嘿,我在尝试使用buildozer编译kivy应用程序时遇到以下错误。我已经尝试了一切,重新安装了buildozer,安装了ndk和sdk并添加了它们的路径。这是错误以及完整的日志。我按照官方文档安装了buildozer。我正在使用python 3.6.0和kivy 1.11.1。一切都是用崇高的文字写的
MacBook-Air-de-Federico:PP federicoundurraga$ buildozer android debug
# Check configuration tokens
# Ensure build layout
# Check configuration tokens
# Read available permissions from api-versions.xml
# Preparing build
# Check requirements for android
# Search for Git (git)
# -> found at /usr/local/Cellar/git/2.23.0_1/bin/git
# Search for Cython (cython)
# -> found at /Library/Frameworks/Python.framework/Versions/3.6/bin/cython
# Search for Java compiler (javac)
# -> found at /System/Library/Frameworks/JavaVM.framework/Versions/A/Commands/javac
# Search for Java keytool (keytool)
# -> found at /System/Library/Frameworks/JavaVM.framework/Versions/A/Commands/keytool
# Install platform
# Run 'git config --get remote.origin.url'
# Cwd /Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android
https://github.com/kivy/python-for-android.git
# Run 'git branch -vv'
# Cwd /Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android
* master 1b3b0e3f [origin/master] Merge pull request #2225 from kivy/release-2020.06.02
# Run '/Library/Frameworks/Python.framework/Versions/3.6/bin/python3 -m pip install -q --user \'appdirs\' \'colorama>=0.3.3\' \'jinja2\' \'six\' \'enum34; python_version<"3.4"\' \'sh>=1.10; sys_platform!="nt"\' \'pep517<0.7.0"\' \'toml\''
# Cwd None
# Apache ANT found at /Users/federicoundurraga/.buildozer/android/platform/apache-ant-1.9.4
# Android SDK found at /Users/federicoundurraga/.buildozer/android/platform/android-sdk
# Recommended android's NDK version by p4a is: 19c
# Android NDK found at /Users/federicoundurraga/.buildozer/android/platform/android-ndk-r19c
# Read available permissions from api-versions.xml
# Check application requirements
# Compile platform
# Run '/Library/Frameworks/Python.framework/Versions/3.6/bin/python3 -m pythonforandroid.toolchain create --dist_name=AstronoMe --bootstrap=sdl2 --requirements=python3,kivy --arch armeabi-v7a --copy-libs --color=always --storage-dir="/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/build-armeabi-v7a" --ndk-api=21'
# Cwd /Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android
[INFO]: Will compile for the following archs: armeabi-v7a
[INFO]: Found Android API target in $ANDROIDAPI: 27
Traceback (most recent call last):
File "/Library/Frameworks/Python.framework/Versions/3.6/lib/python3.6/runpy.py", line 193, in _run_module_as_main
"__main__", mod_spec)
File "/Library/Frameworks/Python.framework/Versions/3.6/lib/python3.6/runpy.py", line 85, in _run_code
exec(code, run_globals)
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 1260, in <module>
main()
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/entrypoints.py", line 18, in main
ToolchainCL()
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 709, in __init__
getattr(self, command)(args)
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 147, in wrapper_func
user_ndk_api=self.ndk_api)
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/build.py", line 300, in prepare_build_environment
apis = get_available_apis(self.sdk_dir)
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/build.py", line 74, in get_available_apis
targets = get_targets(sdk_dir)
File "/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/python-for-android/pythonforandroid/build.py", line 62, in get_targets
targets = avdmanager('list', 'target').stdout.decode('utf-8').split('\n')
File "/Users/federicoundurraga/Library/Python/3.6/lib/python/site-packages/sh.py", line 1549, in __call__
return RunningCommand(cmd, call_args, stdin, stdout, stderr)
File "/Users/federicoundurraga/Library/Python/3.6/lib/python/site-packages/sh.py", line 793, in __init__
self.wait()
File "/Users/federicoundurraga/Library/Python/3.6/lib/python/site-packages/sh.py", line 849, in wait
self.handle_command_exit_code(exit_code)
File "/Users/federicoundurraga/Library/Python/3.6/lib/python/site-packages/sh.py", line 877, in handle_command_exit_code
raise exc
sh.ErrorReturnCode_1:
RAN: /Users/federicoundurraga/.buildozer/android/platform/android-sdk/tools/bin/avdmanager list target
STDOUT:
STDERR:
Exception in thread "main" java.lang.NoClassDefFoundError: com/google/common/collect/Maps
at com.android.repository.api.SchemaModule.<init>(SchemaModule.java:41)
at com.android.sdklib.repository.AndroidSdkHandler.<clinit>(AndroidSdkHandler.java:82)
at com.android.sdklib.tool.AvdManagerCli.run(AvdManagerCli.java:193)
at com.android.sdklib.tool.AvdManagerCli.main(AvdManagerCli.java:180)
Caused by: java.lang.ClassNotFoundException: com.google.common.collect.Maps
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:602)
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)
... 4 more
# Command failed: /Library/Frameworks/Python.framework/Versions/3.6/bin/python3 -m pythonforandroid.toolchain create --dist_name=AstronoMe --bootstrap=sdl2 --requirements=python3,kivy --arch armeabi-v7a --copy-libs --color=always --storage-dir="/Users/federicoundurraga/Desktop/PP/.buildozer/android/platform/build-armeabi-v7a" --ndk-api=21
# ENVIRONMENT:
# TERM_PROGRAM = 'Apple_Terminal'
# SHELL = '/bin/bash'
# TERM = 'xterm-256color'
# TMPDIR = '/var/folders/j4/m4jwg45d1mj8vxb8bv517kq00000gn/T/'
# TERM_PROGRAM_VERSION = '433'
# OLDPWD = '/Users/federicoundurraga'
# TERM_SESSION_ID = 'B1740377-6C6D-4F74-92F6-EAD5E3904FB7'
# USER = 'federicoundurraga'
# SSH_AUTH_SOCK = '/private/tmp/com.apple.launchd.TEZnLnVeVw/Listeners'
# PATH = '/Users/federicoundurraga/.buildozer/android/platform/apache-ant-1.9.4/bin:/Library/Frameworks/Python.framework/Versions/3.6/bin:/Library/Frameworks/Python.framework/Versions/3.8/bin:/Library/Frameworks/Python.framework/Versions/3.8/bin:/usr/local/bin:/Library/Frameworks/Python.framework/Versions/3.8/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin'
# PWD = '/Users/federicoundurraga/Desktop/PP'
# XPC_FLAGS = '0x0'
# XPC_SERVICE_NAME = '0'
# SHLVL = '1'
# HOME = '/Users/federicoundurraga'
# LOGNAME = 'federicoundurraga'
# LC_CTYPE = 'UTF-8'
# _ = '/Library/Frameworks/Python.framework/Versions/3.6/bin/buildozer'
# __CF_USER_TEXT_ENCODING = '0x1F5:0x0:0x0'
# __PYVENV_LAUNCHER__ = '/Library/Frameworks/Python.framework/Versions/3.6/bin/python3'
# PACKAGES_PATH = '/Users/federicoundurraga/.buildozer/android/packages'
# ANDROIDSDK = '/Users/federicoundurraga/.buildozer/android/platform/android-sdk'
# ANDROIDNDK = '/Users/federicoundurraga/.buildozer/android/platform/android-ndk-r19c'
# ANDROIDAPI = '27'
# ANDROIDMINAPI = '21'
#
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2
这是buildozer .spec文件:
[app]
# (str) Title of your application
title = AstronoMe
# (str) Package name
package.name = AstronoMe
# (str) Package domain (needed for android/ios packaging)
package.domain = org.test
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,jpeg
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
#android.permissions = INTERNET
# (int) Target Android API, should be as high as possible.
#android.api = 27
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 21
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
#
# Python for android (p4a) specific
#
# (str) python-for-android fork to use, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug