我的目标是拥有一个带有视频流的Web应用程序。经过一番研究,我找到了WebRTC并能够运行第一个原型。我查看过的代码可以在与this blog匹配的this Repo中找到。
如果我理解正确,那么我在这里使用对等通信。因此,在一个选项卡中,将要求用户授予访问默认摄像机的权限。此视频流将在我的实际网站中显示。到目前为止,它工作得很好,而且没有时间延迟,这是很好的(低延迟是关键因素)。
这是服务器:
const express = require("express");
const app = express();
let broadcaster;
const port = 4000;
const http = require("http");
const server = http.createServer(app);
const io = require("socket.io")(server);
app.use(express.static(__dirname + "/public"));
io.sockets.on("error", e => console.log(e));
io.sockets.on("connection", socket => {
socket.on("broadcaster", () => {
broadcaster = socket.id;
socket.broadcast.emit("broadcaster");
});
socket.on("watcher", () => {
socket.to(broadcaster).emit("watcher", socket.id);
});
socket.on("offer", (id, message) => {
socket.to(id).emit("offer", socket.id, message);
});
socket.on("answer", (id, message) => {
socket.to(id).emit("answer", socket.id, message);
});
socket.on("candidate", (id, message) => {
socket.to(id).emit("candidate", socket.id, message);
});
socket.on("disconnect", () => {
socket.to(broadcaster).emit("disconnectPeer", socket.id);
});
});
server.listen(port, () => console.log(`Server is running on port ${port}`));
这是发布者:
const peerConnections = {};
const config = {
iceServers: [
{
urls: ["stun:stun.l.google.com:19302"]
}
]
};
const socket = io.connect(window.location.origin);
socket.on("answer", (id, description) => {
peerConnections[id].setRemoteDescription(description);
});
socket.on("watcher", id => {
const peerConnection = new RTCPeerConnection(config);
peerConnections[id] = peerConnection;
let stream = videoElement.srcObject;
stream.getTracks().forEach(track => peerConnection.addTrack(track, stream));
peerConnection.onicecandidate = event => {
if (event.candidate) {
socket.emit("candidate", id, event.candidate);
}
};
peerConnection
.createOffer()
.then(sdp => peerConnection.setLocalDescription(sdp))
.then(() => {
socket.emit("offer", id, peerConnection.localDescription);
});
});
socket.on("candidate", (id, candidate) => {
peerConnections[id].addIceCandidate(new RTCIceCandidate(candidate));
});
socket.on("disconnectPeer", id => {
peerConnections[id].close();
delete peerConnections[id];
});
window.onunload = window.onbeforeunload = () => {
socket.close();
};
// Get camera and microphone
const videoElement = document.querySelector("video");
const audioSelect = document.querySelector("select#audioSource");
const videoSelect = document.querySelector("select#videoSource");
audioSelect.onchange = getStream;
videoSelect.onchange = getStream;
getStream()
.then(getDevices)
.then(gotDevices);
function getDevices() {
return navigator.mediaDevices.enumerateDevices();
}
function gotDevices(deviceInfos) {
window.deviceInfos = deviceInfos;
for (const deviceInfo of deviceInfos) {
const option = document.createElement("option");
option.value = deviceInfo.deviceId;
if (deviceInfo.kind === "audioinput") {
option.text = deviceInfo.label || `Microphone ${audioSelect.length + 1}`;
audioSelect.appendChild(option);
} else if (deviceInfo.kind === "videoinput") {
option.text = deviceInfo.label || `Camera ${videoSelect.length + 1}`;
videoSelect.appendChild(option);
}
}
}
function getStream() {
if (window.stream) {
window.stream.getTracks().forEach(track => {
track.stop();
});
}
const audioSource = audioSelect.value;
const videoSource = videoSelect.value;
const constraints = {
audio: { deviceId: audioSource ? { exact: audioSource } : undefined },
video: { deviceId: videoSource ? { exact: videoSource } : undefined }
};
return navigator.mediaDevices
.getUserMedia(constraints)
.then(gotStream)
.catch(handleError);
}
function gotStream(stream) {
window.stream = stream;
audioSelect.selectedIndex = [...audioSelect.options].findIndex(
option => option.text === stream.getAudioTracks()[0].label
);
videoSelect.selectedIndex = [...videoSelect.options].findIndex(
option => option.text === stream.getVideoTracks()[0].label
);
videoElement.srcObject = stream;
socket.emit("broadcaster");
}
function handleError(error) {
console.error("Error: ", error);
}
下一步,我想使用gstreamer代替摄像机。但是,由于我找不到很多信息,我仍然不清楚为此需要更改/添加什么。
-> 我是否需要像janus这样的服务器?还是可以使用 gstreamer流就像网络摄像头一样作为navigator.mediadevice?
如果您需要更多详细信息,我们将很高兴添加缺少的信息。现在,WebRTC对我来说似乎是一个困难的概念,所以请问这是一个非常基本的问题。
一个可能有用的信息:对于该网站,我正在使用vue.js / javascript以及通过websocket通信的flask服务器。对于使用WebRTC进行的测试,我还拥有上面存储库(还有节点服务器)中的所有内容。
提前谢谢!