我正在尝试创建具有圆形边缘的自定义容器,但无法使拐角变为圆形。 我只想使绿色容器的角变圆。
class MyPainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
var paint = Paint()
..color = Colors.green.withOpacity(0.8)
..strokeWidth = 5
..strokeCap = StrokeCap.round;
final shapeBounds = Rect.fromLTRB(0, 0, size.width, size.height);
final path = Path()
..moveTo(shapeBounds.left + 10, shapeBounds.top) //3
..lineTo(shapeBounds.bottomLeft.dx + 10,shapeBounds.bottomLeft.dy)
..lineTo(shapeBounds.bottomRight.dx,shapeBounds.bottomRight.dy - size.height * 0.12)
..lineTo(shapeBounds.topRight.dx - 20,
shapeBounds.topRight.dy + size.height * 0.12) //7
..close();
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
// TODO: implement shouldRepaint
return false;
}
}
答案 0 :(得分:2)
您可以使用 ClipPath 。在其中使用自定义Clipper 。在“自定义裁剪器”中,绘制路径时,请使用 quadraticBezierTo。
class MyContainer extends StatelessWidget {
@override
Widget build(BuildContext context) {
return ClipPath(
clipper: MyClipper(),
child: Container(
child: Text("Dummy Text"),
alignment: Alignment.center,
color: Colors.green,
width: 200,
height: 200,
),
);
}
}
class MyClipper extends CustomClipper<Path> {
Path getClip(Size size) {
final path = Path();
path
..lineTo(0.0, size.height * 0.1)
..quadraticBezierTo(0, 0, size.width * 0.1, 0)
..lineTo(size.width * 0.8, size.height * 0.12)
..quadraticBezierTo(size.width * 0.9, size.height * 0.15,
size.width * 0.9, size.height * 0.2)
..lineTo(size.width, size.height * 0.9)
..quadraticBezierTo(
size.width, size.height, size.width * 0.9, size.height)
..lineTo(size.width * 0.2, size.height * 0.9)
..quadraticBezierTo(size.width * 0.1, size.height * 0.9, size.width * 0.1,
size.height * 0.8)
..close();
return path;
}
@override
bool shouldReclip(CustomClipper oldClipper) {
return false;
}
}
答案 1 :(得分:1)
不要使用Rect
来给您一个普通矩形,而是使用RRect
来给您想要的圆角矩形,如果需要演示代码,请进行注释。
答案 2 :(得分:0)
如果要在所有角上都磨圆。
Container(
decoration:BoxDecoration(
borderRadius:BorderRadius.circular(double radius)
)
)
如果要在特定的角上有圆角的边缘。
Container(
decoration:BoxDecoration(
borderRadius:BorderRadius.only(
topLeft:Radius.circular()
topRight :Radius.circular()
bottomLeft :Radius.circular()
bottomRight :Radius.circular()
)
)
)
有关更多详细信息,请查看以下链接:https://api.flutter.dev/flutter/painting/BorderRadius-class.html