我目前有一个Text()
,它基于10分钟计时器(600 seconds
)进行更改,格式为9:59
,9:58
等。
下面的代码正在工作,但是现在我遇到了问题。我想在540 seconds
(9:00
)处执行一项操作,所以我添加了:
if self.countdown.secondsLeft <= 540 && !codeSent {
self.codeSent = true
}
但是会出现以下错误:
Modifying state during view update, this will cause undefined behavior.
因此,我想添加onReceive(self.countdown.secondsLeft)
方法中剩余的秒数,如下所示-但是swift不接受self.countdown.secondsLeft
,因为它不是@Published
Int
:
Instance method 'onReceive(_:perform:)' requires that 'Int' conform to 'Publisher'
但是,是。
我的代码如下:
HomeView.swift
struct HomeView: View {
@ObservedObject var waitingCountdown = CountDown(secondsLeft: 600)
var body: some View {
ZStack {
WaitingTimer(countdown: self.waitingCountdown)
}
}
WaitingTimer.swift
struct WaitingTimer: View {
@ObservedObject var countdown: CountDown
@State var codeSent = false
var body: some View {
VStack{
Text("\(timerText())")
.font(.system(size: 28))
.fontWeight(.bold)
.foregroundColor(Color("Exit"))
.frame(width: 80, height: 40)
.padding(EdgeInsets(top: 3, leading: 10, bottom: 3, trailing: 10))
.background(
Capsule()
.fill(Color.white)
.opacity(0.7)
)
.overlay(
Capsule()
.stroke(Color("Exit"), lineWidth: 2)
)
.onReceive(self.countdown.secondsLeft){
}
.onAppear{
print("Start countdown")
self.countdown.start()
}
.onDisappear {
self.countdown.stop()
}
}.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .topLeading)
.padding(.top, 30)
.padding(.leading, 30)
}
func timerText() -> String{
print("seconds left: \(self.countdown.secondsLeft) | codeSent: \(codeSent)")
let minutes = Int( floor(Double(self.countdown.secondsLeft) / 60) )
let _seconds = (self.countdown.secondsLeft) - (minutes * 60)
if self.countdown.secondsLeft <= 540 && !codeSent {
print("SECONDS LEFT: \(self.countdown.secondsLeft) | CODESENT: \(codeSent)")
self.codeSent = true
}
// Show 9:09 instead of 9:9
let seconds = _seconds < 1 ? "0\(_seconds)" : String(_seconds)
print("Minutes \(minutes) Seconds left: \(seconds)")
return "\(minutes):\(seconds)"
}
}
CountDown.swift
class CountDown: ObservableObject {
init(secondsLeft: Int){
self.secondsLeft = secondsLeft
}
@Published var secondsLeft: Int
var timer: Timer?
func start(){
print("start timer: \(self.secondsLeft)")
self.timer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true){ _ in
self.secondsLeft -= 1
}
}
func stop(){
self.timer?.invalidate()
} }
知道什么问题吗?
答案 0 :(得分:6)
@Zorgan 对于符合发布者错误的要求:
Instance method 'onReceive(_:perform:)' requires that 'Int' conform to 'Publisher'
在 onReceive 中为您的 Published 属性添加 $
onReceive(self.countdown.$secondsLeft)
答案 1 :(得分:0)
但是会出现以下错误:
请尝试以下操作(通常是针对此类错误的修复程序)
if self.countdown.secondsLeft <= 540 && !codeSent {
DispatchQueue.main.async { // << update state async
self.codeSent = true
}
}