C ++结构,引用和实例化正确的方法?

时间:2020-08-01 13:49:16

标签: c++ pointers reference

我正在创建一个重放系统,基本上它将用户输入存储为:

std::list<ReplayBuffer>

是一个:

struct ReplayBuffer
{
    std::bitset<10> flags;
    float frameTime;
    uint64_t frameID;

};

现在我又创建了两个结构,ReplayFile(文件信息)和ReplayFileWriter(将文件信息当然写入文件中)

struct ReplayFile
{
    ReplayFile(std::list<ReplayBuffer>* _buffers) {
        time_t t = time(0);
        date = ctime(&t);
        _version = 1;
        buffers = *_buffers;
    }
    uint16_t _version;
    char* date;
    std::list<ReplayBuffer> buffers;
};

struct ReplayFileWriter
{
   std::ofstream file;
   
   ReplayFileWriter(ReplayFile *data) {
       file.open("replay.cdr", std::ofstream::out);
       file << data;
       file.close();

   }


};

我想做的是输入:

ReplayFileWriter(new ReplayFile(&buffers));

所以我将如何将缓冲区(列表)的地址传递给ReplayFile(列表),并将ReplayFileWriter的地址传递给ReplayFile的实例)我应该怎么做(我是cpp的新手,观看了一些视频到指针中,用作参数很难找到正确的方式放置“ *和&”

1 个答案:

答案 0 :(得分:0)

您可能正在寻找的东西是这样的:

struct ReplayBuffer { /* as in your code */ };

struct ReplayFile {
    explicit ReplayFile(const std::list<ReplayBuffer>& _buffers)
        : _version(1), buffers(_buffers) {
      time_t t = time(nullptr);
      date = ctime(&t);
    }
    uint16_t _version;
    std::string date;
    std::list<ReplayBuffer> buffers;
};

ostream& operator<<(ostream& os, const ReplayFile& data) {
  /* Write contents of `data` to `os` here.
     Implementation left as an exercise for the reader. */
  return os;
}

void WriteReplayFile(const ReplayFile& data) {
   file.open("replay.cdr", std::ofstream::out);
   file << data;
   file.close();
}

int main() {
  std::list<ReplayBuffer> buffers = ...;  // initialized somehow.
  WriteReplayFile(ReplayFile(buffers));
}

有趣的部分在operator<<中。在这里,您可以定义文件格式。