我正在尝试创建一个图像,当它被触摸时,会出现一个小弹出窗口。当你再次触摸它(或外面的任何地方)时,它应该消失 我创建了弹出窗口,以及一些隐藏和折叠的视觉状态转换
<Grid x:Name="LayoutRoot" Background="Transparent">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="PopupVisibility">
<VisualState x:Name="PopupVisible">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PopupControl">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="PopupControl">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleX)" Storyboard.TargetName="PopupControl">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleY)" Storyboard.TargetName="PopupControl">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="PopupCollapsed">
<Storyboard>
<DoubleAnimation Duration="0:0:0.5" To="0" Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleX)" Storyboard.TargetName="PopupControl" d:IsOptimized="True"/>
<DoubleAnimation Duration="0:0:0.5" To="0" Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleY)" Storyboard.TargetName="PopupControl" d:IsOptimized="True"/>
<DoubleAnimation Duration="0:0:0.5" To="0" Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="PopupControl" d:IsOptimized="True"/>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PopupControl">
<DiscreteObjectKeyFrame KeyTime="0:0:0.5">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame KeyTime="0:0:0.7">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Button Content="Text" HorizontalAlignment="Right" Margin="0,0,12,-37" Width="152" Background="#00C06B6B" Height="75" VerticalAlignment="Bottom" Visibility="Visible">
<Custom:Interaction.Triggers>
<Custom:EventTrigger EventName="Click">
<ic:GoToStateAction x:Name="GoToStatePopupVisible" StateName="PopupVisible"/>
</Custom:EventTrigger>
<Custom:EventTrigger EventName="LostFocus">
<ic:GoToStateAction x:Name="LostFocus" StateName="PopupCollapsed"/>
</Custom:EventTrigger>
</Custom:Interaction.Triggers>
</Button>
<Grid x:Name="PopupControl" Height="241" Margin="39,-28,203,0" Grid.Row="1" VerticalAlignment="Top" RenderTransformOrigin="0.5,0.5">
<Grid.RenderTransform>
<CompositeTransform/>
</Grid.RenderTransform>
<Rectangle Stroke="Black">
<Rectangle.Fill>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FF726969" Offset="1"/>
<GradientStop Color="White"/>
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
<TextBlock TextWrapping="Wrap" Text="TextBlock" d:LayoutOverrides="Width" Foreground="#FF1D0E0E" Margin="5"/>
</Grid>
<Image HorizontalAlignment="Right" Height="100" Margin="0,-38,37,0" Grid.Row="1" VerticalAlignment="Top" Width="100" Source="Images/pushpin.jpg" ManipulationStarted="Image_ManipulationStarted">
</Image>
</Grid>
我尝试使用Blend来测试它,并且工作正常,例如,添加一个按钮并创建一个eventtrigger:
<Button Content="Text" HorizontalAlignment="Right" Margin="0,0,12,-37" Width="152" Background="#00C06B6B" Height="75" VerticalAlignment="Bottom" Visibility="Visible">
<Custom:Interaction.Triggers>
<Custom:EventTrigger EventName="Click">
<ic:GoToStateAction x:Name="GoToStatePopupVisible" StateName="PopupVisible"/>
</Custom:EventTrigger>
<Custom:EventTrigger EventName="LostFocus">
<ic:GoToStateAction x:Name="LostFocus" StateName="PopupCollapsed"/>
</Custom:EventTrigger>
</Custom:Interaction.Triggers>
</Button>
但是,在尝试“真实”的时候,我需要更多的逻辑。如果我按下图像并且它可见,我希望它转换为折叠,反之亦然。 所以我保存了当前的可见性状态
(VisualStateManager.GetVisualStateGroups(LayoutRoot)[0] as VisualStateGroup).CurrentStateChanged += new EventHandler<VisualStateChangedEventArgs>(MainPage_CurrentStateChanged);
public string CurrentState { get; set; }
void MainPage_CurrentStateChanged(object sender, VisualStateChangedEventArgs e)
{
CurrentState = e.NewState.Name;
}
然后我创建了图像:
<Image HorizontalAlignment="Right" Height="100" Margin="0,-38,37,0" Grid.Row="1" VerticalAlignment="Top" Width="100" Source="Images/pushpin.jpg" ManipulationStarted="Image_ManipulationStarted">
</Image>
最后,我以编程方式尝试做与eventtrigger相同的事情,但是有一些逻辑:
private void Image_ManipulationStarted(object sender, ManipulationStartedEventArgs e)
{
switch (CurrentState)
{
case "PopupVisible":
{
ExtendedVisualStateManager.GoToElementState(LayoutRoot, "PopupCollapsed", true);
break;
}
case "PopupCollapsed":
{
ExtendedVisualStateManager.GoToElementState(LayoutRoot, "PopupVisible", true);
break;
}
}
}
我尝试了VisualStateManager和ExtendedVisualStateManager方法GoToState和GoToElementState,但无济于事。这些方法总是返回false,屏幕上没有任何变化。我做错了什么?
答案 0 :(得分:1)
我认为您调试了代码,因此您知道控件将进入ManipulationSTarted处理程序。
度Acc。到msdn VisualStateManager.GoToState文档: “如果控制的ControlTemplate中不存在stateName,则GoToState不执行任何操作并返回false。”
从上面的代码中我无法判断LayoutRoot是什么以及状态是否真正定义在该元素上。 (旁注:Popup对视觉树进行了一些操作,在某些情况下可以解释上述行为。)
另一方面,我不明白你为什么在这种情况下使用Xaml。在我看来,你可以在代码中更容易地做到这一点。 (不谈性能。):
在代码中创建2个故事板
根据需要从ManipulationStarted处理程序运行它们。
如果您不知道如何在代码中使用Storyboard,请查看此my article。