如何在WPF中的两个单独的动画之间临时暂停

时间:2020-07-13 04:58:31

标签: c# wpf xaml

我是Windows Presentation Foundation和C#的初学者。作为一个启动项目,我决定创建,或者我应该说在WPF中重新创建“ Simon”游戏。

Simon游戏形象:

enter image description here

以下是处理闪烁的部分代码:

        {

            if (watchMode)
            {
                // In watch mode the user can't click on the simon button.
                return;
            }

            DoubleAnimation opacityClickAnimation = new DoubleAnimation
            {
                From = 0,
                To = 1,
                Duration = new Duration(TimeSpan.FromSeconds(0.3)),
                AutoReverse = true

            };
            List<int> clickList = new List<int>();

            Path objButton = (Path)sender;

            // Switching all the possible options - determining them by name.
            // This method is much easier than creating 4 different events.
            switch (objButton.Name)
            {
                case "RedBlock":
                    RedBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(redButtonValue);

                    lightValueClicked = redButtonValue;

                    break;
                case "BlueBlock":
                    BlueBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(blueButtonValue);

                    lightValueClicked = blueButtonValue;

                    break;
                case "OrangeBlock":
                    OrangeBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(orangeButtonValue);

                    lightValueClicked = orangeButtonValue;

                    break;
                case "GreenBlock":
                    GreenBlockGradient.BeginAnimation(RadialGradientBrush.OpacityProperty, opacityClickAnimation);
                    await Task.Delay(taskDelay);
                    clickList.Add(greenButtonValue);

                    lightValueClicked = greenButtonValue;

                    break;

            }

我希望无论阅读此书的人都熟悉Simon的工作方式,否则请在线进行搜索。我创建了一个双重动画,(opacityClickAnimation)

   DoubleAnimation opacityClickAnimation = new DoubleAnimation
            {
                From = 0,
                To = 1,
                Duration = new Duration(TimeSpan.FromSeconds(0.3)),
                AutoReverse = true

            };

上面是闪光灯的不透明度动画。

因此在Simon中,每种颜色都会闪烁,并且两者之间总是会稍有停顿。首先,我不确定如何解决这个问题。 我现在正在做的事情有效,但是我想知道是否有替代方法。我对异步方法和类似的东西不感兴趣-我的程序是同步的-我正在寻找一种在闪烁之间暂停的同步方法。

我也意识到这段代码并不完美-我应该使用Tasks而不是异步void方法-这就是为什么我正在寻找同步替代方法

1 个答案:

答案 0 :(得分:1)

您可以通过附加到Completed事件来将动画排队:

<Storyboard x:Name="MyStoryboard" Completed="MyStoryboardCompleted" ...>

以及您后面的代码中

private async void MyStoryboardCompleted(object sender, EventArgs e)
{
    await Task.Delay(delay); // wait
    StartMyNextAnimation();  // start next
}