我的代码:
def timer():
while True:
try:
when_to_stop = 90
except KeyboardInterrupt:
break
except:
print("error, please star game again")
while when_to_stop > 0:
m, s = divmod(when_to_stop, 60)
h, m = divmod(m, 60)
time_left = str(h).zfill(2) + ":" + str(m).zfill(2) + ":" +
str(s).zfill(2) # got cut off, belongs to the line before this
print("time:", time_left + "\r", end="")
if time_left == 0:
print("TIME IS UP!")
time.sleep(1)
when_to_stop -= 1
这工作得很好,除了time.sleep意味着我的整个程序都处于睡眠状态,因此之后的所有内容都会停止90秒。有什么方法可以解决这个问题?(或在没有时间的情况下建立新的计时器。)
答案 0 :(得分:2)
我认为,或者,您可以跟踪计时器的启动时间,并通过查看经过的时间是否长于计时器应该持续的时间来检查时间。我不确定您对Python中的类和对象了解多少,但这是我想到的解决方案:
import datetime
class Timer:
def __init__(self,**kwargs):
self.start = datetime.datetime.now()
self.length = datetime.timedelta(**kwargs)
self.end = self.start+self.length
def isDone(self):
return (self.end-datetime.datetime.now()).total_seconds()<=0
def timeLeft(self):
return self.end-datetime.datetime.now()
def timeElapsed(self):
return datetime.datetime.now()-self.start
即使您不太了解类本身,如果将其放在代码中,它也应该像魅力一样工作:
#This has the same options as:
#class datetime.timedelta(days, seconds, microseconds, milliseconds, minutes, hours, weeks)
t = Timer(days=2)
while(not t.isDone()):
#Do other game stuff here....
time_left = t.timeLeft()
print(f"time: {time_left}")
#And here....
print("Done now")