所以我刚刚在pycharm中编程了一种二十一点模拟卡计数。目标是使用完美的基本策略和数卡来进行二十一点的二十一点操作,并根据用户的资金状况进行赌注,并下注散布其损失所有金钱的风险。问题是,为了做到这一点,我需要在二十一点的虚拟手中进行多次操作,直到他们失去资金或以设定的数量获利。他们每次玩直到失败或获胜的每次迭代都由NumberOfSims范围内的n进行处理。当玩家最终损失全部金钱或利润x时,将转到函数simwin()或simlost(),在该函数中循环停止,NumberOfSims范围内n中的下一个值重置资金并循环功能,直到再次获得到simwin()或simlost()。我得到最大的递归错误,并使用更高的设置递归限制。然后我得到了错误:python进程完成,退出代码为-1073741571(0xc00000fd)。我发现了这个Process finished with exit code -1073741571,其中提到了更改线程大小的方法,但是我对此还是有点陌生,不知道它是否适用于我的情况以及如何使用它。
这是我代码的基本版本。
import random
import math
import sys
deck = z = [2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
numberOfSims = 5 # This in the real code is user input
profit = 100 # User input
sys.setrecursionlimit(20000)
bet = 10
bankroll = 100 # User Input
ogbankroll = 100 # User input
simlosses = 0
simwins = 0
def start():
for n in range(numberOfSims):
playgame()
print("Sim wins: ", simwins)
print("Sim losses: ", simlosses)
def playgame():
global deck
global numberOfSims
global profit
global bet
global bankroll
random.shuffle(deck)
random.shuffle(deck)
random.shuffle(deck)
if bankroll == ogbankroll + profit:
simwin()
elif bankroll <= 0:
simlost()
else:
dealerhand = [deck[0], deck[1]]
playerhand = [deck[2], deck[3]]
if dealerhand[0] + dealerhand[1] == playerhand[0] + playerhand[1]:
#Push
playgame()
elif dealerhand[0] + dealerhand[1] > playerhand[0] + playerhand[1]:
# Lost
bankroll = bankroll - bet
playgame()
else: # This else means player wins
# dealerhand[0] + dealerhand[1] < playerhand[0] + playerhand[1]
bankroll = bankroll + bet
playgame()
def simwin():
global bankroll
global ogbankroll
global simwins
global simlosses
bankroll = ogbankroll
simwins = simwins + 1
def simlost():
global bankroll
global ogbankroll
global simwins
global simlosses
bankroll = ogbankroll
simlosses = simlosses + 1
start()
我遗漏了一些实际控制游戏的功能,例如当玩家击中发牌手时和ETC时击中了游戏,但这基本上就是代码流。它必须经历很多次,因为通常资金大约是5000,而玩家的最大下注大约是20,所以玩家要花很长时间才能全部输掉或获利。
答案 0 :(得分:0)
所以我想出了如何进行更多迭代的方法。我创建了一个变量simIsDone,然后在主函数playgame()定义了所有函数(如hit()Stand()等)的最后,我放置了一会儿simIsDone == 0:playgame()然后我删除了所有函数调用playgame()而不是范围内的n。然后,无论何时您以simwin()获胜或以simlost()输掉,我都将simIsDone =1。这将停止while循环,这意味着您获利或损失了所有资金。然后结果是for n范围内的循环将检查我们是否已完成所有模拟,如果还有更多工作要做,则将simIsDone = 0设置,然后转到playgame(),其中for循环将再次接管直到发生了盈亏。以下是此解决方案固定的代码 注意:对于这种基本的最小代码,仍然会出现错误,因为任何手牌都有50%的赔率或获胜的机会,因此,如果您将获利设置得太高,则从数学上讲不可能获胜,因此这是唯一的方法如果您损失了所有金钱,则结束每次迭代。因此,很可能您最终领先一堆,但由于设定的利润如此之高,您很可能会继续在连续输赢的地方牵手,因此永远不会达到bankroll == 0或bankroll> = profit + ogbankroll < / p>
import random
import math
import sys
deck = z = [2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
numberOfSims = 5
# This in the real code is user input
profit = 5 # User input
sys.setrecursionlimit(20000)
bet = 1
bankroll = 10 # User Input
ogbankroll = 10 # User input
simlosses = 0
simwins = 0
simdone = 0
numberr = 0
def start():
global simdone
global numberr
for n in range(numberOfSims):
numberr = 0
simdone = 0
playgame()
simdone = 1
print("Sim wins: ", simwins)
print("Sim losses: ", simlosses)
def playgame():
global deck
global numberOfSims
global profit
global bet
global bankroll
global numberr
random.shuffle(deck)
random.shuffle(deck)
random.shuffle(deck)
if bankroll == ogbankroll + profit:
simwin()
elif bankroll <= 0:
simlost()
else:
dealerhand = [deck[0], deck[1]]
playerhand = [deck[2], deck[3]]
if dealerhand[0] + dealerhand[1] == playerhand[0] + playerhand[1]:
ab = 1
#Push
elif dealerhand[0] + dealerhand[1] > playerhand[0] + playerhand[1]:
# Lost
bankroll = bankroll - bet
else: # This else means player wins
# dealerhand[0] + dealerhand[1] < playerhand[0] + playerhand[1]
bankroll = bankroll + bet
while simdone == 0:
numberr = numberr + 1
# print(numberr)
playgame()
def simwin():
global bankroll
global ogbankroll
global simwins
global simlosses
global simdone
bankroll = ogbankroll
simwins = simwins + 1
simdone = 1
def simlost():
global bankroll
global ogbankroll
global simwins
global simlosses
global simdone
bankroll = ogbankroll
simlosses = simlosses + 1
simdone = 1
start()