所以,我一直在这样做:
from discord.ext import commands
from discord.utils import get
client = commands.Bot(command_prefix='><')
@client.event
async def on_ready():
print("I am ready Winson or not Winson :D")
@client.event
async def on_member_join(member):
channel = client.get_channel(744440768667844698)
message = await channel.send(f"Welcome to HaveNoFaith {member}, happy to be friends with you")
@client.command()
async def ping(ctx):
await ctx.send(f"Your Ping is {round(client.latency *1000)}ms")
@client.command()
async def Help(ctx2):
await ctx2.send("Hi, Im WelcomeBot v1.0...\n\nPrefix: ><\n\nCommands: ping\n help")
#,然后我尝试在消息“ Welcome etc”中执行类似操作,如果他们对该消息中的“检查反应”做出反应,那么他们将在不和谐的服务器中扮演角色...
答案 0 :(得分:0)
您可以创建一个名为addrr
(添加反应角色)的命令,该命令看起来像这样-
@client.command()
@commands.guild_only()
@commands.has_permissions(administrator=True)
async def addrr(self, ctx, channel: discord.TextChannel, message: discord.Message, emoji: discord.Emoji,
role: discord.Role):
await ctx.send(f"Setting up the reaction roles in {channel.mention}.")
await message.add_reaction(emoji)
def check1(reaction, user):
return user.id is not self.client.user.id and str(reaction.emoji) in [f"{emoji}"]
while True:
try:
reaction, user = await self.client.wait_for("reaction_add", check=check1)
if str(reaction.emoji) == f"{emoji}":
await user.add_roles(role)
await message.remove_reaction(reaction, user)
else:
await message.remove_reaction(reaction, user)
except:
await message.delete()
break
它会像这样-
><addrr <#channel mention> <message ID> <Emoji> <@Role Mention>
答案 1 :(得分:-1)
因此,您可以在已发送的消息中添加反应,并使用wait_for等待对该消息的反应。我建议您添加超时。如果您不希望超时,只需发送这些消息,将其保存到列表中,然后在raw_reaction_add event中检查表情符号是否是该表情符号,而该消息是否是列表中的消息之一